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#pragma once
#include <libultraship.h>
#include <align_asset_macro.h>
static const ALIGN_ASSET(2) char gTextureBoo01[] = "__OTR__boo_frames/gTextureBoo01";
static const ALIGN_ASSET(2) char gTextureBoo02[] = "__OTR__boo_frames/gTextureBoo02";
static const ALIGN_ASSET(2) char gTextureBoo03[] = "__OTR__boo_frames/gTextureBoo03";
static const ALIGN_ASSET(2) char gTextureBoo04[] = "__OTR__boo_frames/gTextureBoo04";
static const ALIGN_ASSET(2) char gTextureBoo05[] = "__OTR__boo_frames/gTextureBoo05";
static const ALIGN_ASSET(2) char gTextureBoo06[] = "__OTR__boo_frames/gTextureBoo06";
static const ALIGN_ASSET(2) char gTextureBoo07[] = "__OTR__boo_frames/gTextureBoo07";
static const ALIGN_ASSET(2) char gTextureBoo08[] = "__OTR__boo_frames/gTextureBoo08";
static const ALIGN_ASSET(2) char gTextureBoo09[] = "__OTR__boo_frames/gTextureBoo09";
static const ALIGN_ASSET(2) char gTextureBoo10[] = "__OTR__boo_frames/gTextureBoo10";
static const ALIGN_ASSET(2) char gTextureBoo11[] = "__OTR__boo_frames/gTextureBoo11";
static const ALIGN_ASSET(2) char gTextureBoo12[] = "__OTR__boo_frames/gTextureBoo12";
static const ALIGN_ASSET(2) char gTextureBoo13[] = "__OTR__boo_frames/gTextureBoo13";
static const ALIGN_ASSET(2) char gTextureBoo14[] = "__OTR__boo_frames/gTextureBoo14";
static const ALIGN_ASSET(2) char gTextureBoo15[] = "__OTR__boo_frames/gTextureBoo15";
static const ALIGN_ASSET(2) char gTextureBoo16[] = "__OTR__boo_frames/gTextureBoo16";
static const ALIGN_ASSET(2) char gTextureBoo17[] = "__OTR__boo_frames/gTextureBoo17";
static const ALIGN_ASSET(2) char gTextureBoo18[] = "__OTR__boo_frames/gTextureBoo18";
static const ALIGN_ASSET(2) char gTextureBoo19[] = "__OTR__boo_frames/gTextureBoo19";
static const ALIGN_ASSET(2) char gTextureBoo20[] = "__OTR__boo_frames/gTextureBoo20";
static const ALIGN_ASSET(2) char gTextureBoo21[] = "__OTR__boo_frames/gTextureBoo21";
static const ALIGN_ASSET(2) char gTextureBoo22[] = "__OTR__boo_frames/gTextureBoo22";
static const ALIGN_ASSET(2) char gTextureBoo23[] = "__OTR__boo_frames/gTextureBoo23";
static const ALIGN_ASSET(2) char gTextureBoo24[] = "__OTR__boo_frames/gTextureBoo24";
static const ALIGN_ASSET(2) char gTextureBoo25[] = "__OTR__boo_frames/gTextureBoo25";
static const ALIGN_ASSET(2) char gTextureBoo26[] = "__OTR__boo_frames/gTextureBoo26";
static const ALIGN_ASSET(2) char gTextureBoo27[] = "__OTR__boo_frames/gTextureBoo27";
static const ALIGN_ASSET(2) char gTextureBoo28[] = "__OTR__boo_frames/gTextureBoo28";
static const ALIGN_ASSET(2) char gTextureBoo29[] = "__OTR__boo_frames/gTextureBoo29";
static const char* gTextureGhosts[] = {
gTextureBoo01,
gTextureBoo02,
gTextureBoo03,
gTextureBoo04,
gTextureBoo05,
gTextureBoo06,
gTextureBoo07,
gTextureBoo08,
gTextureBoo09,
gTextureBoo10,
gTextureBoo11,
gTextureBoo12,
gTextureBoo13,
gTextureBoo14,
gTextureBoo15,
gTextureBoo16,
gTextureBoo17,
gTextureBoo18,
gTextureBoo19,
gTextureBoo20,
gTextureBoo21,
gTextureBoo22,
gTextureBoo23,
gTextureBoo24,
gTextureBoo25,
gTextureBoo26,
gTextureBoo27,
gTextureBoo28,
gTextureBoo29,
};
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