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authorSonic Dreamcaster <alejandro.asenjo88@gmail.com>2026-03-10 13:06:50 -0300
committerSonic Dreamcaster <alejandro.asenjo88@gmail.com>2026-03-10 13:06:50 -0300
commitfaf5c506fff7dedcdb0cb760e4862bb2bc660f44 (patch)
treea8e0941f20f2f38374492d5ea2ebb29443861464
parentfd1a1d6ca134be2130a84cf10c4eeaea10b16b78 (diff)
Add A6Gorgon Cutscene Record from N64 Hardware & Refactor code.
-rw-r--r--include/fox_record.h17
-rw-r--r--src/engine/cutscene_record.c182
-rw-r--r--src/engine/fox_demo.c55
-rw-r--r--src/overlays/ovl_ending/fox_end1.c11
-rw-r--r--src/overlays/ovl_i1/fox_co.c37
-rw-r--r--src/overlays/ovl_i2/fox_me.c10
-rw-r--r--src/overlays/ovl_i3/fox_a6.c8
-rw-r--r--src/overlays/ovl_i5/fox_ma.c26
-rw-r--r--src/overlays/ovl_i6/fox_andross.c79
-rw-r--r--src/overlays/ovl_i6/fox_sy.c10
10 files changed, 221 insertions, 214 deletions
diff --git a/include/fox_record.h b/include/fox_record.h
index 531b6c42..6077c6bd 100644
--- a/include/fox_record.h
+++ b/include/fox_record.h
@@ -1,6 +1,6 @@
/**
* Used to reproduce recordings made from real N64 hardware
- * to accurately reproduce Cutscenes at the correct speed.
+ * to accurately play cutscenes at the correct speed.
* These recordings adjust gVisPerFrame during runtime to produce
* the same behaviour as the original game.
*/
@@ -15,8 +15,19 @@ typedef struct Record {
} Record;
extern Record gCarrierCutsceneRecord[13];
+extern Record gWarpzoneCsRecord[19];
+extern Record gA6GorgonCsRecord[12];
+extern Record gSyRobotCutsceneRecord[3];
+extern Record gAndrossRobotKillCutscene2[20];
+extern Record gAndrossRobotKillCutscene1[25];
+extern Record gMacbethCutsceneRecord[14];
+extern Record gGrangaCutsceneRecord[13];
+extern Record gMeCrusherCutsceneRecord[3];
+extern Record gEndingCsRecord[37];
-void UpdateVisPerFrameFromRecording(Record* record, s32 maxFrames);
-void UpdateVisPerFrameFromRecording_Ending(Record* record, s32 maxFrames);
+extern int gA6GorgonCsFrameCount;
+extern int gWarpzoneCsFrameCount;
+
+void UpdateVisPerFrameFromRecording(Record* record, s32 maxFrames, int* frameCounter);
#endif
diff --git a/src/engine/cutscene_record.c b/src/engine/cutscene_record.c
new file mode 100644
index 00000000..611c2bbe
--- /dev/null
+++ b/src/engine/cutscene_record.c
@@ -0,0 +1,182 @@
+#include "global.h"
+#include "fox_record.h"
+
+void UpdateVisPerFrameFromRecording(Record* record, s32 maxFrames, int* frameCounter) {
+ int i;
+
+ if (*frameCounter > record[maxFrames - 1].frame) {
+ return;
+ }
+
+ for (i = 0; i < maxFrames; i++) {
+ if (*frameCounter == record[i].frame) {
+ gVIsPerFrame = record[i].vis;
+ }
+ }
+}
+
+int gWarpzoneCsFrameCount = 0;
+int gA6GorgonCsFrameCount = 0;
+
+Record gWarpzoneCsRecord[19] = {
+ { 2, 1 }, { 3, 3 }, { 4, 4 }, { 3, 8 }, { 2, 9 }, { 3, 52 }, { 2, 54 }, { 3, 69 }, { 2, 70 }, { 3, 75 },
