| Age | Commit message (Expand) | Author |
| 2024-08-27 | Update decomp clang (#67) | coco875 |
| 2024-05-03 | Fixed more errors, we are rendering the logo, Yay | KiritoDv |
| 2024-05-03 | First Compile (#7) | MegaMech |
| 2024-05-02 | Fixes | MegaMech |
| 2024-05-01 | WIP Compilation | KiritoDv |
| 2024-04-20 | Header cleanup and some renames (#616) | MegaMech |
| 2024-04-17 | Remove some warnings (#609) | MegaMech |
| 2024-04-15 | Initial gcc Support (#568) | MegaMech |
| 2023-12-31 | fix todo, bug not appears and change theme (#525) | coco875 |
| 2023-10-06 | Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444) | MegaMech |
| 2023-09-20 | Header & General Cleanup (#431) | coco875 |
| 2023-08-09 | Add crash screen enhancement (#360) | MegaMech |
| 2023-05-22 | UI and print debug matches (#310) | MegaMech |
| 2023-04-07 | Match memory.c, remove warnings, fix fake matches (#301) | MegaMech |
| 2022-08-01 | code_8001F980 decomp + profiler doc + more (#250) | MegaMech |
| 2022-07-18 | More miscellaneous matches (#246) | Tyler McGavran |
| 2022-06-14 | crash_screen decomp and misc (#221) | MegaMech |
| 2022-03-04 | Fix remaining pointers for shifting | CoderStig |
| 2022-01-01 | Add player and controller labels, rename function (#123) | Maciek Baron |
| 2021-12-24 | Decomped more crash_screen, code_80280650, fixed import shortcut (#115) | MegaMech |
| 2021-11-23 | Jump Table Related Disassembly (#60) | Tyler McGavran |
| 2021-10-26 | Decompiled staff_ghosts.c (Plus lots more) (#39) | CoderStig |
| 2021-07-23 | Matched display_and_vsync in main.c began decompiling crash_screen.c (#27) | CoderStig |