diff options
| author | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2025-12-23 03:36:54 -0300 |
|---|---|---|
| committer | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2025-12-23 03:36:54 -0300 |
| commit | e8246fa8e98b9fe00e33a16249aed403d4f81c1a (patch) | |
| tree | 6d16e7f05c67e3f1f94e88e45792f8b3415ea9e0 | |
| parent | 20c0b41c1e946d4d273293ccbff22290e891f279 (diff) | |
Fix Player being visible in Solar LevelStart cutscene
| -rw-r--r-- | src/overlays/ovl_i3/fox_so.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/overlays/ovl_i3/fox_so.c b/src/overlays/ovl_i3/fox_so.c index 32b3cc97..59c6b8f3 100644 --- a/src/overlays/ovl_i3/fox_so.c +++ b/src/overlays/ovl_i3/fox_so.c @@ -1071,6 +1071,9 @@ void Solar_LevelStart(Player* player) { player->camRoll = 0.0f; player->baseSpeed = 0.0f; + // @port: get the player off the screen + player->pos.z = 10000.0f; + gFillScreenAlpha = 255; gFillScreenAlphaTarget = 0; Solar_801A0DF8(-750.0f, -2600.0f, 300.0f, 2, 1.0f); |