+ { 2, 76 }, { 3, 79 }, { 2, 117 }, { 3, 118 }, { 2, 120 }, { 3, 145 }, { 2, 215 }, { 3, 216 }, { 2, 230 },
+};
+
+Record gA6GorgonCsRecord[12] = {
+ { 3, 0 }, { 4, 3 }, { 5, 6 }, { 4, 37 }, { 5, 38 }, { 4, 44 },
+ { 3, 53 }, { 4, 54 }, { 3, 57 }, { 4, 58 }, { 3, 59 }, { 2, 170 },
+};
+
+Record gEndingCsRecord[37] = {
+ { 2, 0 }, { 5, 1 }, { 2, 2 }, { 3, 277 }, { 2, 278 }, { 3, 340 }, { 2, 397 }, { 3, 537 },
+ { 2, 538 }, { 3, 548 }, { 2, 549 }, { 3, 568 }, { 2, 569 }, { 3, 620 }, { 2, 623 }, { 3, 803 },
+ { 2, 806 }, { 3, 814 }, { 2, 823 }, { 3, 1282 }, { 2, 1284 }, { 5, 3703 }, { 2, 3704 }, { 4, 3904 },
+ { 2, 3905 }, { 3, 4782 }, { 2, 4783 }, { 3, 4785 }, { 2, 4820 }, { 3, 4986 }, { 2, 6779 }, { 5, 6780 },
+ { 2, 6781 }, { 3, 6785 }, { 4, 6786 }, { 3, 6793 }, { 2, 6799 },
+};
+
+// MeCrusher destroy cutscene timings recorded from a real N64
+Record gMeCrusherCutsceneRecord[3] = {
+ { 2, 0 },
+ { 3, 200 },
+ { 2, 224 },
+};
+
+// Carrier destroy cutscene timings recorded from a real N64
+Record gCarrierCutsceneRecord[13] = {
+ { 2, 0 },
+ { 3, 2 },
+ { 4, 16 },
+ { 3, 50 },
+ { 4, 58 },
+ { 5, 67 },
+ { 4, 68 },
+ { 5, 71 },
+ { 4, 73 },
+ { 5, 74 },
+ { 4, 106 },
+ { 3, 146 },
+ { 2, 194 },
+};
+
+// Granga destroy cutscene timings recorded from a real N64
+Record gGrangaCutsceneRecord[13] = {
+ { 2, 0 },
+ { 3, 1 },
+ { 2, 5 },
+ { 3, 7 },
+ { 2, 52 },
+ { 3, 78 },
+ { 4, 103 },
+ { 3, 125 },
+ { 2, 153 },
+ { 3, 155 },
+ { 2, 157 },
+ { 3, 158 },
+ { 2, 160 },
+};
+
+// Train cutscene timings recorded from a real N64
+Record gMacbethCutsceneRecord[14] = {
+ // Train breaking barriers
+ { 2, 0 },
+ { 3, 2 },
+ { 2, 31 },
+ { 3, 400 },
+ { 2, 418 },
+ { 3, 433 },
+ { 4, 435 },
+ { 3, 444 },
+ { 2, 509 },
+ // { 3, 559 },
+ // { 2, 581 },
+ // { 3, 587 },
+ // Explosions
+ { 2, 589 },
+ { 3, 714 },
+ { 4, 821 },
+ { 5, 849 },
+ { 2, 942 },
+};
+
+// clang-format off
+
+// After defeating Andross
+/*
+03 00 00 00 02 00 00 08 03 00 00 13 02 00 00 23 03 00 00 9C 02 00 00 A6 03 00 00 C1 04 00 00 C6 03 00 00 C7 04 00 00 C9
+03 00 00 CD 04 00 00 CF 03 00 00 D7 04 00 00 EA 03 00 00 EC 04 00 00 ED 03 00 00 EF 04 00 00 F4 03 00 00 F5 04 00 00 F6
+03 00 01 10 04 00 01 12 03 00 01 22 04 00 01 24 03 00 01 27 04 00 01 2D 03 00 01 2E 04 00 01 30 03 00 01 31 04 00 01 33
+03 00 01 4C 04 00 01 4E 03 00 01 4F
+*/
+Record gAndrossRobotKillCutscene1[25] = {
+ { 3, 0 },
+ { 2, 8 },
+ { 3, 19 },
+ { 2, 35 },
+ { 3, 156 },
+ { 2, 166 },
+ { 3, 193 },
+ { 4, 198 },
+ { 3, 199 },
+ { 4, 201 },
+ { 3, 205 },
+ { 4, 207 },
+ { 3, 215 },
+ { 4, 234 },
+ // { 3, 236 },
+ { 4, 237 },
+ { 3, 239 },
+ { 4, 244 },
+ // { 3, 245 },
+ { 4, 246 },
+ // { 3, 272 },
+ { 4, 274 },
+ // { 3, 290 },
+ { 4, 292 },
+ // { 3, 295 }, // too much?
