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#include "RaceManager.h"
#include "AllActors.h"
#include "World.h"
#include "port/Game.h"
#include "engine/editor/Editor.h"
#include "engine/editor/SceneManager.h"
extern "C" {
#include "render_courses.h"
}
RaceManager::RaceManager(World& world) : WorldContext(world) {
}
void RaceManager::Load() {
if (WorldContext.CurrentCourse) {
WorldContext.CurrentCourse->Load();
}
}
void RaceManager::PreInit() {
// Ruleset options
if (CVarGetInteger("gDisableItemboxes", false) == true) {
gPlaceItemBoxes = false;
} else {
gPlaceItemBoxes = true;
}
}
void RaceManager::BeginPlay() {
auto course = WorldContext.CurrentCourse;
if (course) {
// Do not spawn finishline in credits or battle mode. And if bSpawnFinishline.
if ((gGamestate != CREDITS_SEQUENCE) && (gModeSelection != BATTLE)) {
if (course->bSpawnFinishline) {
if (course->FinishlineSpawnPoint.has_value()) {
AFinishline::Spawn(course->FinishlineSpawnPoint.value(), IRotator(0, 0, 0));
} else {
AFinishline::Spawn();
}
}
}
gEditor.AddLight("Sun", nullptr, D_800DC610[1].l->l.dir);
course->BeginPlay();
}
}
void RaceManager::PostInit() {
// Ruleset options
if (CVarGetInteger("gAllThwompsAreMarty", false) == true) {
for (auto object : gWorldInstance.Objects) {
if (OThwomp* thwomp = dynamic_cast<OThwomp*>(object)) {
gObjectList[thwomp->_objectIndex].unk_0D5 = OThwomp::States::JAILED; // Sets all the thwomp behaviour flags to marty
thwomp->Behaviour = OThwomp::States::JAILED;
}
}
}
if (CVarGetInteger("gAllBombKartsChase", false) == true) {
for (auto object : gWorldInstance.Objects) {
if (OBombKart* kart = dynamic_cast<OBombKart*>(object)) {
kart->Behaviour = OBombKart::States::CHASE;
}
}
}
if (CVarGetInteger("gGoFish", false) == true) {
OTrophy::Spawn(FVector(0,0,0), OTrophy::TrophyType::GOLD, OTrophy::Behaviour::GO_FISH);
}
}
void RaceManager::Clean() {
}
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