summaryrefslogtreecommitdiff
path: root/docs/actors/vehicles.md
blob: 679dd81989242f77766c2b89147e2add4f84f2b9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
@page vehicles Vehicles

[TOC]

See vehicles.h for defines and other configurable options. This includes how many of each vehicle to spawn.

The game evenly disperses vehicles around their path even when spawning extra vehicles.

# Trains
* Follows a path containing only an x and z coordinate.
* Y coordinate is hard-coded.
* Some of the train path is generated to save space.


# Cars & Trucks


# Boats