+ { 4, 301 },
+ // { 3, 302 },
+ { 4, 304 },
+ // { 3, 305 },
+ { 4, 307 },
+ // { 3, 332 },
+ { 4, 334 },
+ // { 3, 335 },
+ { 2, 339 },
+};
+
+/*
+04 00 00 00 02 00 00 01 05 00 00 02 02 00 00 03 03 00 00 2A 02 00 00 2B 03 00 00 39 02 00 00 3A 03 00 00 3F 02 00 00 45
+03 00 00 9E 04 00 00 A1 05 00 00 A3 04 00 00 B6 03 00 00 B9 04 00 00 BD 05 00 00 C1 04 00 00 CD 03 00 00 CF 02 00 00 D3
+*/
+Record gAndrossRobotKillCutscene2[20] = {
+ { 4, 0 },
+ { 2, 1 },
+ { 5, 2 },
+ { 2, 3 },
+ { 3, 42 },
+ { 2, 43 },
+ { 3, 57 },
+ { 2, 58 },
+ { 3, 63 },
+ { 2, 69 },
+ { 3, 158 },
+ { 4, 161 },
+ { 5, 163 },
+ { 4, 182 },
+ { 3, 185 },
+ { 4, 189 },
+ { 5, 193 },
+ { 4, 205 },
+ { 3, 207 },
+ { 2, 211 },
+};
+// clang-format on
+
+// SyRobot destroy cutscene timings recorded from a real N64
+Record gSyRobotCutsceneRecord[3] = {
+ { 2, 0 },
+ { 3, 129 },
+ { 2, 230 },
+};
diff --git a/src/engine/fox_demo.c b/src/engine/fox_demo.c
index 8b243ca6..ce091ef0 100644
--- a/src/engine/fox_demo.c
+++ b/src/engine/fox_demo.c
@@ -22,55 +22,6 @@
#include "fox_co.h"
#include "fox_record.h"
-int gWarpzoneCsFrameCount = 0;
-
-Record gWarpzoneCsRecord[] = {
- { 2, 1 }, { 3, 3 }, { 4, 4 }, { 3, 8 }, { 2, 9 }, { 3, 52 }, { 2, 54 }, { 3, 69 }, { 2, 70 }, { 3, 75 },
- { 2, 76 }, { 3, 79 }, { 2, 117 }, { 3, 118 }, { 2, 120 }, { 3, 145 }, { 2, 215 }, { 3, 216 }, { 2, 230 },
-};
-
-void UpdateVisPerFrameFromRecording(Record* record, s32 maxFrames) {
- int i;
-
- if (gCsFrameCount > record[maxFrames - 1].frame) {
- return;
- }
-
- for (i = 0; i < maxFrames; i++) {
- if (gCsFrameCount == record[i].frame) {
- gVIsPerFrame = record[i].vis;
- }
- }
-}
-
-void UpdateVisPerFrameFromRecording_Warpzone(Record* record, s32 maxFrames) {
- int i;
-
- if (gWarpzoneCsFrameCount > record[maxFrames - 1].frame) {
- return;
- }
-
- for (i = 0; i < maxFrames; i++) {
- if (gWarpzoneCsFrameCount == record[i].frame) {
- gVIsPerFrame = record[i].vis;
- }
- }
-}
-
-void UpdateVisPerFrameFromRecording_Ending(Record* record, s32 maxFrames) {
- int i;
-
- if (gGameFrameCount > record[maxFrames - 1].frame) {
- return;
- }
-
- for (i = 0; i < maxFrames; i++) {
- if (gGameFrameCount == record[i].frame) {
- gVIsPerFrame = record[i].vis;
- }
- }
-}
-
void func_demo_80048AC0(TeamId teamId) {
s32 teamShield;
@@ -448,8 +399,9 @@ void Cutscene_EnterWarpZone(Player* player) {
s32 var_v0;
s32 pad[4];
+ // @Port: Vi recording
gWarpzoneCsFrameCount++;
- UpdateVisPerFrameFromRecording_Warpzone(gWarpzoneCsRecord, ARRAY_COUNT(gWarpzoneCsRecord));
