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path: root/src/port/ui/Menu.cpp
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45 hoursSwitch LUS to port-maintenance branch (#727)HEADmainlus2MegaMech
* lus update compiles but not run * Game runs, fix demo bug * Switch lus to port-maintenance branch
2025-12-08Update lus (#580)coco875
* fix include * Update libultraship * fix Engine.cpp * fix error * Update TrackSections.h
2025-08-07Scale menu at higher resolutions (#502)Daniel Worley
* Scale menu at higher resolutions * Options for menu extent/scaling --------- Co-authored-by: coco875 <59367621+coco875@users.noreply.github.com>
2025-07-29Remove the Spacing() calls after MenuDrawItem and wrap the loop with ↵Malkierian
ItemSpacing.y changes. (#515) Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-07-12Impl Option for Skipping Intros and Impl osPfsIsPlug (#451)MegaMech
* Added Harbour Intro Skip * Moved setting to more applicable submenu * Update Game.cpp * Update PortMenu.cpp * Impl and fix os plug --------- Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
2025-02-08Impl Reset button and fix some naming (#190)MegaMech
* Compile works now * Update menus * Update CMakeLists.txt
2025-02-04Modern Menu (#183)Malkierian
* Add modern menu. Add and include LUS cvars .cmake file for macro usage in modern menu. * Un-ignore new .cmake * Copy new Resolution Editor stuff from 2ship (incomplete). Fix fullscreen checkbox. Finish changes for new UIWidgets. Cleanup ShipUtils. * Remove duplicate asm-differ entry from .gitmodules. * Re-implement Freecam options. * Cleanup freecam character follow buttons. Partially re-implement Multiplayer window as enhancement sidebar (needs text input widget to finish). Cleanup disables. --------- Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>