diff options
| author | petrie911 <69443847+petrie911@users.noreply.github.com> | 2024-04-24 23:14:49 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-25 01:14:49 -0300 |
| commit | 0c9be776da37e754a9b9422a945bf1bc5cfd7e75 (patch) | |
| tree | 645f323b60ddd6b8bd2c85adfe961003898b5190 /linker_scripts | |
| parent | a6b80a5825c4a9ae06223a3879c864589ff13cf1 (diff) | |
Cumulative docs update (#221)
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
Diffstat (limited to 'linker_scripts')
| -rw-r--r-- | linker_scripts/us/symbol_addrs.txt | 2 | ||||
| -rw-r--r-- | linker_scripts/us/symbol_addrs_audio.txt | 78 | ||||
| -rw-r--r-- | linker_scripts/us/symbol_addrs_engine.txt | 10 | ||||
| -rw-r--r-- | linker_scripts/us/symbol_addrs_nlib_vars.txt | 24 |
4 files changed, 57 insertions, 57 deletions
diff --git a/linker_scripts/us/symbol_addrs.txt b/linker_scripts/us/symbol_addrs.txt index b629a9f5..2f4d01f7 100644 --- a/linker_scripts/us/symbol_addrs.txt +++ b/linker_scripts/us/symbol_addrs.txt @@ -70,7 +70,7 @@ D_display_801613E0 = 0x801613E0;//size:0x18 D_edata_800CC124 = 0x800CC124;//type:u8 D_boss_800C9E90 = 0x800C9E90;//size:0x70 -D_play_800D3180 = 0x800D3180; // size:0x20 +gLeveLClearStatus = 0x800D3180; // size:0x20 gRcpSetupDLs = 0x800D31B0; // size:0x18C0 D_edisplay_800CFCA0 = 0x800CFCA0; diff --git a/linker_scripts/us/symbol_addrs_audio.txt b/linker_scripts/us/symbol_addrs_audio.txt index bf9f7536..c3f16723 100644 --- a/linker_scripts/us/symbol_addrs_audio.txt +++ b/linker_scripts/us/symbol_addrs_audio.txt @@ -23,10 +23,10 @@ sSeqCmdWritePos = 0x800C5D44; sSeqCmdReadPos = 0x800C5D48; sStartSeqDisabled = 0x800C5D4C; sSoundModeList = 0x800C5D50; -sNewAudioSpecId = 0x800C5D54; +sAudioSpecId = 0x800C5D54; D_800C5D58 = 0x800C5D58; -sBaseReverb = 0x800C5D60; +sEnvReverb = 0x800C5D60; sAudioSpecReverb = 0x800C5D64; sVolumeSettings = 0x800C5D68; D_800C5D6C = 0x800C5D6C; @@ -39,7 +39,7 @@ sSfxVolMod = 0x800C5E78; sPlaylistIndex = 0x800C5E7C; sPlaylistTimer = 0x800C5E80; sPlaylistCmdIndex = 0x800C5E84; -D_800C5E88 = 0x800C5E88; +sEventSfx = 0x800C5E88; sSoundTestTracks = 0x800C5EE4; sPlaylists = 0x800C5FF4; //type:u16 size:5000 @@ -47,7 +47,7 @@ D_800C7380 = 0x800C7380; D_800C7384 = 0x800C7384; D_800C7388 = 0x800C7388; D_800C738C = 0x800C738C; -D_800C7390 = 0x800C7390; +sUnkVoiceParam = 0x800C7390; D_800C7394 = 0x800C7394; D_800C7398 = 0x800C7398; D_800C7418 = 0x800C7418; @@ -67,7 +67,7 @@ gThreadCmdWritePos = 0x800C7C50; gThreadCmdReadPos = 0x800C7C54; gAudioTaskStartQueue = 0x800C7C58; gThreadCmdProcQueue = 0x800C7C5C; -gAudioUnkQueue = 0x800C7C60; +gAudioSpecQueue = 0x800C7C60; gAudioResetQueue = 0x800C7C64; gMaxAbiCmdCnt = 0x800C7C68; gWaitingAudioTask = 0x800C7C6C; @@ -106,7 +106,7 @@ D_80149AD8 = 0x80149AD8; D_80149ED8 = 0x80149ED8; D_8014A2D8 = 0x8014A2D8; D_8014A8D8 = 0x8014A8D8; -D_8014A958 = 0x8014A958; +sFreqAnalyzerBars = 0x8014A958; sSeqRequests = 0x8014A978; sNumSeqRequests = 0x8014A9A0; sAudioSeqCmds = 0x8014A9A8; @@ -115,10 +115,10 @@ sDelayedSeqCmdFlags = 0x8014B708; sDelayedSeqCmds = 0x8014B710; sSfxChannelState = 0x8014B790; sPlayerNoise = 0x8014B850; -D_8014BA10 = 0x8014BA10; -D_8014BA20 = 0x8014BA20; -D_8014BA24 = 0x8014BA24; -D_8014BA28 = 0x8014BA28; +sBombFreqMod = 0x8014BA10; +sBombType = 0x8014BA20; +sBombState = 0x8014BA24; +sBombStartFrame = 0x8014BA28; gAudioContextStart = 0x8014BA40; // size:0x10 gSynthReverbs = 0x8014BA50; // size:0x750 @@ -212,12 +212,12 @@ gAudioContextEnd = 0x80155D90;//size:0x10 sAudioTaskStartQueue = 0x80155DA0; sThreadCmdProcQueue = 0x80155DB8; -sAudioUnkQueue = 0x80155DD0; +sAudioSpecQueue = 0x80155DD0; sAudioResetQueue = 0x80155DE8; gThreadCmdBuffer = 0x80155E00; sAudioTaskStartMsg = 0x80156600; sThreadCmdProcMsg = 0x80156608; -sAudioUnkMsg = 0x80156618; +sAudioSpecMsg = 0x80156618; sAudioResetMsg = 0x8015661C; @@ -408,8 +408,8 @@ Audio_GetSfxPan = 0x80016CDC; Audio_GetSfxFreqMod = 0x80016EE4; Audio_SetSfxProperties = 0x80016FF0; Audio_UpdateDopplerShift = 0x80017360; -func_80017494 = 0x80017494; -func_80017550 = 0x80017550; +Audio_LoadInstruments = 0x80017494; +Audio_LoadAquasSequence = 0x80017550; Audio_ResetSfxChannelState = 0x80017588; Audio_StartSequence = 0x80017600; Audio_StopSequence = 0x80017760; @@ -420,12 +420,12 @@ Audio_GetActiveSeqId = 0x8001839C; Audio_SeqCmdNotQueued = 0x80018410; Audio_SeqCmdValueNotQueued = 0x80018470; Audio_ResetSequenceRequests = 0x800184D4; -func_800184EC = 0x800184EC; +Audio_DisableSetupOp = 0x800184EC; Audio_SetSequenceFade = 0x800185A0; Audio_UpdateActiveSequences = 0x800185F8; Audio_SetDelayedSeqCmd = 0x80018E9C; Audio_UpdateDelayedSeqCmds = 0x80018EE0; -func_80018FA4 = 0x80018FA4; +Audio_HandleReset = 0x80018FA4; Audio_ResetActiveSequences = 0x80019068; Audio_ResetActiveSequencesAndVolume = 0x800190E4; Audio_SetSfxBanksMute = 0x80019158; @@ -454,8 +454,8 @@ Audio_UpdateVoice = 0x8001AD44; Audio_ClearVoice = 0x8001AE58; Audio_GetCurrentVoice = 0x8001AE78; Audio_GetCurrentVoiceStatus = 0x8001AED4; -func_8001AF40 = 0x8001AF40; -func_8001AF50 = 0x8001AF50; +Audio_SetUnkVoiceParam = 0x8001AF40; +Audio_UpdateUnkVoiceParam = 0x8001AF50; Audio_ResetPlayerFreqMods = 