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path: root/src/code_80005FD0.c
AgeCommit message (Expand)Author
2022-01-17Identify active screen mode, relabel accordingly (#141)Maciek Baron
2022-01-06More matching in code_800AF9B0 (#131)ChiefFruitcake
2022-01-04Add a couple header files, add some mips_to_c of some previously un-decomped ...Tyler McGavran
2022-01-02Relabel/identify more variables and functions based on current knowledge (#127)Maciek Baron
2022-01-01Add player and controller labels, rename function (#123)Maciek Baron
2022-01-01Naming global variables related to menu navigation (#119)ChiefFruitcake
2021-12-26Texture related structs and some controller pak menu stuff (#116)Tyler McGavran
2021-12-14Rename a couple variables (#93)Tyler McGavran
2021-12-04Identification of some race related varaibles (#78)Tyler McGavran
2021-11-28Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)CoderStig
2021-11-23Add defines for cup selection (#66)Tyler McGavran
2021-11-23Added gamemode and CC defines (#64)CoderStig
2021-11-23Added defines for Player->unk_000 bitfields (#63)CoderStig
2021-11-23Jump Table Related Disassembly (#60)Tyler McGavran
2021-11-16Found the variable that tracks the CC type selected. (#57)Tyler McGavran
2021-11-16Matched some memory.c and other (#55)CoderStig
2021-11-05Split asm using autodecompiler (#49)CoderStig
2021-03-02Rename offsetsduncanspumpkin
2020-10-14Initial commitn64