+ UpdateVisPerFrameFromRecording(gWarpzoneCsRecord, ARRAY_COUNT(gWarpzoneCsRecord), &gWarpzoneCsFrameCount);
player->pos.x += player->vel.x;
player->flags_228 = 0;
@@ -982,7 +934,8 @@ void Cutscene_CoComplete2(Player* player) {
Math_SmoothStepToF(&player->camRoll, 0.0f, 0.1f, 5.0f, 0.01f);
- UpdateVisPerFrameFromRecording(gCarrierCutsceneRecord, ARRAY_COUNT(gCarrierCutsceneRecord));
+ // @Port: Vi recording
+ UpdateVisPerFrameFromRecording(gCarrierCutsceneRecord, ARRAY_COUNT(gCarrierCutsceneRecord), &gCsFrameCount);
switch (player->csState) {
case 10:
diff --git a/src/overlays/ovl_ending/fox_end1.c b/src/overlays/ovl_ending/fox_end1.c
index 4116210c..ec1890e1 100644
--- a/src/overlays/ovl_ending/fox_end1.c
+++ b/src/overlays/ovl_ending/fox_end1.c
@@ -9,14 +9,6 @@
#include "port/mods/PortEnhancements.h"
#include "fox_record.h"
-Record gEndingCsRecord[] = {
- { 2, 0 }, { 5, 1 }, { 2, 2 }, { 3, 277 }, { 2, 278 }, { 3, 340 }, { 2, 397 }, { 3, 537 },
- { 2, 538 }, { 3, 548 }, { 2, 549 }, { 3, 568 }, { 2, 569 }, { 3, 620 }, { 2, 623 }, { 3, 803 },
- { 2, 806 }, { 3, 814 }, { 2, 823 }, { 3, 1282 }, { 2, 1284 }, { 5, 3703 }, { 2, 3704 }, { 4, 3904 },
- { 2, 3905 }, { 3, 4782 }, { 2, 4783 }, { 3, 4785 }, { 2, 4820 }, { 3, 4986 }, { 2, 6779 }, { 5, 6780 },
- { 2, 6781 }, { 3, 6785 }, { 4, 6786 }, { 3, 6793 }, { 2, 6799 },
-};
-
void Ending_8018CE20(s32);
void Ending_801926D4(void);
extern u32 D_ending_80192E70;
@@ -1116,7 +1108,8 @@ void Ending_Main(void) {
Ending_8018B3D8();
Ending_8018ABE8();
- UpdateVisPerFrameFromRecording_Ending(gEndingCsRecord, ARRAY_COUNT(gEndingCsRecord));
+ // @Port: Vi recording
+ UpdateVisPerFrameFromRecording(gEndingCsRecord, ARRAY_COUNT(gEndingCsRecord), &gGameFrameCount);
}
void DrawBorders(void) {
diff --git a/src/overlays/ovl_i1/fox_co.c b/src/overlays/ovl_i1/fox_co.c
index e1a6ddf2..e8bbbea7 100644
--- a/src/overlays/ovl_i1/fox_co.c
+++ b/src/overlays/ovl_i1/fox_co.c
@@ -11,40 +11,6 @@
#include "port/hooks/Events.h"
#include "fox_record.h"
-// Carrier destroy cutscene timings recorded from a real N64
-Record gCarrierCutsceneRecord[] = {
- { 2, 0 },
- { 3, 2 },
- { 4, 16 },
- { 3, 50 },
- { 4, 58 },
- { 5, 67 },
- { 4, 68 },
- { 5, 71 },
- { 4, 73 },
- { 5, 74 },
- { 4, 106 },
- { 3, 146 },
- { 2, 194 },
-};
-
-// Granga destroy cutscene timings recorded from a real N64
-Record gGrangaCutsceneRecord[] = {
- { 2, 0 },
- { 3, 1 },
- { 2, 5 },
- { 3, 7 },
- { 2, 52 },
- { 3, 78 },
- { 4, 103 },
- { 3, 125 },
- { 2, 153 },
- { 3, 155 },
