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2023-10-27Linkage for the ceremony_data file (#478)Tyler McGavran
* Linkage for the ceremony_data file Cleaned up all but 1 undefined symbol from the 0x0B range. The one leftover may be something from texture_tkmk00. Or atleast, that's what I think. Can't say for certain * Startup logo linkage Cleaned up a bunch of unused items from assets.json too Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-07-08Rename a bunch of D_06XXXXXX variables (#330)Tyler McGavran
* Rename a bunch of D_06XXXXXX variables Signed-off-by: Taggerung <tyler.taggerung@email.com>
2022-11-06Lots and lots of audio code copied from SM64 (#270)Tyler McGavran
* Lots of audio decomp * effects and playback are 100% matched * Took some notes from the SM64 Makefile to get the right compiler options for a couple files * Added the audio files to rename_symbol utility Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-01-18Move texture data from asm to C (#142)Tyler McGavran
* Move texture data from asm to C Required dropping a couple typedefs since they no longer had a purpose Regenerated a couple mips_to_c outputs based on the updated types Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-04-27Match/split all of libultra (#23)Faris Awan
* libultra from sm64 integrated; 3 libultra functions matched * All of libultra done! authored-by: farisawan-2000 <farisawan.2000@gmail.com>
2021-03-02Updated permissionsCoderStig
2020-10-14Initial commitn64