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:config:
segments:
- [0x0B, 0x821D10]
header:
code:
- '#include <assets/ceremony_data.h>'
header:
- '#include <libultraship.h>'
- '#include <common_structs.h>'
- '#include <waypoints.h>'
- '#include <align_asset_macro.h>'
reflection_map_brass:
symbol: reflection_map_brass
type: texture
ctype: u16
offset: 0x4670
size: 2048
width: 32
height: 32
format: RGBA16
reflection_map_silver:
symbol: reflection_map_silver
type: texture
ctype: u16
offset: 0x4E70
size: 2048
width: 32
height: 32
format: RGBA16
ceremony_reflection_map_gold:
symbol: ceremony_reflection_map_gold
type: texture
ctype: u16
offset: 0x5670
size: 2048
width: 32
height: 32
format: RGBA16
texture_podium1:
symbol: gTexturePodium1
type: texture
ctype: u16
offset: 0x6BD0
size: 2048
width: 32
height: 32
format: RGBA16
texture_podium2:
symbol: gTexturePodium2
type: texture
ctype: u16
offset: 0x7760
size: 2048
width: 32
height: 32
format: RGBA16
texture_podium3:
symbol: gTexturePodium3
type: texture
ctype: u16
offset: 0x8070
size: 2048
width: 32
height: 32
format: RGBA16
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