- { 2, 157 },
- { 3, 158 },
- { 2, 160 },
-};
-
u8 sFightCarrier;
f32 sCoGrangaWork[68];
@@ -3489,7 +3455,8 @@ void Corneria_LevelComplete1(Player* player) {
f32 temp_fa1;
f32 temp_deg;
- UpdateVisPerFrameFromRecording(gGrangaCutsceneRecord, ARRAY_COUNT(gGrangaCutsceneRecord));
+ // @Port: Vi recording
+ UpdateVisPerFrameFromRecording(gGrangaCutsceneRecord, ARRAY_COUNT(gGrangaCutsceneRecord), &gCsFrameCount);
player->arwing.upperRightFlapYrot = player->arwing.upperLeftFlapYrot = player->arwing.bottomRightFlapYrot =
player->arwing.bottomLeftFlapYrot = 0.0f;
diff --git a/src/overlays/ovl_i2/fox_me.c b/src/overlays/ovl_i2/fox_me.c
index f2cec042..02be4e00 100644
--- a/src/overlays/ovl_i2/fox_me.c
+++ b/src/overlays/ovl_i2/fox_me.c
@@ -8,13 +8,6 @@
#include "assets/ast_meteo.h"
#include "fox_record.h"
-// MeCrusher destroy cutscene timings recorded from a real N64
-Record gMeCrusherCutsceneRecord[] = {
- { 2, 0 },
- { 3, 200 },
- { 2, 224 },
-};
-
Vec3f D_i2_80195430[] = {
{ 122.0, -5.0, -1200.0 }, { 122.0, -103.0, -727.0 }, { 142.0, -323.0, -848.0 }, { 362.0, -59.0, -435.0 },
{ 692.0, -84.0, -308.0 }, { 1000.0, -7.0, -308.0 }, { 164.0, -700.0, -308.0 }, { 263.0, -370.0, -11.0 },
@@ -2434,7 +2427,8 @@ void Meteo_LevelComplete(Player* player) {
Math_SmoothStepToAngle(&player->aerobaticPitch, 0.0f, 0.1f, 20.0f, 0.0f);
Math_SmoothStepToF(&player->boostSpeed, 0.0f, 0.1f, 3.0f, 0.0f);
- UpdateVisPerFrameFromRecording(gMeCrusherCutsceneRecord, ARRAY_COUNT(gMeCrusherCutsceneRecord));
+ // @Port: Vi recording
+ UpdateVisPerFrameFromRecording(gMeCrusherCutsceneRecord, ARRAY_COUNT(gMeCrusherCutsceneRecord), &gCsFrameCount);
switch (player->csState) {
case 0:
diff --git a/src/overlays/ovl_i3/fox_a6.c b/src/overlays/ovl_i3/fox_a6.c
index f2426fa8..1facf2b2 100644
--- a/src/overlays/ovl_i3/fox_a6.c
+++ b/src/overlays/ovl_i3/fox_a6.c
@@ -6,6 +6,7 @@
#include "global.h"
#include "assets/ast_area_6.h"
+#include "fox_record.h"
void Area6_8018A1B0(Boss* this, s32 arg1);
void Area6_8018A2C4(Boss* this);
@@ -425,6 +426,9 @@ void Area6_A6Gorgon_Init(A6Gorgon* this) {
gProjectFar = 25000.0f;
gBossFrameCount = 0;
+ // @Port: Vi recording
+ gA6GorgonCsFrameCount = 0;
+
this->health = 780;
this->fwork[A6_FWK_2] = this->fwork[A6_FWK_34] = 2.0f;
@@ -1187,6 +1191,10 @@ void Area6_A6Gorgon_Update(A6Gorgon* this) {
break;
case 11:
+ // @Port: Vi recording
+ UpdateVisPerFrameFromRecording(gA6GorgonCsRecord, ARRAY_COUNT(gA6GorgonCsRecord), &gA6GorgonCsFrameCount);
+ gA6GorgonCsFrameCount++;
+
