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SpaghettiKart: Mario Kart 64 PC port
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code_80290C20.c
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Author
2022-06-17
Rename some files and Match spawn_players.c (#226)
MegaMech
2022-06-14
decomp render funcs and some memory (#222)
MegaMech
2022-06-14
crash_screen decomp and misc (#221)
MegaMech
2022-05-16
Identify some Actor count variables (#202)
Tyler McGavran
2022-01-24
Add in a struct for surface map entires (#150)
Tyler McGavran
2022-01-22
Variety of changes (#147)
Tyler McGavran
2022-01-17
Identify active screen mode, relabel accordingly (#141)
Maciek Baron
2022-01-12
Match several functions, add item values (#130)
Maciek Baron
2022-01-01
Naming global variables related to menu navigation (#119)
ChiefFruitcake
2021-12-24
Menu selection global variable (#113)
ChiefFruitcake
2021-12-09
Decomped gfx setup code & changed player pos coords to array (#84)
CoderStig
2021-11-23
Added gamemode and CC defines (#64)
CoderStig
2021-11-23
Jump Table Related Disassembly (#60)
Tyler McGavran
2021-11-16
Matched some memory.c and other (#55)
CoderStig
2021-11-05
Split asm using autodecompiler (#49)
CoderStig