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authorAlejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>2024-08-15 05:10:00 -0300
committerAlejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>2024-08-15 05:10:00 -0300
commit56d49ec7674c2f4db9256a5f7967e46d0cd69bf3 (patch)
treec2ab4d38bc0363652a9a33c144f4813f3b15acbf /include
parentf17c7bdc2717f43ddef04c1a297492e6405068d4 (diff)
corrections
Diffstat (limited to 'include')
-rw-r--r--include/functions.h12
-rw-r--r--include/sf64object.h4
2 files changed, 8 insertions, 8 deletions
diff --git a/include/functions.h b/include/functions.h
index f97773a5..090c227e 100644
--- a/include/functions.h
+++ b/include/functions.h
@@ -105,7 +105,7 @@ void ActorHopBot_Draw(Actor*);
void MeteoTunnel_Draw(Scenery*);
void Scenery_DrawTitaniaBones(Scenery*);
void CoIBeam_Draw(Scenery*);
-void ActorMoleMissile_Draw(ActorMoleMissile*);
+void CoMoleMissile_Draw(CoMoleMissile*);
void Sprite167_Draw(Sprite*);
void FogShadow_Draw(Sprite*);
void CoBuilding9_Draw(Scenery*);
@@ -118,8 +118,8 @@ void MeMolarRock_Draw(Actor*);
void MeMeteor2_Draw(MeMeteor2*);
void MeLaserCannon1_Draw(MeLaserCannon1*);
void ActorMissileSeek_Draw(Actor*);
-void ActorSkibot_Draw(ActorSkibot*);
-void ActorRadar_Draw(CoRadar*);
+void CoSkibot_Draw(CoSkibot*);
+void CoRadar_Draw(CoRadar*);
void ItemCheckpoint_Draw(Item*);
void ItemSilverRing_Draw(Item*);
void ItemSilverStar_Draw(Item*);
@@ -166,9 +166,9 @@ void func_enmy_800654E4(Object*);
void ActorMissileSeek_Update(Actor*);
void func_enmy_800660F0(Actor*);
void Actor_Despawn(Actor*);
-void ActorSkibot_Update(ActorSkibot*);
+void CoSkibot_Update(CoSkibot*);
void func_enmy_8006684C(Actor*);
-void ActorRadar_Update(CoRadar*);
+void CoRadar_Update(CoRadar*);
void MeMolarRock_Update(Actor*);
void func_enmy_80066C00(Scenery*);
void CoBuilding9_Update(Scenery*);
@@ -219,7 +219,7 @@ void MeMora_Update(Actor*);
void MeMora_Dying(Actor*);
void MeMora_Draw(Actor*);
void CoIBeam_Update(Scenery*);
-void ActorMoleMissile_Update(ActorMoleMissile*);
+void CoMoleMissile_Update(CoMoleMissile*);
void ActorDebris_Update(Actor*);
void MeteoTunnel_Update(Scenery*);
void Actor_SetupPlayerShot(PlayerShotId, PlayerShot*, s32, f32, f32, f32, f32, f32, f32, f32, f32, f32);
diff --git a/include/sf64object.h b/include/sf64object.h
index 8b465bb4..f5e4669d 100644
--- a/include/sf64object.h
+++ b/include/sf64object.h
@@ -1127,11 +1127,11 @@ typedef Actor Actor188;
typedef Actor ActorDebris;
typedef Actor ActorMissileSeekTeam;
typedef Actor ActorMissileSeekPlayer;
-typedef Actor ActorSkibot;
+typedef Actor CoSkibot;
typedef Actor CoRadar;
typedef Actor MeMora;
typedef Actor ActorCutscene;
-typedef Actor ActorMoleMissile;
+typedef Actor CoMoleMissile;
typedef Actor ActorAllRange;
typedef Actor ActorTeamBoss; // Teammates in a boss battle
typedef Actor Actor199;