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fix/audio
fps-interpolation-2
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SpaghettiKart: Mario Kart 64 PC port
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spawn_players.c
Age
Commit message (
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Author
2025-12-18
Fix Camera nullptr (#599)
MegaMech
2025-12-18
Fix Bugs in Collision Code to Allow Big Triangles (#600)
MegaMech
2025-12-16
Player bitflag attributes (pr 750 from the decomp) (#592)
coco875
2025-12-13
Document sound effects (pr 735 from the decomp) (#589)
coco875
2025-12-13
Refactor Track Class To Instantiate On Track Load (#587)
MegaMech
2025-12-09
Fix generation appimage (#588)
coco875
2025-12-07
Name ScreenContext, Refactor Course class to Track (#583)
MegaMech
2025-12-07
multiple fix (#585)
coco875
2025-12-07
Update spawn_players.c (#582)
MegaMech
2025-12-07
Camera Refactor --> Adds Track Tour Camera (#568)
MegaMech
2025-11-09
Implement SpawnParams struct (#536)
MegaMech
2025-07-11
Add kartPropulsionStrength and waterInteractionFlags (#425)
Maciek Baron
2025-07-10
port pr 730 from the decomp (#445)
coco875
2025-07-09
Small, random optimisations (#363)
V10lator
2025-07-04
Backport (de)acceleration code documentation (#414)
Maciek Baron
2025-07-03
Document player alpha (#396)
Maciek Baron
2025-07-01
make some texture more flexible and editable + port documentation from the de...
coco875
2025-06-19
pr Code 80005fd0 (#181)
coco875
2025-06-07
Add Interpolation (#204)
MegaMech
2025-05-14
Impl new intro (#193)
MegaMech
2025-01-25
Fixes (#173)
MegaMech
2025-01-01
Fix compile
MegaMech
2024-12-31
Big 19750 renames
MegaMech
2024-10-15
[modding] Implement Vehicles & Fix Animations (#109)
MegaMech
2024-10-07
Fix linux compilation (#110)
coco875
2024-10-05
[modding] Course Mod Support (#104)
MegaMech
2024-09-17
update with the decomp (#97)
coco875
2024-09-10
[Cheat] custom cc (#71)
coco875
2024-08-27
Update decomp clang (#67)
coco875
2024-08-24
Update decomp (#63)
coco875
2024-08-22
Update from decomp (#34)
coco875
2024-08-02
Fix menu bug & kart textures (#32)
MegaMech
2024-07-26
Renames & seg 3 & 5 texture fixes (#19)
MegaMech
2024-06-11
Update lus (#16)
MegaMech
2024-05-03
First Compile (#7)
MegaMech
2024-05-01
WIP Compilation
KiritoDv
2024-04-20
Header cleanup and some renames (#616)
MegaMech
2024-04-16
fix a lot of warning in code (#598)
coco875
2024-04-06
Rename cpu behaviour related symbols (#586)
coco875
2024-03-25
Turn D_802BFB80 into a union (#582)
Tyler McGavran
2024-02-05
Code Segments Shiftable (#566)
MegaMech
2024-01-20
place surface type const and unassemble flag in vtx and document effects (#553)
coco875
2024-01-17
document player and cpu (#534)
coco875
2024-01-06
some const placement and one rename (#529)
coco875
2024-01-02
Finish bss (#527)
coco875
2023-12-31
some rename in player controller and spawn players (#524)
coco875
2023-12-30
Fix Array D_80165230 Fake Match Usage (#521)
MegaMech
2023-12-30
Add bss render player and spawn player (#518)
coco875
2023-12-25
some rename in code_8006e9c0 (#512)
coco875
2023-12-24
Rename code_8001F980 to render_player and code_800B45E0 to save (#507)
coco875
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