diff options
| author | petrie911 <69443847+petrie911@users.noreply.github.com> | 2024-02-01 21:05:17 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-02-02 00:05:17 -0300 |
| commit | 85da42216892fd0040cd5dc8cef559760d4e7691 (patch) | |
| tree | 3018bbc3595eec6df71efe227aa09749d231eb33 /include | |
| parent | 22f5d22fa0355cb04504bf72413bb30cba374759 (diff) | |
fox_aq decomped, some type cleanup (#112)
* stuff
* stuff
* temps
* matched
* so complete
* merge and clean
* format
* graphics macros
* aq
* more stuff
* oh god the clam
* limbdraw
* headers?
* format, name changes
* enums
* merge and format
Diffstat (limited to 'include')
| -rw-r--r-- | include/assets.h | 70 | ||||
| -rw-r--r-- | include/functions.h | 9 | ||||
| -rw-r--r-- | include/gfx.h | 18 | ||||
| -rw-r--r-- | include/i5.h | 2 | ||||
| -rw-r--r-- | include/macros.h | 1 |
5 files changed, 47 insertions, 53 deletions
diff --git a/include/assets.h b/include/assets.h index 63ea7ed1..96486184 100644 --- a/include/assets.h +++ b/include/assets.h @@ -187,10 +187,10 @@ extern Gfx D_3014BF0[]; extern Gfx D_3015120[]; extern Gfx D_30155E0[]; extern Gfx D_3015740[]; -extern AnimationHeader D_3015AF4; -extern AnimationHeader D_3015C28; +extern Animation D_3015AF4; +extern Animation D_3015C28; extern Gfx D_3015D80[]; -extern AnimationHeader D_30163C4; +extern Animation D_30163C4; extern Limb* D_3016610[]; extern Gfx D_3016660[]; extern Gfx D_30160A0[]; @@ -206,13 +206,13 @@ extern Gfx D_3018800[]; extern Gfx D_30194E0[]; extern Gfx D_301B080[]; extern Gfx D_301B6E0[]; -extern AnimationHeader D_301C3A8; +extern Animation D_301C3A8; extern Limb* D_301C614[]; -extern AnimationHeader D_301CFEC; +extern Animation D_301CFEC; extern Limb* D_301D258[]; -extern AnimationHeader D_301D888; +extern Animation D_301D888; extern Limb* D_301DB94[]; -extern AnimationHeader D_301E19C; +extern Animation D_301E19C; extern Limb* D_301E3E8[]; extern Gfx D_301E570[]; extern Gfx D_301F140[]; @@ -251,18 +251,18 @@ extern Triangle D_302F044[]; extern Vec3f D_302F098[]; // ast_918430, ast_922730 -extern AnimationHeader D_4000080; +extern Animation D_4000080; extern Limb* D_400014C[]; -extern AnimationHeader D_40001A4; +extern Animation D_40001A4; extern Limb* D_4000270[]; extern Gfx D_40018A0[]; extern Gfx D_4003BD0[]; -extern AnimationHeader D_40057AC; +extern Animation D_40057AC; extern Limb* D_40058B8[]; extern Gfx D_40068F0[]; extern Gfx D_4007870[]; extern Gfx D_4007AF0[]; -extern AnimationHeader D_400A30C; +extern Animation D_400A30C; extern Limb* D_400A398[]; extern Gfx D_400B390[]; @@ -353,7 +353,7 @@ extern Gfx D_6006140[]; extern Gfx D_6006310[]; extern u16* D_600631C[]; extern u8 D_6006320[]; -extern AnimationHeader D_600636C; +extern Animation D_600636C; extern f32 D_60064AC[]; extern f32 D_60064C8[]; extern f32 D_60064FC[]; @@ -394,8 +394,8 @@ extern Gfx D_6006A80[]; extern Gfx D_6006BE0[]; extern f32 D_6006BF0[]; extern f32 D_6006C44[]; -extern AnimationHeader D_6006D64; -extern Limb *D_6006E50[]; +extern Animation D_6006D64; +extern Limb* D_6006E50[]; extern EnvSettings D_6006E70; extern u8 D_6006E80[]; extern u16 D_6006EA0[]; @@ -427,7 +427,7 @@ extern u16* D_6009B34[]; extern u16 D_6009BB8[]; extern f32 D_6009CC4[]; extern f32 