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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
transformsharedfromptr
wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
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main.c
Age
Commit message (
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Author
2024-05-01
WIP Compilation
KiritoDv
2024-04-20
Header cleanup and some renames (#616)
MegaMech
2024-04-15
Initial gcc Support (#568)
MegaMech
2024-04-05
trig tables shiftable (#596)
MegaMech
2024-04-03
move actors code in actors folder and rename thing related to actor (#584)
coco875
2024-03-04
Document render/update objects (#565)
coco875
2024-02-05
Code Segments Shiftable (#566)
MegaMech
2024-02-05
Match (#562)
MegaMech
2024-01-20
place surface type const and unassemble flag in vtx and document effects (#553)
coco875
2024-01-06
some const placement and one rename (#529)
coco875
2023-12-31
fix todo, bug not appears and change theme (#525)
coco875
2023-12-24
Rename code_8001F980 to render_player and code_800B45E0 to save (#507)
coco875
2023-11-07
More audio stuff (#488)
Tyler McGavran
2023-10-19
EU 1.0 OK (#265)
MegaMech
2023-10-09
Rename wayPoint to waypoint (#448)
MegaMech
2023-10-06
Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444)
MegaMech
2023-09-20
Header & General Cleanup (#431)
coco875
2023-09-19
some renaming (#419)
coco875
2023-09-17
Some train decomp and move seg2 files to ending (#423)
MegaMech
2023-09-17
Label mtx variables in GfxPool (#424)
AloXado320
2023-09-11
Fix comment white-space (#415)
MegaMech
2023-09-11
Update main.c (#414)
MegaMech
2023-09-09
Various cleanup (#410)
MegaMech
2023-09-09
F3DEX old commands changes (#408)
AloXado320
2023-09-08
Match bss for code_800029B0 and clean headers (#406)
MegaMech
2023-08-31
Match func in player_controller.c (#394)
MegaMech
2023-08-28
Label memory allocation with proper size (#388)
MegaMech
2023-08-10
Match Segment 3 -> Matched code_80280650.c (#363)
MegaMech
2023-08-09
Add crash screen enhancement (#360)
MegaMech
2023-08-09
Matched code_80091440.c and named gDemoMode variable (#358)
MegaMech
2023-08-04
very cool debug display list (#348)
tomas
2023-05-22
UI and print debug matches (#310)
MegaMech
2023-04-18
Various documentation (#309)
MegaMech
2023-04-10
Update main.c (#305)
MegaMech
2023-04-10
Various matches (#304)
MegaMech
2023-04-07
Match memory.c, remove warnings, fix fake matches (#301)
MegaMech
2022-09-18
Change a variety of constants to defines (#257)
coco875
2022-08-25
Add lots of headers (#252)
Tyler McGavran
2022-08-01
code_8001F980 decomp + profiler doc + more (#250)
MegaMech
2022-07-15
Document game state related logic (#244)
MegaMech
2022-07-11
Split out some unused asm and documented main.c (#242)
MegaMech
2022-07-06
Identify some stuff in the Camera struct (#238)
Tyler McGavran
2022-07-05
Decomp menus.c (#229)
tehzz
2022-06-18
Match func in staff_ghosts.c and name menus file (#227)
MegaMech
2022-06-17
Rename some files and Match spawn_players.c (#226)
MegaMech
2022-05-20
Update and add some header files (#205)
Tyler McGavran
2022-05-16
Identify some Actor count variables (#202)
Tyler McGavran
2022-05-12
Match common_textures.inc.c, memory & actor decomp (#188)
MegaMech
2022-04-26
Actor decomp (#183)
MegaMech
2022-03-04
Fix remaining pointers for shifting
CoderStig
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