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SpaghettiKart: Mario Kart 64 PC port
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player_controller.c
Age
Commit message (
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Author
2025-12-16
Player bitflag attributes (pr 750 from the decomp) (#592)
coco875
2025-12-13
Document sound effects (pr 735 from the decomp) (#589)
coco875
2025-12-07
Name ScreenContext, Refactor Course class to Track (#583)
MegaMech
2025-12-07
Camera Refactor --> Adds Track Tour Camera (#568)
MegaMech
2025-08-07
Combine Matrix Stacks & use std::deque Instead of std::vector to Prevent Dang...
MegaMech
2025-07-11
Add kartPropulsionStrength and waterInteractionFlags (#425)
Maciek Baron
2025-07-09
Small, random optimisations (#363)
V10lator
2025-07-05
fix no cull and add an option to disable rubberbanding (#420)
coco875
2025-07-05
Update player_controller.c (#419)
MegaMech
2025-07-04
Backport (de)acceleration code documentation (#414)
Maciek Baron
2025-07-03
Document player alpha (#396)
Maciek Baron
2025-07-01
make some texture more flexible and editable + port documentation from the de...
coco875
2025-06-19
pr Code 80005fd0 (#181)
coco875
2025-06-07
Add Interpolation (#204)
MegaMech
2025-05-14
Impl new intro (#193)
MegaMech
2025-01-25
Fix overflow with tyreSpeed (#170)
MegaMech
2025-01-23
Game.cpp and World.cpp Cleanup (#159)
MegaMech
2024-11-21
Fix clang compiler issues
Garrett Cox
2024-11-14
[modding] Big Update PR (#118)
MegaMech
2024-10-07
Fix linux compilation (#110)
coco875
2024-10-05
[modding] Course Mod Support (#104)
MegaMech
2024-09-10
[Cheat] Disable Wall Collision (#68)
coco875
2024-08-27
Update decomp clang (#67)
coco875
2024-08-24
Update decomp (#63)
coco875
2024-08-22
Update from decomp (#34)
coco875
2024-07-26
Renames & seg 3 & 5 texture fixes (#19)
MegaMech
2024-06-11
Update lus (#16)
MegaMech
2024-05-01
WIP Compilation
KiritoDv
2024-04-06
Rename cpu behaviour related symbols (#586)
coco875
2024-04-03
move actors code in actors folder and rename thing related to actor (#584)
coco875
2024-03-04
Document render/update objects (#565)
coco875
2024-02-13
fix warning, type and document audio (#559)
coco875
2024-02-05
Code Segments Shiftable (#566)
MegaMech
2024-01-20
place surface type const and unassemble flag in vtx and document effects (#553)
coco875
2024-01-17
document player and cpu (#534)
coco875
2024-01-06
some const placement and one rename (#529)
coco875
2024-01-02
Finish bss (#527)
coco875
2023-12-31
some rename in player controller and spawn players (#524)
coco875
2023-12-30
Fix Array D_80165230 Fake Match Usage (#521)
MegaMech
2023-12-30
Add bss render player and spawn player (#518)
coco875
2023-12-25
place const and format external, code_8005fd0 and 80091750 (#515)
coco875
2023-12-25
add bss variable to camera.c (#514)
coco875
2023-12-25
some rename in code_8006e9c0 (#512)
coco875
2023-12-24
Rename code_8001F980 to render_player and code_800B45E0 to save (#507)
coco875
2023-10-28
match func_8000F628 and add NUM_PLAYERS define (#479)
MegaMech
2023-10-19
Textures doc (#467)
coco875
2023-10-13
rename in code_8001F980.c (#456)
coco875
2023-10-09
Rename wayPoint to waypoint (#448)
MegaMech
2023-10-07
Various Naming (#445)
coco875
2023-09-27
Function renaming for math_utils and math_utils_2 (#440)
coco875
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