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#pragma once
#include <string>
#include <unordered_map>
#include <memory>
#include <cstdint>
template<typename TObject>
class DataRegistry {
public:
// Add object by copy or move; overwrites if exists
void Add(const std::string& resourceName, TObject&& object) {
mMap[resourceName] = std::make_unique<TObject>(std::forward<TObject>(object));
}
void Add(const std::string& resourceName, const TObject& object) {
mMap[resourceName] = std::make_unique<TObject>(object);
}
// Get pointer to object (nullptr if not found)
TObject* Get(const std::string& resourceName) {
auto it = mMap.find(resourceName);
return it != mMap.end() ? it->second.get() : nullptr;
}
const TObject* Get(const std::string& resourceName) const {
auto it = mMap.find(resourceName);
return it != mMap.end() ? it->second.get() : nullptr;
}
bool Remove(const std::string& resourceName) {
return mMap.erase(resourceName) > 0;
}
size_t Size() const {
return mMap.size();
}
void Clear() {
mMap.clear();
}
private:
std::unordered_map<std::string, std::unique_ptr<TObject>> mMap;
};
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