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path: root/src/crash_screen.c
AgeCommit message (Expand)Author
2024-08-27Update decomp clang (#67)coco875
2024-05-03Fixed more errors, we are rendering the logo, YayKiritoDv
2024-05-03First Compile (#7)MegaMech
2024-05-02FixesMegaMech
2024-05-01WIP CompilationKiritoDv
2024-04-20Header cleanup and some renames (#616)MegaMech
2024-04-17Remove some warnings (#609)MegaMech
2024-04-15Initial gcc Support (#568)MegaMech
2023-12-31fix todo, bug not appears and change theme (#525)coco875
2023-10-06Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444)MegaMech
2023-09-20Header & General Cleanup (#431)coco875
2023-08-09Add crash screen enhancement (#360)MegaMech
2023-05-22UI and print debug matches (#310)MegaMech
2023-04-07Match memory.c, remove warnings, fix fake matches (#301)MegaMech
2022-08-01code_8001F980 decomp + profiler doc + more (#250)MegaMech
2022-07-18More miscellaneous matches (#246)Tyler McGavran
2022-06-14crash_screen decomp and misc (#221)MegaMech
2022-03-04Fix remaining pointers for shiftingCoderStig
2022-01-01Add player and controller labels, rename function (#123)Maciek Baron
2021-12-24Decomped more crash_screen, code_80280650, fixed import shortcut (#115)MegaMech
2021-11-23Jump Table Related Disassembly (#60)Tyler McGavran
2021-10-26Decompiled staff_ghosts.c (Plus lots more) (#39)CoderStig
2021-07-23Matched display_and_vsync in main.c began decompiling crash_screen.c (#27)CoderStig