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path: root/include/assets/textures/common_data.h
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#pragma once

#include <libultra/gbi.h>
#include <libultraship.h>
#include <common_structs.h>
#include <align_asset_macro.h>

static const ALIGN_ASSET(2) char common_tlut_finish_line_banner[] = "__OTR__textures/common_data/common_tlut_finish_line_banner";

static const ALIGN_ASSET(2) char common_texture_particle_fire[] = "__OTR__textures/common_data/common_texture_particle_fire";

static const ALIGN_ASSET(2) char common_texture_item_box_question_mark[] = "__OTR__textures/common_data/common_texture_item_box_question_mark";

static const ALIGN_ASSET(2) char common_texture_banana[] = "__OTR__textures/common_data/common_texture_banana";

static const ALIGN_ASSET(2) char common_texture_flat_banana[] = "__OTR__textures/common_data/common_texture_flat_banana";

static const ALIGN_ASSET(2) char common_tlut_trees_import[] = "__OTR__textures/common_data/common_tlut_trees_import";

static const ALIGN_ASSET(2) char common_tlut_green_shell[] = "__OTR__textures/common_data/common_tlut_green_shell";

static const ALIGN_ASSET(2) char common_tlut_blue_shell[] = "__OTR__textures/common_data/common_tlut_blue_shell";

static const ALIGN_ASSET(2) char common_shadow_i4[] = "__OTR__textures/common_data/common_shadow_i4";

static const ALIGN_ASSET(2) char D_0D006AD8[] = "__OTR__textures/common_data/D_0D006AD8";

static const ALIGN_ASSET(2) char common_tlut_debug_font[] = "__OTR__textures/common_data/common_tlut_debug_font";

static const ALIGN_ASSET(2) char common_texture_debug_font[] = "__OTR__textures/common_data/common_texture_debug_font";

static const ALIGN_ASSET(2) char common_texture_speedometer[] = "__OTR__textures/common_data/common_texture_speedometer";

static const ALIGN_ASSET(2) char common_texture_speedometer_needle[] = "__OTR__textures/common_data/common_texture_speedometer_needle";

static const ALIGN_ASSET(2) char common_texture_hud_lap[] = "__OTR__textures/common_data/common_texture_hud_lap";

static const ALIGN_ASSET(2) char common_texture_hud_123[] = "__OTR__textures/common_data/common_texture_hud_123";

static const ALIGN_ASSET(2) char common_texture_hud_lap_time[] = "__OTR__textures/common_data/common_texture_hud_lap_time";

static const ALIGN_ASSET(2) char common_texture_hud_lap_1_on_3[] = "__OTR__textures/common_data/common_texture_hud_lap_1_on_3";

static const ALIGN_ASSET(2) char common_texture_hud_lap_2_on_3[] = "__OTR__textures/common_data/common_texture_hud_lap_2_on_3";

static const ALIGN_ASSET(2) char common_texture_hud_lap_3_on_3[] = "__OTR__textures/common_data/common_texture_hud_lap_3_on_3";

static const ALIGN_ASSET(2) char common_texture_hud_total_time[] = "__OTR__textures/common_data/common_texture_hud_total_time";

static const ALIGN_ASSET(2) char common_texture_hud_time[] = "__OTR__textures/common_data/common_texture_hud_time";

static const ALIGN_ASSET(2) char common_texture_hud_normal_digit[] = "__OTR__textures/common_data/common_texture_hud_normal_digit";

static const ALIGN_ASSET(2) char common_texture_hud_1st[] = "__OTR__textures/common_data/common_texture_hud_1st";

static const ALIGN_ASSET(2) char common_texture_hud_2nd[] = "__OTR__textures/common_data/common_texture_hud_2nd";

static const ALIGN_ASSET(2) char common_texture_hud_3rd[] = "__OTR__textures/common_data/common_texture_hud_3rd";

static const ALIGN_ASSET(2) char common_texture_hud_4th[] = "__OTR__textures/common_data/common_texture_hud_4th";

static const ALIGN_ASSET(2) char common_texture_hud_5th[] = "__OTR__textures/common_data/common_texture_hud_5th";

static const ALIGN_ASSET(2) char common_texture_hud_6th[] = "__OTR__textures/common_data/common_texture_hud_6th";

static const ALIGN_ASSET(2) char common_texture_hud_7th[] = "__OTR__textures/common_data/common_texture_hud_7th";

