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#ifndef AUDIO_SESSION_PRESETS_H
#define AUDIO_SESSION_PRESETS_H
#include "mk64.h"
#include "internal.h"
#include "data.h"
#include "../buffers/audio_heap.h"
struct ReverbSettingsEU sReverbSettings[] = {
{ 0x01, 0x28, 0x4fff },
{ 0x01, 0x14, 0x5fff },
};
struct AudioSessionSettingsEU gAudioSessionPresets[] = {
{ 0x000068b0, 0x01, 0x18, 0x01, 0x00, &sReverbSettings[0], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000,
0x00005800, 0x00002800, 0x00000000 },
{ 0x000068b0, 0x01, 0x14, 0x01, 0x00, &sReverbSettings[0], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000,
0x00005800, 0x00002800, 0x00000000 },
{ 0x000068b0, 0x01, 0x1c, 0x01, 0x00, &sReverbSettings[0], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000,
0x00005800, 0x00002800, 0x00000000 },
{ 0x000068b0, 0x01, 0x1c, 0x01, 0x00, &sReverbSettings[0], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000,
0x00005800, 0x00002800, 0x00000000 },
{ 0x000068b0, 0x01, 0x10, 0x01, 0x00, &sReverbSettings[0], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000,
0x00004800, 0x00002000, 0x00000000 },
{ 0x000068b0, 0x01, 0x10, 0x01, 0x00, &sReverbSettings[1], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000,
0x00004800, 0x00002000, 0x00000000 },
};
s8 gUnusedCount800EA5C8 = 0x1c;
s16 gTatumsPerBeat = TATUMS_PER_BEAT;
s32 gAudioHeapSize = DOUBLE_SIZE_ON_64_BIT(AUDIO_HEAP_SIZE);
s32 gAudioInitPoolSize = DOUBLE_SIZE_ON_64_BIT(AUDIO_HEAP_INIT_SIZE);
s32 D_800EA5D8 = 0;
volatile s32 gAudioLoadLock = AUDIO_LOCK_UNINITIALIZED;
#endif
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