if ((this->timer_052 == 160) &&
((gPlayer[0].state == PLAYERSTATE_ACTIVE) || (gPlayer[0].state == PLAYERSTATE_U_TURN))) {
gPlayer[0].state = PLAYERSTATE_LEVEL_COMPLETE;
diff --git a/src/overlays/ovl_i5/fox_ma.c b/src/overlays/ovl_i5/fox_ma.c
index edc31257..f6b6bd52 100644
--- a/src/overlays/ovl_i5/fox_ma.c
+++ b/src/overlays/ovl_i5/fox_ma.c
@@ -60,29 +60,6 @@ Vec3f D_i5_801BE688[2];
Vec3f D_i5_801BE6A0[12];
s32 D_i5_801BE734[4];
-// Train cutscene timings recorded from a real N64
-Record gMacbethCutsceneRecord[] = {
- // Train breaking barriers
- { 2, 0 },
- { 3, 2 },
- { 2, 31 },
- { 3, 400 },
- { 2, 418 },
- { 3, 433 },
- { 4, 435 },
- { 3, 444 },
- { 2, 509 },
- // { 3, 559 },
- // { 2, 581 },
- // { 3, 587 },
- // Explosions
- { 2, 589 },
- { 3, 714 },
- { 4, 821 },
- { 5, 849 },
- { 2, 942 },
-};
-
UnkStruct_D_i5_801B8E50 D_i5_801B8E50[156] = {
{ 5174.4f, -2141.0f, 0.0f, 350.0f, OBJ_SCENERY_MA_TRAIN_TRACK_3 },
{ 3401.4f, -1828.0f, 0.0f, 350.0f, OBJ_SCENERY_MA_TRAIN_TRACK_3 },
@@ -6509,7 +6486,8 @@ void Macbeth_LevelComplete2(Player* player) {
Vec3f spD8;
f32 zeroVar = 0.0f;
- UpdateVisPerFrameFromRecording(gMacbethCutsceneRecord, ARRAY_COUNT(gMacbethCutsceneRecord));
+ // @Port: Vi recording
+ UpdateVisPerFrameFromRecording(gMacbethCutsceneRecord, ARRAY_COUNT(gMacbethCutsceneRecord), &gCsFrameCount);
switch (player->csState) {
case 0:
diff --git a/src/overlays/ovl_i6/fox_andross.c b/src/overlays/ovl_i6/fox_andross.c
index ba243c31..18d6cf82 100644
--- a/src/overlays/ovl_i6/fox_andross.c
+++ b/src/overlays/ovl_i6/fox_andross.c
@@ -3852,80 +3852,6 @@ f32 D_i6_801A7F4C;
f32 D_i6_801A7F50;
f32 D_i6_801A7F54;
-// clang-format off
-
-// After defeating Andross
-/*
-03 00 00 00 02 00 00 08 03 00 00 13 02 00 00 23 03 00 00 9C 02 00 00 A6 03 00 00 C1 04 00 00 C6 03 00 00 C7 04 00 00 C9
-03 00 00 CD 04 00 00 CF 03 00 00 D7 04 00 00 EA 03 00 00 EC 04 00 00 ED 03 00 00 EF 04 00 00 F4 03 00 00 F5 04 00 00 F6
-03 00 01 10 04 00 01 12 03 00 01 22 04 00 01 24 03 00 01 27 04 00 01 2D 03 00 01 2E 04 00 01 30 03 00 01 31 04 00 01 33
-03 00 01 4C 04 00 01 4E 03 00 01 4F
-*/
-Record gAndrossRobotKillCutscene1[] = {
- { 3, 0 },
- { 2, 8 },
- { 3, 19 },
- { 2, 35 },
- { 3, 156 },
- { 2, 166 },
- { 3, 193 },
- { 4, 198 },
- { 3, 199 },
- { 4, 201 },
- { 3, 205 },
- { 4, 207 },
- { 3, 215 },
- { 4, 234 },
- // { 3, 236 },
- { 4, 237 },
- { 3, 239 },
- { 4, 244 },
- // { 3, 245 },
- { 4, 246 },
- // { 3, 272 },
- { 4, 274 },
- // { 3, 290 },
- { 4, 292 },
- // { 3, 295 }, // too much?