static const ALIGN_ASSET(2) char common_texture_hud_8th[] = "__OTR__textures/common_data/common_texture_hud_8th";

static const char* common_texture_hud_place[] = {
	common_texture_hud_1st,
	common_texture_hud_2nd,
	common_texture_hud_3rd,
	common_texture_hud_4th,
	common_texture_hud_5th,
	common_texture_hud_6th,
	common_texture_hud_7th,
	common_texture_hud_8th,
};

static const ALIGN_ASSET(2) char common_texture_first_place[] = "__OTR__textures/common_data/common_texture_first_place";

static const ALIGN_ASSET(2) char common_texture_second_place[] = "__OTR__textures/common_data/common_texture_second_place";

static const ALIGN_ASSET(2) char common_texture_third_place[] = "__OTR__textures/common_data/common_texture_third_place";

static const ALIGN_ASSET(2) char common_texture_fourth_place[] = "__OTR__textures/common_data/common_texture_fourth_place";

static const char* D_0D015258[] = {
	common_texture_first_place,
	common_texture_second_place,
	common_texture_third_place,
	common_texture_fourth_place,
};

static const ALIGN_ASSET(2) char common_tlut_player_emblem[] = "__OTR__textures/common_data/common_tlut_player_emblem";

static const ALIGN_ASSET(2) char common_texture_player_emblem_1p[] = "__OTR__textures/common_data/common_texture_player_emblem_1p";

static const ALIGN_ASSET(2) char common_texture_player_emblem_2p[] = "__OTR__textures/common_data/common_texture_player_emblem_2p";

static const ALIGN_ASSET(2) char common_texture_player_emblem_3p[] = "__OTR__textures/common_data/common_texture_player_emblem_3p";

static const ALIGN_ASSET(2) char common_texture_player_emblem_4p[] = "__OTR__textures/common_data/common_texture_player_emblem_4p";

static const char* common_texture_player_emblem[] = {
	common_texture_player_emblem_1p,
	common_texture_player_emblem_2p,
	common_texture_player_emblem_3p,
	common_texture_player_emblem_4p,
};

static const ALIGN_ASSET(2) char common_tlut_hud_type_C_rank_font[] = "__OTR__textures/common_data/common_tlut_hud_type_C_rank_font";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_1[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_1";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_2[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_2";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_3[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_3";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_4[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_4";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_5[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_5";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_6[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_6";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_7[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_7";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_font_8[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_font_8";

static const char* common_texture_hud_type_C_rank_font[] = {
	common_texture_hud_type_C_rank_font_1,
	common_texture_hud_type_C_rank_font_2,
	common_texture_hud_type_C_rank_font_3,
	common_texture_hud_type_C_rank_font_4,
	common_texture_hud_type_C_rank_font_5,
	common_texture_hud_type_C_rank_font_6,
	common_texture_hud_type_C_rank_font_7,
	common_texture_hud_type_C_rank_font_8,
};

static const ALIGN_ASSET(2) char common_tlut_hud_type_C_rank_tiny_font[] = "__OTR__textures/common_data/common_tlut_hud_type_C_rank_tiny_font";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_0[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_0";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_1[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_1";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_2[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_2";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_3[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_3";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_4[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_4";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_5[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_5";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_6[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_6";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_7[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_7";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_8[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_8";

static const ALIGN_ASSET(2) char common_texture_hud_type_C_rank_tiny_font_9[] = "__OTR__textures/common_data/common_texture_hud_type_C_rank_tiny_font_9";

static const char* common_texture_hud_type_C_rank_tiny_font[] = {
	common_texture_hud_type_C_rank_tiny_font_0,
	common_texture_hud_type_C_rank_tiny_font_1,
	common_texture_hud_type_C_rank_tiny_font_2,
	common_texture_hud_type_C_rank_tiny_font_3,
	common_texture_hud_type_C_rank_tiny_font_4,
	common_texture_hud_type_C_rank_tiny_font_5,
	common_texture_hud_type_C_rank_tiny_font_6,
	common_texture_hud_type_C_rank_tiny_font_7,
	common_texture_hud_type_C_rank_tiny_font_8,
	common_texture_hud_type_C_rank_tiny_font_9,
};

static const ALIGN_ASSET(2) char common_texture_character_portrait_border[] = "__OTR__textures/common_data/common_texture_character_portrait_border";

