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authorNevyn Bengtsson <nevyn.jpg@gmail.com>2025-07-30 04:58:30 +0200
committerGitHub <noreply@github.com>2025-07-29 23:58:30 -0300
commiteac8bc7b3f6872168404ae677710c3d6d3bce820 (patch)
treee6fd375a12ea3b4ee507b1947f973d4781394d66 /docs
parent3df9bf1ae35472a756cd74f772418d1f827ecd1d (diff)
Update BUILDING.md (#219)
Missing tinyxml2 in mac build instructions, and wrong path to executable
Diffstat (limited to 'docs')
-rw-r--r--docs/BUILDING.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/BUILDING.md b/docs/BUILDING.md
index 6d4e1267..f105c5ef 100644
--- a/docs/BUILDING.md
+++ b/docs/BUILDING.md
@@ -166,7 +166,7 @@ cmake --build build-cmake --target clean
```
## macOS
-Requires Xcode (or xcode-tools) && `sdl2, libpng, glew, ninja, cmake, nlohmann-json, libzip, vorbis-tools` (can be installed via homebrew, macports, etc)
+Requires Xcode (or xcode-tools) && `sdl2, libpng, glew, ninja, cmake, nlohmann-json, tinyxml2, libzip, vorbis-tools` (can be installed via homebrew, macports, etc)
**Important: For maximum performance make sure you have ninja build tools installed!**
@@ -194,7 +194,7 @@ cmake --build build-cmake --target GeneratePortO2R
cmake --build build-cmake
# Now you can run the executable file:
-./build-cmake/mm/starship-macos
+./build-cmake/Starship
# To develop the project open the repository in VSCode (or your preferred editor)
```