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SpaghettiKart: Mario Kart 64 PC port
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code_80005FD0.h
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Commit message (
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Author
2023-08-26
Put `void` in several function prototypes (#387)
Tyler McGavran
2023-08-22
Matched some funcs (#378)
MegaMech
2023-08-22
Some matches in code_80005FD0 (#376)
Tyler McGavran
2023-08-20
Versus mode Bomb Kart stuff (#375)
Tyler McGavran
2023-08-15
Bumped Total Progress Script by 1.04% (#371)
MegaMech
2023-08-04
very cool debug display list (#348)
tomas
2023-07-11
Migrate rodata for code_80005FD0 into asm files (#332)
Tyler McGavran
2023-06-17
Fix repeated building of course_data files and wip warnings fix (#316)
MegaMech
2023-04-07
Match memory.c, remove warnings, fix fake matches (#301)
MegaMech
2023-01-31
Some assorted matches (#289)
Tyler McGavran
2022-11-01
Assorted, unrelated matches (#267)
Tyler McGavran
2022-09-08
Match the rest of actors.h (#254)
Tyler McGavran
2022-08-25
Add lots of headers (#252)
Tyler McGavran
2022-08-23
Match a lot of functions, add header for objects (#251)
Tyler McGavran
2022-07-27
Add structs for "vehicle" types in 80005FD0 (#248)
Tyler McGavran
2022-07-06
Identify some stuff in the Camera struct (#238)
Tyler McGavran
2022-07-05
Decomp menus.c (#229)
tehzz
2022-07-01
Match several functions in code_80005FD0 (#230)
Tyler McGavran
2022-06-22
Split and Decompile Code_800AF9B0 (#228)
tehzz
2022-05-19
import random_u16 to sm64, match random_s32, and match actor func (#203)
MegaMech
2022-05-12
Match common_textures.inc.c, memory & actor decomp (#188)
MegaMech
2022-01-04
Add a couple header files, add some mips_to_c of some previously un-decomped ...
Tyler McGavran
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