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SpaghettiKart: Mario Kart 64 PC port
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memory.c
Age
Commit message (
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Author
2024-08-27
Update decomp clang (#67)
coco875
2024-08-22
Update from decomp (#34)
coco875
2024-08-22
fix animation (#60)
coco875
2024-08-15
Courses (#54)
MegaMech
2024-08-14
Fix Jungle (#52)
MegaMech
2024-08-13
add dks_jungle_parkway (#50)
coco875
2024-08-13
Add Courses (#49)
MegaMech
2024-08-12
Choco (#48)
MegaMech
2024-08-12
Moo (#46)
MegaMech
2024-08-11
Battle (#45)
MegaMech
2024-08-11
Fix Course (#42)
MegaMech
2024-08-09
Kalimari desert continuation (#40)
MegaMech
2024-08-05
wip kalimari desert (#38)
coco875
2024-08-03
Lakitu fix (#35)
MegaMech
2024-08-02
Fix menu bug & kart textures (#32)
MegaMech
2024-07-31
Add royal raceway course (#29)
MegaMech
2024-07-28
fix missing header or not correctly formed header (#24)
coco875
2024-07-26
Renames & seg 3 & 5 texture fixes (#19)
MegaMech
2024-06-14
Fix collision (#18)
MegaMech
2024-06-11
Update lus (#16)
MegaMech
2024-05-22
Changes for OTR (#15)
MegaMech
2024-05-08
Current Changes (#14)
MegaMech
2024-05-08
Fixed to work with latest libultra
KiritoDv
2024-05-04
Fix texture loading in the menus (#11)
MegaMech
2024-05-03
Changes (#9)
MegaMech
2024-05-03
Fixed more errors, we are rendering the logo, Yay
KiritoDv
2024-05-03
First Compile (#7)
MegaMech
2024-05-03
A lot of fixes
MegaMech
2024-05-01
WIP Compilation
KiritoDv
2024-04-20
Header cleanup and some renames (#616)
MegaMech
2024-04-17
Remove some warnings (#609)
MegaMech
2024-04-16
fix a lot of warning in code (#598)
coco875
2024-04-15
Initial gcc Support (#568)
MegaMech
2024-02-05
Code Segments Shiftable (#566)
MegaMech
2024-01-20
place surface type const and unassemble flag in vtx and document effects (#553)
coco875
2024-01-02
Finish bss (#527)
coco875
2023-12-30
Match func_8006F008 (#519)
MegaMech
2023-10-27
Linkage for the ceremony_data file (#478)
Tyler McGavran
2023-10-06
Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444)
MegaMech
2023-09-20
Header & General Cleanup (#431)
coco875
2023-09-17
Some train decomp and move seg2 files to ending (#423)
MegaMech