- { 4, 301 },
- // { 3, 302 },
- { 4, 304 },
- // { 3, 305 },
- { 4, 307 },
- // { 3, 332 },
- { 4, 334 },
- // { 3, 335 },
- { 2, 339 },
-};
-
-/*
-04 00 00 00 02 00 00 01 05 00 00 02 02 00 00 03 03 00 00 2A 02 00 00 2B 03 00 00 39 02 00 00 3A 03 00 00 3F 02 00 00 45
-03 00 00 9E 04 00 00 A1 05 00 00 A3 04 00 00 B6 03 00 00 B9 04 00 00 BD 05 00 00 C1 04 00 00 CD 03 00 00 CF 02 00 00 D3
-*/
-Record gAndrossRobotKillCutscene2[] = {
- { 4, 0 },
- { 2, 1 },
- { 5, 2 },
- { 2, 3 },
- { 3, 42 },
- { 2, 43 },
- { 3, 57 },
- { 2, 58 },
- { 3, 63 },
- { 2, 69 },
- { 3, 158 },
- { 4, 161 },
- { 5, 163 },
- { 4, 182 },
- { 3, 185 },
- { 4, 189 },
- { 5, 193 },
- { 4, 205 },
- { 3, 207 },
- { 2, 211 },
-};
-// clang-format on
-
// Andross_LevelComplete
void Andross_80193C4C(Player* player) {
s32 i;
@@ -3938,10 +3864,11 @@ void Andross_80193C4C(Player* player) {
Vec3f sp68;
s32 rnd;
+ // @Port: Vi recording
if (player->csState < 3) {
- UpdateVisPerFrameFromRecording(gAndrossRobotKillCutscene1, ARRAY_COUNT(gAndrossRobotKillCutscene1));
+ UpdateVisPerFrameFromRecording(gAndrossRobotKillCutscene1, ARRAY_COUNT(gAndrossRobotKillCutscene1), &gCsFrameCount);
} else if ((player->csState > 2) && player->csState < 6) {
- UpdateVisPerFrameFromRecording(gAndrossRobotKillCutscene2, ARRAY_COUNT(gAndrossRobotKillCutscene2));
+ UpdateVisPerFrameFromRecording(gAndrossRobotKillCutscene2, ARRAY_COUNT(gAndrossRobotKillCutscene2), &gCsFrameCount);
}
Math_SmoothStepToF(D_ctx_80177A48, 1.0f, 1.0f, 0.01f, 0.0f);
diff --git a/src/overlays/ovl_i6/fox_sy.c b/src/overlays/ovl_i6/fox_sy.c
index c24562b4..702f1181 100644
--- a/src/overlays/ovl_i6/fox_sy.c
+++ b/src/overlays/ovl_i6/fox_sy.c
@@ -30,13 +30,6 @@ void SectorY_801A0510(ActorCutscene*, s32);
void SectorY_ActorDebris_Setup(Actor*, f32, f32, f32, f32, f32, f32, s32);
void SectorY_ActorDebris_Spawn(f32, f32, f32, f32, f32, f32, s32);
-// SyRobot destroy cutscene timings recorded from a real N64
-Record gSyRobotCutsceneRecord[] = {
- { 2, 0 },
- { 3, 129 },
- { 2, 230 },
-};
-
f32 D_i6_801A8440[3];
void SectorY_80197B30(ActorCutscene* this, s32 timer) {
@@ -2144,7 +2137,8 @@ void SectorY_LevelComplete(Player* player) {
SyShogun* boss = &gBosses[0];
f32 temp_ft1;
- UpdateVisPerFrameFromRecording(gSyRobotCutsceneRecord, ARRAY_COUNT(gSyRobotCutsceneRecord));
+ // @Port: Vi recording
+ UpdateVisPerFrameFromRecording(gSyRobotCutsceneRecord, ARRAY_COUNT(gSyRobotCutsceneRecord), &gCsFrameCount);
switch (player->csState) {
case 0: