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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
lus2
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
transformsharedfromptr
wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
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Author
2022-12-05
Complete matches in ceremony_and_credits (#280)
Tyler McGavran
2022-11-29
Yet more assorted matches (#278)
Tyler McGavran
2022-11-21
Assorted matches, mostly focussing on 80027D00 (#277)
Tyler McGavran
2022-11-21
Matches in 80281fa0, render_courses, and create defines for sound cues. (#276)
MegaMech
2022-11-20
Matches for audio/port_eu,external and fix lang problem (#275)
coco875
2022-11-15
Matches for audio/external (#273)
Tyler McGavran
2022-11-07
Matches for code_80281FA0.c (#272)
MegaMech
2022-11-06
Match load_course in memory.c (#269)
VDavid003
2022-11-06
Lots and lots of audio code copied from SM64 (#270)
Tyler McGavran
2022-11-01
Some matches for audio/synthesis (#268)
Tyler McGavran
2022-11-01
Assorted, unrelated matches (#267)
Tyler McGavran
2022-10-19
Matches and m2c refreshing for code_80057C60 (#266)
Tyler McGavran
2022-10-09
Some matches and m2c refreshing for code_80027D00 (#264)
Tyler McGavran
2022-09-30
A bunch of unrelated, assorted changes (#263)
Tyler McGavran
2022-09-26
Player struct member naming and matched a few funcs (#262)
MegaMech
2022-09-25
Even more matches for code_800431B0.c (#261)
Tyler McGavran
2022-09-20
Some matches for code_800431B0 (#259)
Tyler McGavran
2022-09-20
Some matches for code_80091750 (#258)
Tyler McGavran
2022-09-18
Change a variety of constants to defines (#257)
coco875
2022-09-08
Match the rest of actors.h (#254)
Tyler McGavran
2022-09-07
Matched a few funcs and renamed seg to virt funcs (#253)
MegaMech
2022-08-25
Add lots of headers (#252)
Tyler McGavran
2022-08-23
Match a lot of functions, add header for objects (#251)
Tyler McGavran
2022-08-14
Fix some of the memory allocation in framebuffers (#182)
Tyler McGavran
2022-08-02
Match a few small functions (#249)
Maciek Baron
2022-08-01
code_8001F980 decomp + profiler doc + more (#250)
MegaMech
2022-07-27
Add structs for "vehicle" types in 80005FD0 (#248)
Tyler McGavran
2022-07-27
8000FD0 decomp and various (#247)
MegaMech
2022-07-18
More miscellaneous matches (#246)
Tyler McGavran
2022-07-15
Match a variety of functions (#245)
Tyler McGavran
2022-07-15
Document game state related logic (#244)
MegaMech
2022-07-11
Matched a couple functions in code_80091750 (#243)
Tyler McGavran
2022-07-11
Split out some unused asm and documented main.c (#242)
MegaMech
2022-07-09
Decomp 800 byte sized funcs and smaller (#241)
MegaMech
2022-07-09
Decomp various small funcs (#240)
MegaMech
2022-07-08
Match a few functions in Code800B45E0 (#239)
tehzz
2022-07-06
Identify some stuff in the Camera struct (#238)
Tyler McGavran
2022-07-06
Decomp every func under 500 bytes (except audio) (#237)
MegaMech
2022-07-05
Decomp menus.c (#229)
tehzz
2022-07-01
Match several functions in code_80005FD0 (#230)
Tyler McGavran
2022-06-30
More matches for 800431B0.c (#236)
MegaMech
2022-06-29
More 800431B0 decomp (#235)
MegaMech
2022-06-27
Matched funcs in code_800431B0.c (#231)
MegaMech
2022-06-22
Split and Decompile Code_800AF9B0 (#228)
tehzz
2022-06-18
Match func in staff_ghosts.c and name menus file (#227)
MegaMech
2022-06-17
Rename some files and Match spawn_players.c (#226)
MegaMech
2022-06-15
Add building on macOS (#224)
tehzz
2022-06-14
Match code_8003DC40 (#223)
Tyler McGavran
2022-06-14
wip decomp of 80040E50, documentation of dma code, and other (#215)
MegaMech
2022-06-14
decomp render funcs and some memory (#222)
MegaMech
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