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| author | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2026-04-26 23:05:57 -0300 |
|---|---|---|
| committer | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2026-04-26 23:05:57 -0300 |
| commit | 0caf5e2d6693ab4101d98f035452a05efc92ef1b (patch) | |
| tree | 8cdc51807b0bdba6530bec289bc2a984fafccd91 | |
| parent | 236df1cf683a8a4757655d8608f4a81e57407309 (diff) | |
Fix Crash in Sector Y BOSS
| -rw-r--r-- | src/overlays/ovl_i6/fox_sy.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/overlays/ovl_i6/fox_sy.c b/src/overlays/ovl_i6/fox_sy.c index 702f1181..f0521611 100644 --- a/src/overlays/ovl_i6/fox_sy.c +++ b/src/overlays/ovl_i6/fox_sy.c @@ -87,6 +87,9 @@ void SectorY_SyShogun_Init(SyShogun* this) { if (gPlayer[0].state == PLAYERSTATE_START_360) { this->obj.pos.z = -28900.0f; gScenery360[SHOGUN_SHIP].obj.pos.z = -30000.0f; + + // @port: Fix crash with expanded draw distance. + gScenery360[SHOGUN_SHIP].info.dList = aSySaruzinDL; } this->rot_078.y = 0.0f; |