D_6009CFC[]; -extern AnimationHeader D_6009D30; +extern Animation D_6009D30; extern Gfx D_6009E30[]; extern Vtx D_6009ED0[]; extern Gfx D_6009F90[]; @@ -439,7 +439,7 @@ extern u16 D_600AB68[]; extern u8 D_600AD30[]; extern Gfx D_600AF40[]; extern Gfx D_600B0E0[]; -extern AnimationHeader D_600B1B4; +extern Animation D_600B1B4; extern Gfx D_600B4B0[]; extern Gfx D_600B8B0[]; extern u8 D_600B9B0[]; @@ -447,9 +447,9 @@ extern Gfx D_600BAF0[]; extern u16 D_600BEA0[]; extern Gfx D_600BF80[]; extern Gfx D_600C130[]; -extern AnimationHeader D_600C15C; -extern AnimationHeader D_600C200; -extern Limb *D_600C2AC[]; +extern Animation D_600C15C; +extern Animation D_600C200; +extern Limb* D_600C2AC[]; extern u16 D_600C6A0[]; extern Gfx D_600C740[]; extern Vtx D_600C780[]; @@ -457,7 +457,7 @@ extern Gfx D_600CAA0[]; extern u16 D_600CBD8[]; extern u8 D_600CC10[]; extern Gfx D_600D190[]; -extern AnimationHeader D_600D3DC; +extern Animation D_600D3DC; extern u16 D_600D5C0[]; extern Gfx D_600D730[]; extern u16 D_600D990[]; @@ -470,10 +470,10 @@ extern Gfx D_600DDF0[]; extern Gfx D_600E050[]; extern Gfx D_600E0C0[]; extern u8 D_600E210[]; -extern AnimationHeader D_600E2C4; +extern Animation D_600E2C4; extern u8 D_600E360[]; -extern Limb *D_600E470[]; -extern AnimationHeader D_600E5EC; +extern Limb* D_600E470[]; +extern Animation D_600E5EC; extern Gfx D_600E820[]; extern u8 D_600E980[]; extern EnvSettings D_600EA90; @@ -497,7 +497,7 @@ extern CollisionPoly D_600F60C[]; extern Gfx D_600F670[]; extern Gfx D_600F6C0[]; extern Gfx D_600F6C0[]; -extern AnimationHeader D_600F744; +extern Animation D_600F744; extern Gfx D_600F8A0[]; extern u8 D_600F940[]; extern Gfx D_600F9B0[]; @@ -544,14 +544,14 @@ extern Gfx D_60120F0[]; extern u8 D_6012310[]; extern u8 D_60123F0[]; extern Gfx D_6012C00_Gfx[]; -extern AnimationHeader D_6012C00_Anim; +extern Animation D_6012C00_Anim; extern u8 D_60131A0[]; extern Gfx D_60132B0[]; extern u8 D_6013470[]; extern Gfx D_6013480[]; extern Gfx D_60137B0[]; -extern AnimationHeader D_6013820; -extern AnimationHeader D_601388C; +extern Animation D_6013820; +extern Animation D_601388C; extern Limb* D_601390C[]; extern Gfx D_6013960[]; extern u8 D_60139E0[]; @@ -561,7 +561,7 @@ extern u8 D_6014360[]; extern Gfx D_60143E0[]; extern Gfx D_6014500[]; extern u16 D_6014510[]; -extern AnimationHeader D_6014658; +extern Animation D_6014658; extern Gfx D_6014670[]; extern u16 D_60147C0[]; extern u8 D_60147E0[]; @@ -595,7 +595,7 @@ extern u8 D_6017640[]; extern u8 D_6018280[]; extern Gfx D_6018450[]; extern Gfx D_60188D0[]; -extern AnimationHeader D_6018994; +extern Animation D_6018994; extern Limb* D_6018BA0[]; extern Gfx D_6018BF0[]; extern Gfx D_6018C00[]; // possible collision @@ -656,7 +656,7 @@ extern Gfx D_601DE60[]; extern Gfx D_601DE80[]; extern Gfx D_601E150[]; extern u16 D_601E1E8[]; -extern AnimationHeader D_601E8C4; +extern Animation D_601E8C4; extern Limb* D_601E9D0[]; extern Gfx D_601EAA0[]; extern Gfx D_601F1D0[]; @@ -664,7 +664,7 @@ extern EnvSettings D_601F1F0; extern Gfx D_601F500[]; extern Gfx D_601F5A0[]; extern Gfx D_601F6B0[]; -extern AnimationHeader D_601F874; +extern Animation D_601F874; extern Limb* D_601F920[]; extern Gfx D_601FCB0[]; extern u8 D_601FF40[]; @@ -678,7 +678,7 @@ extern Gfx D_6020E60[]; extern u16 D_6020F60[]; extern u16 D_6020FB0[]; extern u16 D_6021ED0[]; -extern AnimationHeader D_602201C; +extern Animation D_602201C; extern Limb* D_60220E8[]; extern Gfx D_6022110[]; extern u16 D_6022340[]; @@ -711,7 +711,7 @@ extern u16 D_6026C90[]; extern u8 D_6026D70[]; extern Gfx D_60270E0[]; extern Gfx D_6027180[]; -extern AnimationHeader D_6027320; +extern Animation D_6027320; extern u16 D_6027340[]; extern Limb* D_602742C[]; extern Gfx D_6027900[]; @@ -724,7 +724,7 @@ extern u16* D_60289FC[]; extern u16 D_6028A60[]; extern u16 D_6029170[]; extern u8 D_6029220[]; -extern AnimationHeader D_6029528; +extern Animation D_6029528; extern Limb* D_6029674[]; extern Gfx D_6029890[]; extern EnvSettings D_602A120; @@ -979,7 +979,7 @@ extern Gfx D_7007350[]; extern Gfx D_700AB70[]; extern Gfx D_700BB10[]; extern Gfx D_700BE00[]; -extern AnimationHeader D_700CAF4; +extern Animation D_700CAF4; extern Limb* D_700CB60[]; extern u16 D_700E9A0[]; extern u8 D_70118E0[]; diff --git a/include/functions.h b/include/functions.h index 9eb96984..62562fa7 100644 --- a/include/functions.h +++ b/include/functions.h @@ -429,10 +429,10 @@ void func_8007E45C(Effect*); void func_8007E5CC(Effect*); void func_8007E648(Effect*); void func_8007E93C(Effect* effect, u32 objId, f32 xPos, f32 yPos, f32 zPos, f32 arg5); -void func_8007EE68(s32 objId, Vec3f* pos, Vec3f* rot, Vec3f* arg3, Vec3f* arg4, f32 scale2); -void func_8007F04C(s32 objId, f32 xPos, f32 yPos, f32 zPos, f32 xRot, f32 yRot, f32 zRot, f32 unkX, f32 unkY, f32 unkZ, f32 xVel, f32 yVel, f32 zVel, f32 scale2); -void func_8007F11C(s32 objId, f32 xPos, f32 yPos, f32 zPos, f32 arg4); -void func_8007F20C(s32 objId, f32 xPos, f32 yPos, f32 zPos, f32 arg4); +void func_8007EE68(ObjectId objId, Vec3f* pos, Vec3f* rot, Vec3f* arg3, Vec3f* arg4, f32 scale2); +void func_8007F04C(ObjectId objId, f32 xPos, f32 yPos, f32 zPos, f32 xRot, f32 yRot, f32 zRot, f32 unkX, f32 unkY, f32 unkZ, f32 xVel, f32 yVel, f32 zVel, f32 scale2); +void func_8007F11C(ObjectId objId, f32 xPos, f32 yPos, f32 zPos, f32 arg4); +void func_8007F20C(ObjectId objId, f32 xPos, f32 yPos, f32 zPos, f32 arg4); void func_8007F438(Effect*); void func_8007F6B0(Effect*); void func_8007F958(Effect*); @@ -452,6 +452,7 @@ void func_80081A8C(f32 xPos, f32 yPos, f32 zPos, f32 scale2, s32 arg4); void func_80081BEC(f32 xPos, f32 yPos, f32 zPos, f32 scale2, s32 arg4); void func_80081C5C(Effect*); void func_80082F78(Effect*); +void func_8008377C(f32, f32, f32, f32, f32); void func_800837EC(Effect*); void func_80083B8C(Effect*); void func_80083C70(Effect* effect, f32 xPos, f32 yPos, f32 zPos, f32 xVel, f32 yVel, f32 zVel, f32 arg7, s32 arg8); diff --git a/include/gfx.h b/include/gfx.h index 2aa8983e..75766d5c 100644 --- a/include/gfx.h +++ b/include/gfx.h @@ -52,7 +52,7 @@ typedef struct { /* 0x02 */ s16 limbCount; /* 0x04 */ u16* frameData; /* 0x08 */ JointKey* jointKey; -} AnimationHeader; // size = 0xC +} Animation; // size = 0xC typedef struct Limb { /* 0x000 */ Gfx* dList; @@ -62,14 +62,6 @@ typedef struct Limb { /* 0x01C */ struct Limb* child; } Limb; // size = 0x20 -typedef Limb* SkelAnime; - -typedef struct { - /* 0x00 */ AnimationHeader* unk_0; - /* 