static const ALIGN_ASSET(2) char common_tlut_portrait_mario[] = "__OTR__textures/common_data/common_tlut_portrait_mario";

static const ALIGN_ASSET(2) char common_tlut_portrait_luigi[] = "__OTR__textures/common_data/common_tlut_portrait_luigi";

static const ALIGN_ASSET(2) char common_tlut_portrait_peach[] = "__OTR__textures/common_data/common_tlut_portrait_peach";

static const ALIGN_ASSET(2) char common_tlut_portrait_toad[] = "__OTR__textures/common_data/common_tlut_portrait_toad";

static const ALIGN_ASSET(2) char common_tlut_portrait_yoshi[] = "__OTR__textures/common_data/common_tlut_portrait_yoshi";

static const ALIGN_ASSET(2) char common_tlut_portrait_donkey_kong[] = "__OTR__textures/common_data/common_tlut_portrait_donkey_kong";

static const ALIGN_ASSET(2) char common_tlut_portrait_wario[] = "__OTR__textures/common_data/common_tlut_portrait_wario";

static const ALIGN_ASSET(2) char common_tlut_portrait_bowser[] = "__OTR__textures/common_data/common_tlut_portrait_bowser";

static const ALIGN_ASSET(2) char common_tlut_portrait_bomb_kart_and_question_mark[] = "__OTR__textures/common_data/common_tlut_portrait_bomb_kart_and_question_mark";

static const ALIGN_ASSET(2) char common_texture_portrait_mario[] = "__OTR__textures/common_data/common_texture_portrait_mario";

static const ALIGN_ASSET(2) char common_texture_portrait_luigi[] = "__OTR__textures/common_data/common_texture_portrait_luigi";

static const ALIGN_ASSET(2) char common_texture_portrait_peach[] = "__OTR__textures/common_data/common_texture_portrait_peach";

static const ALIGN_ASSET(2) char common_texture_portrait_toad[] = "__OTR__textures/common_data/common_texture_portrait_toad";

static const ALIGN_ASSET(2) char common_texture_portrait_yoshi[] = "__OTR__textures/common_data/common_texture_portrait_yoshi";

static const ALIGN_ASSET(2) char common_texture_portrait_donkey_kong[] = "__OTR__textures/common_data/common_texture_portrait_donkey_kong";

static const ALIGN_ASSET(2) char common_texture_portrait_wario[] = "__OTR__textures/common_data/common_texture_portrait_wario";

static const ALIGN_ASSET(2) char common_texture_portrait_bowser[] = "__OTR__textures/common_data/common_texture_portrait_bowser";

static const ALIGN_ASSET(2) char common_texture_portrait_bomb_kart[] = "__OTR__textures/common_data/common_texture_portrait_bomb_kart";

static const ALIGN_ASSET(2) char common_texture_portrait_question_mark[] = "__OTR__textures/common_data/common_texture_portrait_question_mark";

static const ALIGN_ASSET(2) char common_tlut_item_window_none[] = "__OTR__textures/common_data/common_tlut_item_window_none";

static const ALIGN_ASSET(2) char common_tlut_item_window_banana[] = "__OTR__textures/common_data/common_tlut_item_window_banana";

static const ALIGN_ASSET(2) char common_tlut_item_window_banana_bunch[] = "__OTR__textures/common_data/common_tlut_item_window_banana_bunch";

static const ALIGN_ASSET(2) char common_tlut_item_window_mushroom[] = "__OTR__textures/common_data/common_tlut_item_window_mushroom";

static const ALIGN_ASSET(2) char common_tlut_item_window_double_mushroom[] = "__OTR__textures/common_data/common_tlut_item_window_double_mushroom";

static const ALIGN_ASSET(2) char common_tlut_item_window_triple_mushroom[] = "__OTR__textures/common_data/common_tlut_item_window_triple_mushroom";

static const ALIGN_ASSET(2) char common_tlut_item_window_super_mushroom[] = "__OTR__textures/common_data/common_tlut_item_window_super_mushroom";

static const ALIGN_ASSET(2) char common_tlut_item_window_blue_shell[] = "__OTR__textures/common_data/common_tlut_item_window_blue_shell";

static const ALIGN_ASSET(2) char common_tlut_item_window_boo[] = "__OTR__textures/common_data/common_tlut_item_window_boo";

static const ALIGN_ASSET(2) char common_tlut_item_window_green_shell[] = "__OTR__textures/common_data/common_tlut_item_window_green_shell";

static const ALIGN_ASSET(2) char common_tlut_item_window_triple_green_shell[] = "__OTR__textures/common_data/common_tlut_item_window_triple_green_shell";

static const ALIGN_ASSET(2) char common_tlut_item_window_red_shell[] = "__OTR__textures/common_data/common_tlut_item_window_red_shell";

static const ALIGN_ASSET(2) char common_tlut_item_window_triple_red_shell[] = "__OTR__textures/common_data/common_tlut_item_window_triple_red_shell";

static const ALIGN_ASSET(2) char common_tlut_item_window_star[] = "__OTR__textures/common_data/common_tlut_item_window_star";

static const ALIGN_ASSET(2) char common_tlut_item_window_thunder_bolt[] = "__OTR__textures/common_data/common_tlut_item_window_thunder_bolt";

static const ALIGN_ASSET(2) char common_tlut_item_window_fake_item_box[] = "__OTR__textures/common_data/common_tlut_item_window_fake_item_box";

static const ALIGN_ASSET(2) char common_texture_item_window_none[] = "__OTR__textures/common_data/common_texture_item_window_none";

static const ALIGN_ASSET(2) char common_texture_item_window_banana[] = "__OTR__textures/common_data/common_texture_item_window_banana";

static const ALIGN_ASSET(2) char common_texture_item_window_banana_bunch[] = "__OTR__textures/common_data/common_texture_item_window_banana_bunch";

static const ALIGN_ASSET(2) char common_texture_item_window_mushroom[] = "__OTR__textures/common_data/common_texture_item_window_mushroom";

static const ALIGN_ASSET(2) char common_texture_item_window_double_mushroom[] = "__OTR__textures/common_data/common_texture_item_window_double_mushroom";

static const ALIGN_ASSET(2) char common_texture_item_window_triple_mushroom[] = "__OTR__textures/common_data/common_texture_item_window_triple_mushroom";

static const ALIGN_ASSET(2) char common_texture_item_window_super_mushroom[] = "__OTR__textures/common_data/common_texture_item_window_super_mushroom";

static const ALIGN_ASSET(2) char common_texture_item_window_blue_shell[] = "__OTR__textures/common_data/common_texture_item_window_blue_shell";

static const ALIGN_ASSET(2) char common_texture_item_window_boo[] = "__OTR__textures/common_data/common_texture_item_window_boo";

static const ALIGN_ASSET(2) char common_texture_item_window_green_shell[] = "__OTR__textures/common_data/common_texture_item_window_green_shell";

static const ALIGN_ASSET(2) char common_texture_item_window_triple_green_shell[] = "__OTR__textures/common_data/common_texture_item_window_triple_green_shell";

static const ALIGN_ASSET(2) char common_texture_item_window_red_shell[] = "__OTR__textures/common_data/common_texture_item_window_red_shell";

static const ALIGN_ASSET(2) char common_texture_item_window_triple_red_shell[] = "__OTR__textures/common_data/common_texture_item_window_triple_red_shell";

static const ALIGN_ASSET(2) char common_texture_item_window_star[] = "__OTR__textures/common_data/common_texture_item_window_star";

static const ALIGN_ASSET(2) char common_texture_item_window_thunder_bolt[] = "__OTR__textures/common_data/common_texture_item_window_thunder_bolt";

static const ALIGN_ASSET(2) char common_texture_item_window_fake_item_box[] = "__OTR__textures/common_data/common_texture_item_window_fake_item_box";

static const ALIGN_ASSET(2) char common_tlut_lakitu_no_lights[] = "__OTR__textures/common_data/common_tlut_lakitu_no_lights";

static const ALIGN_ASSET(2) char common_tlut_lakitu_red_lights[] = "__OTR__textures/common_data/common_tlut_lakitu_red_lights";

static const ALIGN_ASSET(2) char common_tlut_lakitu_blue_lights[] = "__OTR__textures/common_data/common_tlut_lakitu_blue_lights";

static const char* common_tlut_lakitu_countdown[] = {
	common_tlut_lakitu_no_lights,
	common_tlut_lakitu_red_lights,
	common_tlut_lakitu_blue_lights,
};

