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#include "BowserStatue.h"
#include <libultra/gbi.h>
extern "C" {
#include "common_structs.h"
#include "math_util.h"
#include "main.h"
#include "assets/bowsers_castle_data.h"
}
Vtx gBowserStatueVtx[717];
Gfx gBowserStatueGfx[162];
ABowserStatue::ABowserStatue(FVector pos, ABowserStatue::Behaviour behaviour) {
Name = "Bowser Statue";
Pos = pos;
ABowserStatue::Behaviour _behaviour = behaviour;
}
void ABowserStatue::Tick() {
switch(_behaviour) {
case DEFAULT:
break;
case CRUSH:
break;
}
}
void ABowserStatue::Draw(Camera *camera) {
Mat4 mtx;
Vec3f pos;
pos[0] = Pos.x + 76;
pos[1] = Pos.y;
pos[2] = Pos.z + 1846;
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
mtxf_pos_rotation_xyz(mtx, pos, Rot);
if (render_set_position(mtx, 0) != 0) {
gSPDisplayList(gDisplayListHead++, gBowserStatueGfx);
}
}
bool ABowserStatue::IsMod() { return true; }
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