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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
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migration/vec-struct
modding+
modding-mouse
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SpaghettiKart: Mario Kart 64 PC port
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code_80281780.c
Age
Commit message (
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Author
2025-05-23
Track unique_ptr : This probably compiles
MegaMech
2025-05-14
Impl new intro (#193)
MegaMech
2025-01-23
Game.cpp and World.cpp Cleanup (#159)
MegaMech
2025-01-13
Fixes as per Sonic (#154)
MegaMech
2024-12-31
Big 19750 renames
MegaMech
2024-12-28
Fix podium ceremony. Wip particle emitters
MegaMech
2024-10-07
Fix linux compilation (#110)
coco875
2024-10-05
[modding] Course Mod Support (#104)
MegaMech
2024-09-17
update with the decomp (#97)
coco875
2024-08-27
Update decomp clang (#67)
coco875
2024-08-15
Courses (#54)
MegaMech
2024-07-31
Add royal raceway course (#29)
MegaMech
2024-07-26
Renames & seg 3 & 5 texture fixes (#19)
MegaMech
2024-05-04
Fix texture loading in the menus (#11)
MegaMech
2024-05-03
Fixed more errors, we are rendering the logo, Yay
KiritoDv
2024-05-03
First Compile (#7)
MegaMech
2024-05-01
WIP Compilation
KiritoDv
2024-04-20
Header cleanup and some renames (#616)
MegaMech
2024-04-16
fix a lot of warning in code (#598)
coco875
2024-04-03
move actors code in actors folder and rename thing related to actor (#584)
coco875
2024-03-04
Document render/update objects (#565)
coco875
2024-02-05
Code Segments Shiftable (#566)
MegaMech
2024-01-19
add comment course_dl (#537)
coco875
2024-01-02
Finish bss (#527)
coco875
2023-12-31
fix todo, bug not appears and change theme (#525)
coco875
2023-10-28
match func_8000F628 and add NUM_PLAYERS define (#479)
MegaMech
2023-10-27
Place variables from data_0DD0A0 to code_800029B0 (#477)
Tyler McGavran
2023-10-07
Various Naming (#445)
coco875
2023-10-06
Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444)
MegaMech
2023-09-22
cleaning camera, kart_dma, menu, math_util (#436)
coco875
2023-09-20
Header & General Cleanup (#431)
coco875
2023-09-19
some renaming (#419)
coco875
2023-09-17
Some train decomp and move seg2 files to ending (#423)
MegaMech