| Age | Commit message (Collapse) | Author |
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* some start of refactor
* Update SetFlags.cmake
* Update SetCmakeVar.cmake
* Update SetFlags.cmake
* Fix error int-convertion
* more refactor
* clean up include and source file
* fix link of lib
* fix a warning
* fix include in src/actors
* fix include in src/debug
* fix include in src/ending
* fix include in src/engine/actors
* fix include in src/engine/cameras
* fix include in src/engine/editor
* fix include in src/engine/objects
* fix include in src/engine/tracks
* fix include in src/port/ui
* fix include in src/racing
* fix include in src/engine/vehicles
* fix include in subfolder of src/engine
* fix include in src/engine
* fix include in src/enhancements
* fix include in src
* fix switch
* invert common and findlib
* Update SetFlags.cmake
* clean up some workflow
* some splification
* Update build.sh
* Update Game.h
* add header back
* Delete test_check.cmake
* continue
* Update common.cmake
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* Update actors.c
* Update actors.c
* actor
* Fix bounding box
* More interp fix
* Update KoopaTroopaBeach.cpp
* Update Thwomp.cpp
* Update actors.c
* Update render.inc.c
* Update render.inc.c
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* impl Custom track transparency and clip
* Rename DrawWater to DrawTransparency
* Impl z-sorting for transparent mesh
* Interp work
* rename track function
* cleanup
* Revert texture interp
* Further revert
* Update Harbour
* Impl custom track path select
* Add check
* Fix compile
* Fix function extern
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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
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* use more unique ptr and fix a shell crash
* remove useless mods folder
* add even more unique_ptr
* Update KoopaTroopaBeach.cpp
* restore a throw
* Update Game.cpp
* automatically create mods folder
* fix oob in external by assuming that all 8 player can make sound
* better texture loading
* add destructor for gameobject
* avoid out of bound in audio sample
* Update FrameInterpolation.cpp
* Update torch
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* fix id koopa troopa beach
* make id of cup more robust
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* Initial Commit
* First compilation of Registry template
* Further changes
* wip changes
* Impl TrackBrowser and Registry Info
* Remove const from TInfo
* Prep GetWorld
* Name refactor
* Refactor gWorldInstance to GetWorld()
* wip
* Should work now
* Data menu work again
* Fix editor staying open after program close
* Rename LoadLevel to LoadTrackDataFromJson
* More changes
* Add statue
* Add search to content browser using tags
* Fix statue pos and register tags
* Fix actor loading
* Fix delete all bug which deleted cameras
* reduce some boiler plate in actor and object
* Remove unused rulesets
* Search bar for all tabs
* fix data screen
* fix actor spawning
* temp editor fix
* Clean up
* improve extra mode transformation
* fix podium crash
* Fix editor clicking
* Fix editor clicking 2
* fix extra in custom track
* Fix FI for three actors
* Fix divide by zero error
* Ids managed by Registry
* Add scary comment
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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Co-authored-by: coco875 <pereira.jannin@gmail.com>
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* Rename Screen Contexts
* typedef ScreenContext struct
* Fix Compile
* Rename Course.cpp to Track.cpp
* Refactor Course to Track
* A few renames
* General Cleanup
* More Rename
* More names
* Move TrackSections struct to Track.h
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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
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