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authorpetrie911 <69443847+petrie911@users.noreply.github.com>2024-04-24 23:14:49 -0500
committerGitHub <noreply@github.com>2024-04-25 01:14:49 -0300
commit0c9be776da37e754a9b9422a945bf1bc5cfd7e75 (patch)
tree645f323b60ddd6b8bd2c85adfe961003898b5190 /linker_scripts
parenta6b80a5825c4a9ae06223a3879c864589ff13cf1 (diff)
Cumulative docs update (#221)
* lights fix * names * remove header * so many names * format * more docs * makefile
Diffstat (limited to 'linker_scripts')
-rw-r--r--linker_scripts/us/symbol_addrs.txt2
-rw-r--r--linker_scripts/us/symbol_addrs_audio.txt78
-rw-r--r--linker_scripts/us/symbol_addrs_engine.txt10
-rw-r--r--linker_scripts/us/symbol_addrs_nlib_vars.txt24
4 files changed, 57 insertions, 57 deletions
diff --git a/linker_scripts/us/symbol_addrs.txt b/linker_scripts/us/symbol_addrs.txt
index b629a9f5..2f4d01f7 100644
--- a/linker_scripts/us/symbol_addrs.txt
+++ b/linker_scripts/us/symbol_addrs.txt
@@ -70,7 +70,7 @@ D_display_801613E0 = 0x801613E0;//size:0x18
D_edata_800CC124 = 0x800CC124;//type:u8
D_boss_800C9E90 = 0x800C9E90;//size:0x70
-D_play_800D3180 = 0x800D3180; // size:0x20
+gLeveLClearStatus = 0x800D3180; // size:0x20
gRcpSetupDLs = 0x800D31B0; // size:0x18C0
D_edisplay_800CFCA0 = 0x800CFCA0;
diff --git a/linker_scripts/us/symbol_addrs_audio.txt b/linker_scripts/us/symbol_addrs_audio.txt
index bf9f7536..c3f16723 100644
--- a/linker_scripts/us/symbol_addrs_audio.txt
+++ b/linker_scripts/us/symbol_addrs_audio.txt
@@ -23,10 +23,10 @@ sSeqCmdWritePos = 0x800C5D44;
sSeqCmdReadPos = 0x800C5D48;
sStartSeqDisabled = 0x800C5D4C;
sSoundModeList = 0x800C5D50;
-sNewAudioSpecId = 0x800C5D54;
+sAudioSpecId = 0x800C5D54;
D_800C5D58 = 0x800C5D58;
-sBaseReverb = 0x800C5D60;
+sEnvReverb = 0x800C5D60;
sAudioSpecReverb = 0x800C5D64;
sVolumeSettings = 0x800C5D68;
D_800C5D6C = 0x800C5D6C;
@@ -39,7 +39,7 @@ sSfxVolMod = 0x800C5E78;
sPlaylistIndex = 0x800C5E7C;
sPlaylistTimer = 0x800C5E80;
sPlaylistCmdIndex = 0x800C5E84;
-D_800C5E88 = 0x800C5E88;
+sEventSfx = 0x800C5E88;
sSoundTestTracks = 0x800C5EE4;
sPlaylists = 0x800C5FF4; //type:u16 size:5000
@@ -47,7 +47,7 @@ D_800C7380 = 0x800C7380;
D_800C7384 = 0x800C7384;
D_800C7388 = 0x800C7388;
D_800C738C = 0x800C738C;
-D_800C7390 = 0x800C7390;
+sUnkVoiceParam = 0x800C7390;
D_800C7394 = 0x800C7394;
D_800C7398 = 0x800C7398;
D_800C7418 = 0x800C7418;
@@ -67,7 +67,7 @@ gThreadCmdWritePos = 0x800C7C50;
gThreadCmdReadPos = 0x800C7C54;
gAudioTaskStartQueue = 0x800C7C58;
gThreadCmdProcQueue = 0x800C7C5C;
-gAudioUnkQueue = 0x800C7C60;