0x8001AF9C; Audio_UpdateArwingNoise = 0x8001B014; Audio_UpdateLandmasterNoise = 0x8001B454; @@ -465,31 +465,31 @@ Audio_UpdatePlayerReverb = 0x8001BB74; Audio_UpdatePlayerNoise = 0x8001BC20; Audio_ResetVoicesAndPlayers = 0x8001BC48; Audio_ProcessPlaylist = 0x8001BD0C; -func_8001BFC0 = 0x8001BFC0; +Audio_AnalyzeFrequencies = 0x8001BFC0; Audio_UpdateFrequencyAnalysis = 0x8001C3EC; Audio_StartPlayerNoise = 0x8001C8B8; -func_8001CA24 = 0x8001CA24; -func_8001CB80 = 0x8001CB80; -func_8001CCDC = 0x8001CCDC; -func_8001CE28 = 0x8001CE28; -func_8001CEFC = 0x8001CEFC; -func_8001CF60 = 0x8001CF60; -func_8001CFA8 = 0x8001CFA8; -func_8001D034 = 0x8001D034; -func_8001D0B4 = 0x8001D0B4; -func_8001D10C = 0x8001D10C; -func_8001D15C = 0x8001D15C; -func_8001D1C8 = 0x8001D1C8; +Audio_StopPlayerNoise = 0x8001CA24; +Audio_InitBombSfx = 0x8001CB80; +Audio_PlayBombFlightSfx = 0x8001CCDC; +Audio_PlayBombExplodeSfx = 0x8001CE28; +Audio_StartEngineNoise = 0x8001CEFC; +Audio_StopEngineNoise = 0x8001CF60; +Audio_SetSfxSpeedModulation = 0x8001CFA8; +Audio_SetTransposeAndPlaySfx = 0x8001D034; +Audio_SetModulationAndPlaySfx = 0x8001D0B4; +Audio_PlaySfxModulated = 0x8001D10C; +Audio_SetSfxMapModulation = 0x8001D15C; +Audio_SetHeatAlarmParams = 0x8001D1C8; Audio_PlayEventSfx = 0x8001D2FC; Audio_StopEventSfx = 0x8001D3A0; -Audio_SetBaseSfxReverb = 0x8001D400; +Audio_SetEnvSfxReverb = 0x8001D400; Audio_SetBgmParam = 0x8001D410; Audio_PlaySequence = 0x8001D444; Audio_PlayFanfare = 0x8001D4AC; -func_8001D520 = 0x8001D520; -func_8001D638 = 0x8001D638; -func_8001D6DC = 0x8001D6DC; -func_8001D780 = 0x8001D780; +Audio_PlayDeathSequence = 0x8001D520; +Audio_PlayPauseSfx = 0x8001D638; +Audio_PlayMapMenuSfx = 0x8001D6DC; +Audio_RestoreVolumeSettings = 0x8001D780; Audio_SetVolume = 0x8001D8A8; Audio_PlaySoundTest = 0x8001D8F4; Audio_PlaySequenceDistorted = 0x8001D9E0; @@ -499,8 +499,8 @@ Audio_KillAllSfx = 0x8001DC2C; Audio_SetAudioSpec = 0x8001DC6C; Audio_PlayBgm = 0x8001DCB4; Audio_InitSounds = 0x8001DCE0; -func_8001DD40 = 0x8001DD40; -func_8001DE1C = 0x8001DE1C; +Audio_RestartSeqPlayers = 0x8001DD40; +Audio_StartReset = 0x8001DE1C; Audio_Update = 0x8001DECC; @@ -519,7 +519,7 @@ AudioThread_ResetCmdQueue = 0x8001E998; AudioThread_ProcessCmds = 0x8001E9AC; AudioThread_GetAsyncLoadStatus = 0x8001ECAC; AudioThread_GetFontsForSequence = 0x8001ED14; -func_8001ED34 = 0x8001ED34; +AudioThread_ResetComplete = 0x8001ED34; AudioThread_ResetAudioHeap = 0x8001ED8C; AudioThread_PreNMIReset = 0x8001EE00; AudioThread_Init = 0x8001EE3C; diff --git a/linker_scripts/us/symbol_addrs_engine.txt