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AgeCommit message (Expand)Author
2022-12-05Complete matches in ceremony_and_credits (#280)Tyler McGavran
2022-11-29Yet more assorted matches (#278)Tyler McGavran
2022-11-21Assorted matches, mostly focussing on 80027D00 (#277)Tyler McGavran
2022-11-21Matches in 80281fa0, render_courses, and create defines for sound cues. (#276)MegaMech
2022-11-20 Matches for audio/port_eu,external and fix lang problem (#275)coco875
2022-11-15Matches for audio/external (#273)Tyler McGavran
2022-11-07Matches for code_80281FA0.c (#272)MegaMech
2022-11-06Match load_course in memory.c (#269)VDavid003
2022-11-06Lots and lots of audio code copied from SM64 (#270)Tyler McGavran
2022-11-01Some matches for audio/synthesis (#268)Tyler McGavran
2022-11-01Assorted, unrelated matches (#267)Tyler McGavran
2022-10-19Matches and m2c refreshing for code_80057C60 (#266)Tyler McGavran
2022-10-09Some matches and m2c refreshing for code_80027D00 (#264)Tyler McGavran
2022-09-30A bunch of unrelated, assorted changes (#263)Tyler McGavran
2022-09-26Player struct member naming and matched a few funcs (#262)MegaMech
2022-09-25Even more matches for code_800431B0.c (#261)Tyler McGavran
2022-09-20Some matches for code_800431B0 (#259)Tyler McGavran
2022-09-20Some matches for code_80091750 (#258)Tyler McGavran
2022-09-18Change a variety of constants to defines (#257)coco875
2022-09-08Match the rest of actors.h (#254)Tyler McGavran
2022-09-07Matched a few funcs and renamed seg to virt funcs (#253)MegaMech
2022-08-25Add lots of headers (#252)Tyler McGavran
2022-08-23Match a lot of functions, add header for objects (#251)Tyler McGavran
2022-08-14Fix some of the memory allocation in framebuffers (#182)Tyler McGavran
2022-08-02Match a few small functions (#249)Maciek Baron
2022-08-01code_8001F980 decomp + profiler doc + more (#250)MegaMech
2022-07-27Add structs for "vehicle" types in 80005FD0 (#248)Tyler McGavran
2022-07-278000FD0 decomp and various (#247)MegaMech
2022-07-18More miscellaneous matches (#246)Tyler McGavran
2022-07-15Match a variety of functions (#245)Tyler McGavran
2022-07-15Document game state related logic (#244)MegaMech
2022-07-11Matched a couple functions in code_80091750 (#243)Tyler McGavran
2022-07-11Split out some unused asm and documented main.c (#242)MegaMech
2022-07-09Decomp 800 byte sized funcs and smaller (#241)MegaMech
2022-07-09Decomp various small funcs (#240)MegaMech
2022-07-08Match a few functions in Code800B45E0 (#239)tehzz
2022-07-06Identify some stuff in the Camera struct (#238)Tyler McGavran
2022-07-06Decomp every func under 500 bytes (except audio) (#237)MegaMech
2022-07-05Decomp menus.c (#229)tehzz
2022-07-01Match several functions in code_80005FD0 (#230)Tyler McGavran
2022-06-30More matches for 800431B0.c (#236)MegaMech
2022-06-29More 800431B0 decomp (#235)MegaMech
2022-06-27Matched funcs in code_800431B0.c (#231)MegaMech
2022-06-22Split and Decompile Code_800AF9B0 (#228)tehzz
2022-06-18Match func in staff_ghosts.c and name menus file (#227)MegaMech
2022-06-17Rename some files and Match spawn_players.c (#226)MegaMech
2022-06-15Add building on macOS (#224)tehzz
2022-06-14Match code_8003DC40 (#223)Tyler McGavran
2022-06-14wip decomp of 80040E50, documentation of dma code, and other (#215)MegaMech
2022-06-14decomp render funcs and some memory (#222)MegaMech