+gAudioSpecQueue = 0x800C7C60;
gAudioResetQueue = 0x800C7C64;
gMaxAbiCmdCnt = 0x800C7C68;
gWaitingAudioTask = 0x800C7C6C;
@@ -106,7 +106,7 @@ D_80149AD8 = 0x80149AD8;
D_80149ED8 = 0x80149ED8;
D_8014A2D8 = 0x8014A2D8;
D_8014A8D8 = 0x8014A8D8;
-D_8014A958 = 0x8014A958;
+sFreqAnalyzerBars = 0x8014A958;
sSeqRequests = 0x8014A978;
sNumSeqRequests = 0x8014A9A0;
sAudioSeqCmds = 0x8014A9A8;
@@ -115,10 +115,10 @@ sDelayedSeqCmdFlags = 0x8014B708;
sDelayedSeqCmds = 0x8014B710;
sSfxChannelState = 0x8014B790;
sPlayerNoise = 0x8014B850;
-D_8014BA10 = 0x8014BA10;
-D_8014BA20 = 0x8014BA20;
-D_8014BA24 = 0x8014BA24;
-D_8014BA28 = 0x8014BA28;
+sBombFreqMod = 0x8014BA10;
+sBombType = 0x8014BA20;
+sBombState = 0x8014BA24;
+sBombStartFrame = 0x8014BA28;
gAudioContextStart = 0x8014BA40; // size:0x10
gSynthReverbs = 0x8014BA50; // size:0x750
@@ -212,12 +212,12 @@ gAudioContextEnd = 0x80155D90;//size:0x10
sAudioTaskStartQueue = 0x80155DA0;
sThreadCmdProcQueue = 0x80155DB8;
-sAudioUnkQueue = 0x80155DD0;
+sAudioSpecQueue = 0x80155DD0;
sAudioResetQueue = 0x80155DE8;
gThreadCmdBuffer = 0x80155E00;
sAudioTaskStartMsg = 0x80156600;
sThreadCmdProcMsg = 0x80156608;
-sAudioUnkMsg = 0x80156618;
+sAudioSpecMsg = 0x80156618;
sAudioResetMsg = 0x8015661C;
@@ -408,8 +408,8 @@ Audio_GetSfxPan = 0x80016CDC;
Audio_GetSfxFreqMod = 0x80016EE4;
Audio_SetSfxProperties = 0x80016FF0;
Audio_UpdateDopplerShift = 0x80017360;
-func_80017494 = 0x80017494;
-func_80017550 = 0x80017550;
+Audio_LoadInstruments = 0x80017494;
+Audio_LoadAquasSequence = 0x80017550;
Audio_ResetSfxChannelState = 0x80017588;
Audio_StartSequence = 0x80017600;
Audio_StopSequence = 0x80017760;
@@ -420,12 +420,12 @@ Audio_GetActiveSeqId = 0x8001839C;
Audio_SeqCmdNotQueued = 0x80018410;
Audio_SeqCmdValueNotQueued = 0x80018470;
Audio_ResetSequenceRequests = 0x800184D4;
-func_800184EC = 0x800184EC;
+Audio_DisableSetupOp = 0x800184EC;
Audio_SetSequenceFade = 0x800185A0;
Audio_UpdateActiveSequences = 0x800185F8;
Audio_SetDelayedSeqCmd = 0x80018E9C;
Audio_UpdateDelayedSeqCmds = 0x80018EE0;
-func_80018FA4 = 0x80018FA4;
+Audio_HandleReset = 0x80018FA4;
Audio_ResetActiveSequences = 0x80019068;
Audio_ResetActiveSequencesAndVolume = 0x800190E4;
Audio_SetSfxBanksMute = 0x80019158;
@@ -454,8 +454,8 @@ Audio_UpdateVoice = 0x8001AD44;
Audio_ClearVoice = 0x8001AE58;
Audio_GetCurrentVoice = 0x8001AE78;
Audio_GetCurrentVoiceStatus = 0x8001AED4;
-func_8001AF40 = 0x8001AF40;
-func_8001AF50 = 0x8001AF50;
+Audio_SetUnkVoiceParam = 0x8001AF40;
+Audio_UpdateUnkVoiceParam = 0x8001AF50;
Audio_ResetPlayerFreqMods = 0x8001AF9C;
