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path: root/src/engine/vehicles/Vehicle.cpp
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#include "Vehicle.h"


AVehicle::AVehicle() {}

void AVehicle::Spawn() {
}

void AVehicle::BeginPlay() {
}

void AVehicle::Tick() {
}

void AVehicle::Draw(s32 playerId) {
}

void AVehicle::Collision(s32 playerId, Player* player) {
}