static const ALIGN_ASSET(2) char common_tlut_lakitu_checkered_flag[] = "__OTR__textures/common_data/common_tlut_lakitu_checkered_flag";

static const ALIGN_ASSET(2) char common_tlut_lakitu_second_lap[] = "__OTR__textures/common_data/common_tlut_lakitu_second_lap";

static const ALIGN_ASSET(2) char common_tlut_lakitu_final_lap[] = "__OTR__textures/common_data/common_tlut_lakitu_final_lap";

static const ALIGN_ASSET(2) char common_tlut_lakitu_reverse[] = "__OTR__textures/common_data/common_tlut_lakitu_reverse";

static const ALIGN_ASSET(2) char common_tlut_lakitu_fishing[] = "__OTR__textures/common_data/common_tlut_lakitu_fishing";

static const ALIGN_ASSET(2) char common_tlut_traffic_light[] = "__OTR__textures/common_data/common_tlut_traffic_light";

static const ALIGN_ASSET(2) char common_texture_traffic_light_01[] = "__OTR__textures/common_data/common_texture_traffic_light_01";

static const ALIGN_ASSET(2) char common_texture_traffic_light_02[] = "__OTR__textures/common_data/common_texture_traffic_light_02";

static const ALIGN_ASSET(2) char common_texture_traffic_light_03[] = "__OTR__textures/common_data/common_texture_traffic_light_03";

static const ALIGN_ASSET(2) char common_texture_traffic_light_04[] = "__OTR__textures/common_data/common_texture_traffic_light_04";

static const ALIGN_ASSET(2) char common_texture_traffic_light_05[] = "__OTR__textures/common_data/common_texture_traffic_light_05";

static const ALIGN_ASSET(2) char common_texture_traffic_light_06[] = "__OTR__textures/common_data/common_texture_traffic_light_06";

static const ALIGN_ASSET(2) char common_texture_traffic_light_07[] = "__OTR__textures/common_data/common_texture_traffic_light_07";

static const ALIGN_ASSET(2) char common_texture_traffic_light_08[] = "__OTR__textures/common_data/common_texture_traffic_light_08";

static const ALIGN_ASSET(2) char common_texture_traffic_light_09[] = "__OTR__textures/common_data/common_texture_traffic_light_09";

static const ALIGN_ASSET(2) char common_texture_traffic_light_10[] = "__OTR__textures/common_data/common_texture_traffic_light_10";

static const ALIGN_ASSET(2) char common_texture_particle_leaf[] = "__OTR__textures/common_data/common_texture_particle_leaf";

static const ALIGN_ASSET(2) char common_texture_unused_particle_leaf[] = "__OTR__textures/common_data/common_texture_unused_particle_leaf";

static const ALIGN_ASSET(2) char D_0D0293D8[] = "__OTR__textures/common_data/D_0D0293D8";

static const ALIGN_ASSET(2) char D_0D029458[] = "__OTR__textures/common_data/D_0D029458";

static const ALIGN_ASSET(2) char common_texture_bomb_1[] = "__OTR__textures/common_data/common_texture_bomb_1";

static const ALIGN_ASSET(2) char common_texture_bomb_2[] = "__OTR__textures/common_data/common_texture_bomb_2";

static const ALIGN_ASSET(2) char common_texture_bomb_3[] = "__OTR__textures/common_data/common_texture_bomb_3";

static const ALIGN_ASSET(2) char common_texture_bomb_4[] = "__OTR__textures/common_data/common_texture_bomb_4";

static const char* common_texture_bomb[] = {
	common_texture_bomb_1,
	common_texture_bomb_2,
	common_texture_bomb_3,
	common_texture_bomb_4,
};

static const ALIGN_ASSET(2) char common_tlut_bomb[] = "__OTR__textures/common_data/common_tlut_bomb";

static const ALIGN_ASSET(2) char D_0D02AA58[] = "__OTR__textures/common_data/D_0D02AA58";

static const ALIGN_ASSET(2) char common_texture_particle_spark_1[] = "__OTR__textures/common_data/common_texture_particle_spark_1";

static const ALIGN_ASSET(2) char common_texture_particle_spark_2[] = "__OTR__textures/common_data/common_texture_particle_spark_2";

static const ALIGN_ASSET(2) char common_texture_particle_spark_3[] = "__OTR__textures/common_data/common_texture_particle_spark_3";