Audio_UpdateArwingNoise = 0x8001B014;
Audio_UpdateLandmasterNoise = 0x8001B454;
@@ -465,31 +465,31 @@ Audio_UpdatePlayerReverb = 0x8001BB74;
Audio_UpdatePlayerNoise = 0x8001BC20;
Audio_ResetVoicesAndPlayers = 0x8001BC48;
Audio_ProcessPlaylist = 0x8001BD0C;
-func_8001BFC0 = 0x8001BFC0;
+Audio_AnalyzeFrequencies = 0x8001BFC0;
Audio_UpdateFrequencyAnalysis = 0x8001C3EC;
Audio_StartPlayerNoise = 0x8001C8B8;
-func_8001CA24 = 0x8001CA24;
-func_8001CB80 = 0x8001CB80;
-func_8001CCDC = 0x8001CCDC;
-func_8001CE28 = 0x8001CE28;
-func_8001CEFC = 0x8001CEFC;
-func_8001CF60 = 0x8001CF60;
-func_8001CFA8 = 0x8001CFA8;
-func_8001D034 = 0x8001D034;
-func_8001D0B4 = 0x8001D0B4;
-func_8001D10C = 0x8001D10C;
-func_8001D15C = 0x8001D15C;
-func_8001D1C8 = 0x8001D1C8;
+Audio_StopPlayerNoise = 0x8001CA24;
+Audio_InitBombSfx = 0x8001CB80;
+Audio_PlayBombFlightSfx = 0x8001CCDC;
+Audio_PlayBombExplodeSfx = 0x8001CE28;
+Audio_StartEngineNoise = 0x8001CEFC;
+Audio_StopEngineNoise = 0x8001CF60;
+Audio_SetSfxSpeedModulation = 0x8001CFA8;
+Audio_SetTransposeAndPlaySfx = 0x8001D034;
+Audio_SetModulationAndPlaySfx = 0x8001D0B4;
+Audio_PlaySfxModulated = 0x8001D10C;
+Audio_SetSfxMapModulation = 0x8001D15C;
+Audio_SetHeatAlarmParams = 0x8001D1C8;
Audio_PlayEventSfx = 0x8001D2FC;
Audio_StopEventSfx = 0x8001D3A0;
-Audio_SetBaseSfxReverb = 0x8001D400;
+Audio_SetEnvSfxReverb = 0x8001D400;
Audio_SetBgmParam = 0x8001D410;
Audio_PlaySequence = 0x8001D444;
Audio_PlayFanfare = 0x8001D4AC;
-func_8001D520 = 0x8001D520;
-func_8001D638 = 0x8001D638;
-func_8001D6DC = 0x8001D6DC;
-func_8001D780 = 0x8001D780;
+Audio_PlayDeathSequence = 0x8001D520;
+Audio_PlayPauseSfx = 0x8001D638;
+Audio_PlayMapMenuSfx = 0x8001D6DC;
+Audio_RestoreVolumeSettings = 0x8001D780;
Audio_SetVolume = 0x8001D8A8;
Audio_PlaySoundTest = 0x8001D8F4;
Audio_PlaySequenceDistorted = 0x8001D9E0;
@@ -499,8 +499,8 @@ Audio_KillAllSfx = 0x8001DC2C;
Audio_SetAudioSpec = 0x8001DC6C;
Audio_PlayBgm = 0x8001DCB4;
Audio_InitSounds = 0x8001DCE0;
-func_8001DD40 = 0x8001DD40;
-func_8001DE1C = 0x8001DE1C;
+Audio_RestartSeqPlayers = 0x8001DD40;
+Audio_StartReset = 0x8001DE1C;
Audio_Update = 0x8001DECC;
@@ -519,7 +519,7 @@ AudioThread_ResetCmdQueue = 0x8001E998;
AudioThread_ProcessCmds = 0x8001E9AC;
AudioThread_GetAsyncLoadStatus = 0x8001ECAC;
AudioThread_GetFontsForSequence = 0x8001ED14;
-func_8001ED34 = 0x8001ED34;
+AudioThread_ResetComplete = 0x8001ED34;
AudioThread_ResetAudioHeap = 0x8001ED8C;
AudioThread_PreNMIReset = 0x8001EE00;
AudioThread_Init = 0x8001EE3C;
diff --git a/linker_scripts/us/symbol_addrs_engine.txt b/linker_scripts/us/symbol_addrs_engine.txt
