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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
lus2
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
transformsharedfromptr
wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
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Author
2021-12-13
Identify a couple debug related variables and match a couple debug related fu...
Tyler McGavran
2021-12-13
Identified variables related to title screen demos (#92)
Tyler McGavran
2021-12-11
Identified some variables related to sound mode (#90)
Tyler McGavran
2021-12-11
Match functions for Grand Prix save data access (#88)
Tyler McGavran
2021-12-09
Match some functions related to printing text on screen (#80)
Tyler McGavran
2021-12-09
Decomped gfx setup code & changed player pos coords to array (#84)
CoderStig
2021-12-06
Decomped gfx in data_segment2.s (#83)
CoderStig
2021-12-05
Fixing alignment, better matches in 80281FA0, --decompme support (#82)
CoderStig
2021-12-05
Imported remaining .text undefined syms
CoderStig
2021-12-04
Identification of some race related varaibles (#78)
Tyler McGavran
2021-12-01
Match a couple functions concerning string display width (#73)
Tyler McGavran
2021-11-29
Match some functions that convert numbers into ASCII (#71)
Tyler McGavran
2021-11-28
Add a structure for accessing save data (#69)
Tyler McGavran
2021-11-28
Text Color defines (#70)
Tyler McGavran
2021-11-28
Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)
CoderStig
2021-11-26
Give names to some Grand Prix related variables (#67)
Tyler McGavran
2021-11-23
Add defines for cup selection (#66)
Tyler McGavran
2021-11-23
Another flag and explanation of CC (#65)
CoderStig
2021-11-23
Added gamemode and CC defines (#64)
CoderStig
2021-11-23
Added defines for Player->unk_000 bitfields (#63)
CoderStig
2021-11-23
Jump Table Related Disassembly (#60)
Tyler McGavran
2021-11-21
Decomped 8028DF00.c (#61)
CoderStig
2021-11-16
Found the variable that tracks the CC type selected. (#57)
Tyler McGavran
2021-11-16
[kart] Variety of changes related to kart hop physics (#56)
Tyler McGavran
2021-11-16
Update code_802A3730.c (#58)
CoderStig
2021-11-16
Matched some memory.c and other (#55)
CoderStig
2021-11-06
Split audio funcs (#53)
CoderStig
2021-11-05
Split asm using autodecompiler (#49)
CoderStig
2021-10-29
main.c full match (#46)
CoderStig
2021-10-27
Fixed vec3f struct access to array access (#44)
CoderStig
2021-10-27
Decompiled some math_util.c (#43)
CoderStig
2021-10-27
Start of audio decompilation (#42)
CoderStig
2021-10-26
Decompiled staff_ghosts.c (Plus lots more) (#39)
CoderStig
2021-10-24
Matched func_8028DF00, added bss to code_8028DF00.c (#38)
CoderStig
2021-10-18
Controller/Player struct data/bss in C (#37)
CoderStig
2021-10-16
Match `func_80000D3C` (renamed) and `thread5_game_logic` (#35)
iProgramInCpp
2021-09-22
Decomped some of code_8008C1D0 (#30)
CoderStig
2021-09-22
decomped some of code_8028DF00.s (#29)
CoderStig
2021-07-31
Decomped trophy & podium models. Modified gbi.h (#28)
CoderStig
2021-07-23
Matched display_and_vsync in main.c began decompiling crash_screen.c (#27)
CoderStig
2021-07-23
Decompiled startup_logo.inc.c (#24)
CoderStig
2021-04-27
Match/split all of libultra (#23)
Faris Awan
2021-04-26
Shift fixes (#22)
CoderStig
2021-03-08
Added bss (#18)
CoderStig
2021-03-04
Matched config_gfx_pool and rendering_init (#17)
Duncan
2021-03-03
Match func_800006E8 (#13)
Duncan
2021-03-02
Match send_display_list and symbol renames (#12)
Duncan
2021-03-02
Fix init controllers (#10)
Duncan
2021-03-02
Rename offsets
duncanspumpkin
2021-03-02
Refresh 1
CoderStig
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