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AgeCommit message (Expand)Author
2021-12-13Identify a couple debug related variables and match a couple debug related fu...Tyler McGavran
2021-12-13Identified variables related to title screen demos (#92)Tyler McGavran
2021-12-11Identified some variables related to sound mode (#90)Tyler McGavran
2021-12-11Match functions for Grand Prix save data access (#88)Tyler McGavran
2021-12-09Match some functions related to printing text on screen (#80)Tyler McGavran
2021-12-09Decomped gfx setup code & changed player pos coords to array (#84)CoderStig
2021-12-06Decomped gfx in data_segment2.s (#83)CoderStig
2021-12-05Fixing alignment, better matches in 80281FA0, --decompme support (#82)CoderStig
2021-12-05Imported remaining .text undefined symsCoderStig
2021-12-04Identification of some race related varaibles (#78)Tyler McGavran
2021-12-01Match a couple functions concerning string display width (#73)Tyler McGavran
2021-11-29Match some functions that convert numbers into ASCII (#71)Tyler McGavran
2021-11-28Add a structure for accessing save data (#69)Tyler McGavran
2021-11-28Text Color defines (#70)Tyler McGavran
2021-11-28Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)CoderStig
2021-11-26Give names to some Grand Prix related variables (#67)Tyler McGavran
2021-11-23Add defines for cup selection (#66)Tyler McGavran
2021-11-23Another flag and explanation of CC (#65)CoderStig
2021-11-23Added gamemode and CC defines (#64)CoderStig
2021-11-23Added defines for Player->unk_000 bitfields (#63)CoderStig
2021-11-23Jump Table Related Disassembly (#60)Tyler McGavran
2021-11-21Decomped 8028DF00.c (#61)CoderStig
2021-11-16Found the variable that tracks the CC type selected. (#57)Tyler McGavran
2021-11-16[kart] Variety of changes related to kart hop physics (#56)Tyler McGavran
2021-11-16Update code_802A3730.c (#58)CoderStig
2021-11-16Matched some memory.c and other (#55)CoderStig
2021-11-06Split audio funcs (#53)CoderStig
2021-11-05Split asm using autodecompiler (#49)CoderStig
2021-10-29main.c full match (#46)CoderStig
2021-10-27Fixed vec3f struct access to array access (#44)CoderStig
2021-10-27Decompiled some math_util.c (#43)CoderStig
2021-10-27Start of audio decompilation (#42)CoderStig
2021-10-26Decompiled staff_ghosts.c (Plus lots more) (#39)CoderStig
2021-10-24Matched func_8028DF00, added bss to code_8028DF00.c (#38)CoderStig
2021-10-18Controller/Player struct data/bss in C (#37)CoderStig
2021-10-16Match `func_80000D3C` (renamed) and `thread5_game_logic` (#35)iProgramInCpp
2021-09-22Decomped some of code_8008C1D0 (#30)CoderStig
2021-09-22decomped some of code_8028DF00.s (#29)CoderStig
2021-07-31Decomped trophy & podium models. Modified gbi.h (#28)CoderStig
2021-07-23Matched display_and_vsync in main.c began decompiling crash_screen.c (#27)CoderStig
2021-07-23Decompiled startup_logo.inc.c (#24)CoderStig
2021-04-27Match/split all of libultra (#23)Faris Awan
2021-04-26Shift fixes (#22)CoderStig
2021-03-08Added bss (#18)CoderStig
2021-03-04Matched config_gfx_pool and rendering_init (#17)Duncan
2021-03-03Match func_800006E8 (#13)Duncan
2021-03-02Match send_display_list and symbol renames (#12)Duncan
2021-03-02Fix init controllers (#10)Duncan
2021-03-02Rename offsetsduncanspumpkin
2021-03-02Refresh 1CoderStig