index 2d93d445..03dd42b3 100644
--- a/linker_scripts/us/symbol_addrs_engine.txt
+++ b/linker_scripts/us/symbol_addrs_engine.txt
@@ -472,7 +472,7 @@ gPrevPlanetSavedTeamShields = 0x801778F0;//size=0x18
gBoostButton = 0x80177908;
gTeamDamage = 0x80177910;
gBrakeButton = 0x80177928;
-gNextPlanetPath = 0x80177930;
+gMissionStatus = 0x80177930;
gShootButton = 0x80177938;
gGroundHeight = 0x80177940;
gBombButton = 0x80177948;
@@ -512,10 +512,10 @@ gVsLockOnTimers = 0x80177B00;
D_ctx_80177B40 = 0x80177B40;
gStartAndrossFightTimer = 0x80177B44;
gMissionNumber = 0x80177B48;
-D_ctx_80177B50 = 0x80177B50;
-D_ctx_80177B70 = 0x80177B70;
-D_ctx_80177B90 = 0x80177B90;
-D_ctx_80177BB0 = 0x80177BB0;
+gMissionTeamStatus = 0x80177B50;
+gMissionHitCount = 0x80177B70;
+gMissionPlanet = 0x80177B90;
+gMissionMedal = 0x80177BB0;
gControllerRumbleTimers = 0x80177BD0;
gPlanetPathStatus = 0x80177BD8;
D_ctx_80177C30 = 0x80177C30;
diff --git a/linker_scripts/us/symbol_addrs_nlib_vars.txt b/linker_scripts/us/symbol_addrs_nlib_vars.txt
index 7df28f31..4bfa4433 100644
--- a/linker_scripts/us/symbol_addrs_nlib_vars.txt
+++ b/linker_scripts/us/symbol_addrs_nlib_vars.txt
@@ -35,33 +35,33 @@ gSegments = 0x800E1FD0;
gPiMgrCmdQueue = 0x800E2010;
sPiMgrCmdBuff = 0x800E2028;
-gDmaMsgQueue = 0x800E20F0;
+gDmaMesgQueue = 0x800E20F0;
sDmaMsgBuff = 0x800E2108;
gDmaIOMsg = 0x800E2110;
gSerialEventQueue = 0x800E2128;
sSerialEventBuff = 0x800E2140;
-gMainThreadMsgQueue = 0x800E2148;
+gMainThreadMesgQueue = 0x800E2148;
sMainThreadMsgBuff = 0x800E2160;
-gTaskMsgQueue = 0x800E21E0;
+gTaskMesgQueue = 0x800E21E0;
sTaskMsgBuff = 0x800E21F8;
-gAudioVImsgQueue = 0x800E2238;
-gAudioTaskMsgQueue = 0x800E2258;
-gGfxVImsgQueue = 0x800E2278;
-gGfxTaskMsgQueue = 0x800E22A0;
+gAudioVImesgQueue = 0x800E2238;
+gAudioTaskMesgQueue = 0x800E2258;
+gGfxVImesgQueue = 0x800E2278;
+gGfxTaskMesgQueue = 0x800E22A0;
sAudioVImsgBuff = 0x800E2250;
sAudioTaskMsgBuff = 0x800E2270;
sGfxVImsgBuff = 0x800E2290;
sGfxTaskMsgBuff = 0x800E22B8;
-gSerialThreadMsgQueue = 0x800E22C0;
+gSerialThreadMesgQueue = 0x800E22C0;
sSerialThreadMsgBuff = 0x800E22D8;
-gControllerMsgQueue = 0x800E22F8;
+gControllerMesgQueue = 0x800E22F8;
sControllerMsgBuff = 0x800E2310;
-gSaveMsgQueue = 0x800E2318;
+gSaveMesgQueue = 0x800E2318;
sSaveMsgBuff = 0x800E2330;
-gTimerTaskMsgQueue = 0x800E2338;
+gTimerTaskMesgQueue = 0x800E2338;
sTimerTaskMsgBuff = 0x800E2350;
-gTimerWaitMsgQueue = 0x800E2390;
+gTimerWaitMesgQueue = 0x800E2390;
sTimerWaitMsgBuff = 0x800E23A8;
gGfxPools = 0x800E23B0; // size:0x55AA0