b/linker_scripts/us/symbol_addrs_engine.txt index 2d93d445..03dd42b3 100644 --- a/linker_scripts/us/symbol_addrs_engine.txt +++ b/linker_scripts/us/symbol_addrs_engine.txt @@ -472,7 +472,7 @@ gPrevPlanetSavedTeamShields = 0x801778F0;//size=0x18 gBoostButton = 0x80177908; gTeamDamage = 0x80177910; gBrakeButton = 0x80177928; -gNextPlanetPath = 0x80177930; +gMissionStatus = 0x80177930; gShootButton = 0x80177938; gGroundHeight = 0x80177940; gBombButton = 0x80177948; @@ -512,10 +512,10 @@ gVsLockOnTimers = 0x80177B00; D_ctx_80177B40 = 0x80177B40; gStartAndrossFightTimer = 0x80177B44; gMissionNumber = 0x80177B48; -D_ctx_80177B50 = 0x80177B50; -D_ctx_80177B70 = 0x80177B70; -D_ctx_80177B90 = 0x80177B90; -D_ctx_80177BB0 = 0x80177BB0; +gMissionTeamStatus = 0x80177B50; +gMissionHitCount = 0x80177B70; +gMissionPlanet = 0x80177B90; +gMissionMedal = 0x80177BB0; gControllerRumbleTimers = 0x80177BD0; gPlanetPathStatus = 0x80177BD8; D_ctx_80177C30 = 0x80177C30; diff --git a/linker_scripts/us/symbol_addrs_nlib_vars.txt b/linker_scripts/us/symbol_addrs_nlib_vars.txt index 7df28f31..4bfa4433 100644 --- a/linker_scripts/us/symbol_addrs_nlib_vars.txt +++ b/linker_scripts/us/symbol_addrs_nlib_vars.txt @@ -35,33 +35,33 @@ gSegments = 0x800E1FD0; gPiMgrCmdQueue = 0x800E2010; sPiMgrCmdBuff = 0x800E2028; -gDmaMsgQueue = 0x800E20F0; +gDmaMesgQueue = 0x800E20F0; sDmaMsgBuff = 0x800E2108; gDmaIOMsg = 0x800E2110; gSerialEventQueue = 0x800E2128; sSerialEventBuff = 0x800E2140; -gMainThreadMsgQueue = 0x800E2148; +gMainThreadMesgQueue = 0x800E2148; sMainThreadMsgBuff = 0x800E2160; -gTaskMsgQueue = 0x800E21E0; +gTaskMesgQueue = 0x800E21E0; sTaskMsgBuff = 0x800E21F8; -gAudioVImsgQueue = 0x800E2238; -gAudioTaskMsgQueue = 0x800E2258; -gGfxVImsgQueue = 0x800E2278; -gGfxTaskMsgQueue = 0x800E22A0; +gAudioVImesgQueue = 0x800E2238; +gAudioTaskMesgQueue = 0x800E2258; +gGfxVImesgQueue = 0x800E2278; +gGfxTaskMesgQueue = 0x800E22A0; sAudioVImsgBuff = 0x800E2250; sAudioTaskMsgBuff = 0x800E2270; sGfxVImsgBuff = 0x800E2290; sGfxTaskMsgBuff = 0x800E22B8; -gSerialThreadMsgQueue = 0x800E22C0; +gSerialThreadMesgQueue = 0x800E22C0; sSerialThreadMsgBuff = 0x800E22D8; -gControllerMsgQueue = 0x800E22F8; +gControllerMesgQueue = 0x800E22F8; sControllerMsgBuff = 0x800E2310; -gSaveMsgQueue = 0x800E2318; +gSaveMesgQueue = 0x800E2318; sSaveMsgBuff = 0x800E2330; -gTimerTaskMsgQueue = 0x800E2338; +gTimerTaskMesgQueue = 0x800E2338; sTimerTaskMsgBuff = 0x800E2350; -gTimerWaitMsgQueue = 0x800E2390; +gTimerWaitMesgQueue = 0x800E2390; sTimerWaitMsgBuff = 0x800E23A8; gGfxPools = 0x800E23B0; // size:0x55AA0 |
