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#include <libultraship.h>
#include <libultra/gbi.h>
#include "Smoke.h"
#include "World.h"
#include "vehicles/Vehicle.h"
#include "vehicles/Train.h"
#include "vehicles/Boat.h"
extern "C" {
#include "macros.h"
#include "render_objects.h"
#include "code_80057C60.h"
#include "update_objects.h"
#include "math_util_2.h"
#include "assets/common_data.h"
}
//! @todo: This should be an Object class one day
void TrainSmokeTick() {
s32 count;
s32 i;
s32 temp_a0;
Object* object;
for (auto& vehicle : gWorldInstance.Vehicles) {
if (auto train = dynamic_cast<ATrain*>(vehicle)) {
if (train->SmokeTimer != 0) {
train->SmokeTimer -= 1;
}
if ((train->SomeFlags != 0) || (train->SmokeTimer != 0)) {
count = 0;
for (i = 0; i < 128; i++) {
temp_a0 = train->SmokeParticles[i];
if (temp_a0 != -1) {
object = &gObjectList[temp_a0];
if (object->state != 0) {
func_80075714(temp_a0);
if (object->state == 0) {
delete_object_wrapper(&train->SmokeParticles[i]);
}
count += 1;
}
}
}
if (count != 0) {
train->SmokeTimer = 100;
}
}
} else if (auto boat = dynamic_cast<ABoat*>(vehicle)) {
if (boat->SmokeTimer != 0) {
boat->SmokeTimer -= 1;
}
if ((boat->SomeFlags != 0) || (boat->SmokeTimer != 0)) {
count = 0;
for (size_t i = 0; i < 128; i++) {
temp_a0 = boat->SmokeParticles[i];
if (temp_a0 != -1) {
object = &gObjectList[temp_a0];
if (object->state != 0) {
func_80075B84(temp_a0);
if (object->state == 0) {
delete_object_wrapper(&boat->SmokeParticles[i]);
}
count += 1;
}
}
}
if (count != 0) {
boat->SmokeTimer = 100;
}
}
}
}
}
void TrainSmokeDraw(s32 cameraId) {
Camera* camera = &camera1[cameraId];
for (auto& vehicle : gWorldInstance.Vehicles) {
if (auto train = dynamic_cast<ATrain*>(vehicle)) {
gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D007AE0);
load_texture_block_i8_nomirror((uint8_t*)D_0D029458, 32, 32);
func_8004B72C(255, 255, 255, 255, 255, 255, 255);
D_80183E80[0] = 0;
D_80183E80[2] = 0x8000;
if ((train->SomeFlags != 0) &&
(is_particle_on_screen(train->Locomotive.position, camera, 0x4000U) != 0)) {
for (size_t i = 0; i < 128; i++) {
render_object_train_smoke_particle(train->SmokeParticles[i], cameraId);
}
}
} else if (auto boat = dynamic_cast<ABoat*>(vehicle)) {
gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D007AE0);
load_texture_block_i8_nomirror((uint8_t*)D_0D029458, 32, 32);
func_8004B72C(255, 255, 255, 255, 255, 255, 255);
D_80183E80[0] = 0;
D_80183E80[2] = 0x8000;
if ((boat->SomeFlags != 0) && (is_particle_on_screen(boat->Position, camera, 0x4000U) != 0)) {
for (size_t i = 0; i < gObjectParticle2_SIZE; i++) {
render_object_paddle_boat_smoke_particle(boat->SmokeParticles[i], cameraId);
}
}
}
}
}
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