static const ALIGN_ASSET(2) char common_texture_particle_spark_4[] = "__OTR__textures/common_data/common_texture_particle_spark_4";

static const char* common_texture_particle_spark[] = {
	common_texture_particle_spark_1,
	common_texture_particle_spark_2,
	common_texture_particle_spark_3,
	common_texture_particle_spark_4,
};

static const ALIGN_ASSET(2) char common_texture_particle_smoke_1[] = "__OTR__textures/common_data/common_texture_particle_smoke_1";

static const ALIGN_ASSET(2) char common_texture_particle_smoke_2[] = "__OTR__textures/common_data/common_texture_particle_smoke_2";

static const ALIGN_ASSET(2) char common_texture_particle_smoke_3[] = "__OTR__textures/common_data/common_texture_particle_smoke_3";

static const ALIGN_ASSET(2) char common_texture_particle_smoke_4[] = "__OTR__textures/common_data/common_texture_particle_smoke_4";

static const char* common_texture_particle_smoke[] = {
	common_texture_particle_smoke_1,
	common_texture_particle_smoke_2,
	common_texture_particle_smoke_3,
	common_texture_particle_smoke_4,
};

static const ALIGN_ASSET(2) char common_texture_minimap_finish_line[] = "__OTR__textures/common_data/common_texture_minimap_finish_line";

static const ALIGN_ASSET(2) char common_texture_minimap_kart_mario[] = "__OTR__textures/common_data/common_texture_minimap_kart_mario";

static const ALIGN_ASSET(2) char common_texture_minimap_kart_luigi[] = "__OTR__textures/common_data/common_texture_minimap_kart_luigi";

static const ALIGN_ASSET(2) char common_texture_minimap_kart_yoshi[] = "__OTR__textures/common_data/common_texture_minimap_kart_yoshi";

static const ALIGN_ASSET(2) char common_texture_minimap_kart_toad[] = "__OTR__textures/common_data/common_texture_minimap_kart_toad";

static const ALIGN_ASSET(2) char common_texture_minimap_kart_donkey_kong[] = "__OTR__textures/common_data/common_texture_minimap_kart_donkey_kong";

static const ALIGN_ASSET(2) char common_texture_minimap_kart_wario[] = "__OTR__textures/common_data/common_texture_minimap_kart_wario";

static const ALIGN_ASSET(2) char common_texture_minimap_kart_peach[] = "__OTR__textures/common_data/common_texture_minimap_kart_peach";

static const ALIGN_ASSET(2) char common_texture_minimap_kart_bowser[] = "__OTR__textures/common_data/common_texture_minimap_kart_bowser";

static const char* common_texture_minimap_kart_character[] = {
	common_texture_minimap_kart_mario,
	common_texture_minimap_kart_luigi,
	common_texture_minimap_kart_yoshi,
	common_texture_minimap_kart_toad,
	common_texture_minimap_kart_donkey_kong,
	common_texture_minimap_kart_wario,
	common_texture_minimap_kart_peach,
	common_texture_minimap_kart_bowser,
};

static const ALIGN_ASSET(2) char common_texture_minimap_progress_dot[] = "__OTR__textures/common_data/common_texture_minimap_progress_dot";

static const ALIGN_ASSET(2) char common_texture_minimap_mario[] = "__OTR__textures/common_data/common_texture_minimap_mario";

static const ALIGN_ASSET(2) char common_texture_minimap_luigi[] = "__OTR__textures/common_data/common_texture_minimap_luigi";

static const ALIGN_ASSET(2) char common_texture_minimap_yoshi[] = "__OTR__textures/common_data/common_texture_minimap_yoshi";

static const ALIGN_ASSET(2) char common_texture_minimap_toad[] = "__OTR__textures/common_data/common_texture_minimap_toad";

static const ALIGN_ASSET(2) char common_texture_minimap_dk[] = "__OTR__textures/common_data/common_texture_minimap_dk";

static const ALIGN_ASSET(2) char common_texture_minimap_wario[] = "__OTR__textures/common_data/common_texture_minimap_wario";

static const ALIGN_ASSET(2) char common_texture_minimap_peach[] = "__OTR__textures/common_data/common_texture_minimap_peach";

static const ALIGN_ASSET(2) char common_texture_minimap_bowser[] = "__OTR__textures/common_data/common_texture_minimap_bowser";