0x04 */ AnimationHeader* unk_4; - /* 0x08 */ SkelAnime* skelanime; -} Animation; // size = 0x0C - void Lights_SetOneLight(Gfx** dList, s32 dirX, s32 dirY, s32 dirZ, s32 colR, s32 colG, s32 colB, s32 ambR, s32 ambG, s32 ambB); void Lights_SetTwoLights(Gfx** dList, s32 dir1x, s32 dir1y, s32 dir1z, s32 dir2x, s32 dir2y, s32 dir2z, s32 col1r, s32 col1g, s32 col1b, s32 col2r, s32 col2g, s32 col2b, s32 ambR, s32 ambG, s32 ambB); @@ -79,13 +71,13 @@ s32 Graphics_Printf(const char *fmt, ...); void Texture_Scroll(void *texture, s32 width, s32 height, u8 mode); void Texture_Mottle(void *dst, void *src, u8 mode); s32 Animation_GetLimbIndex(Limb* limb, Limb** skeleton); -void Animation_DrawLimb(s32 mode, Limb * limb, Limb* *skeleton, Vec3f* jointTable, OverrideLimbDraw overrideLimbDraw, PostLimbDraw postLimbDraw, void* data); +void Animation_DrawLimb(s32 mode, Limb* limb, Limb* *skeleton, Vec3f* jointTable, OverrideLimbDraw overrideLimbDraw, PostLimbDraw postLimbDraw, void* data); void Animation_DrawSkeleton(s32 mode, Limb** skeletonSegment, Vec3f* jointTable, OverrideLimbDraw overrideLimbDraw, PostLimbDraw postLimbDraw, void* data, Matrix* transform); -s16 Animation_GetFrameData(AnimationHeader *animationSegmemt, s32 frame, Vec3f *frameTable); -s16 Animation_GetFrameCount(AnimationHeader *animationSegment); +s16 Animation_GetFrameData(Animation *animationSegmemt, s32 frame, Vec3f *frameTable); +s16 Animation_GetFrameCount(Animation *animationSegment); void Animation_FindBoundingBox(Gfx* dList, s32 len, Vec3f *min, Vec3f *max, s32 *vtxFound, s32 *vtxCount, Vtx* *vtxList); void Animation_GetDListBoundingBox(Gfx *dList, s32 len, Vec3f *min, Vec3f *max); -void Animation_GetSkeletonBoundingBox(Limb **skeletonSegment, AnimationHeader *animationSegment, s32 frame, Vec3f *min, Vec3f* max); +void Animation_GetSkeletonBoundingBox(Limb** skeletonSegment, Animation *animationSegment, s32 frame, Vec3f *min, Vec3f* max); void TextureRect_4bCI(Gfx **gfxPtr, void* texture, void* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void TextureRect_4bCI_Flip(Gfx **gfxPtr, void* texture, void* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); void TextureRect_4bCI_MirX(Gfx **gfxPtr, void* texture, void* palette, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale); diff --git a/include/i5.h b/include/i5.h index 73f1eb32..1bece2d7 100644 --- a/include/i5.h +++ b/include/i5.h @@ -45,7 +45,7 @@ void func_i5_801A5E2C(Actor *); void func_i5_801A6134(Actor *); void func_i5_801A65E0(Object_80 *); void func_i5_801A7D98(Actor *); -void func_i5_801ACFBC(); +void func_i5_801ACFBC(void); void func_i5_801AD080(void); void func_i5_801B5110(f32, f32, f32); void func_i5_801B58AC(Gfx **, f32); diff --git a/include/macros.h b/include/macros.h index edea8627..1df9889c 100644 --- a/include/macros.h +++ b/include/macros.h @@ -7,6 +7,7 @@ #define RAND_FLOAT(max) (Rand_ZeroOne()*(max)) #define RAND_INT(max) ((s32)(Rand_ZeroOne()*(max))) #define RAND_FLOAT_CENTERED(width) ((Rand_ZeroOne()-0.5f)*(width)) +#define RAND_RANGE(min, max) (((max) - (min)) * (Rand_ZeroOne() - (min) / ((min) - (max)))) #define RAND_FLOAT_SEEDED(max) (Rand_ZeroOneSeeded()*(max)) #define RAND_INT_SEEDED(max) ((s32)(Rand_ZeroOneSeeded()*(max))) |
