diff options
| author | petrie911 <69443847+petrie911@users.noreply.github.com> | 2024-05-11 15:53:37 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-05-11 17:53:37 -0300 |
| commit | 0dbbf453f93f9f1b3e3d95fbfd96caf85c85ddf7 (patch) | |
| tree | 186e6d9c15cf82eaf87609b6ab0227306680c283 /linker_scripts | |
| parent | 5bda92de97922f060c2c7ad032aca686bdd1715c (diff) | |
More actor docs. starting on event IDs (#238)
* id start
* stuff
* comp and cam
* add errors
Diffstat (limited to 'linker_scripts')
| -rw-r--r-- | linker_scripts/us/symbol_addrs_engine.txt | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/linker_scripts/us/symbol_addrs_engine.txt b/linker_scripts/us/symbol_addrs_engine.txt index 8cb30781..73707f79 100644 --- a/linker_scripts/us/symbol_addrs_engine.txt +++ b/linker_scripts/us/symbol_addrs_engine.txt @@ -197,7 +197,7 @@ func_edisplay_8005B848 = 0x8005B848; func_edisplay_8005B9A4 = 0x8005B9A4; func_edisplay_8005BA30 = 0x8005BA30; func_edisplay_8005BAAC = 0x8005BAAC; -func_edisplay_8005BAB4 = 0x8005BAB4; +Object_SetShadowDL = 0x8005BAB4; ItemCheckpoint_Draw = 0x8005C5F0; ItemSilverRing_Draw = 0x8005C900; ItemSilverStar_Draw = 0x8005C9C0; @@ -348,18 +348,18 @@ TexturedLine_UpdateAll = 0x8006A38C; Object_Update = 0x8006A3E8; // fox_enmy2 -D_800D0DBC = 0x800D0DBC;//size:24 +sEventTexLineColors = 0x800D0DBC;//size:24 // fox_game -D_game_80161A10 = 0x80161A10; -D_game_80161A14 = 0x80161A14; +gNextVsViewScale = 0x80161A10; +gVsViewScale = 0x80161A14; gPlayerInactive = 0x80161A18; //size:0x10 -D_game_80161A28 = 0x80161A28; +gVsMenuSelection = 0x80161A28; gShowHud = 0x80161A2C; gNextLevelPhase = 0x80161A2E; gNextLevel = 0x80161A30; gNextGameState = 0x80161A32; -D_game_80161A34 = 0x80161A34; +gLastGameState = 0x80161A34; gBgColor = 0x80161A36; gBlurAlpha = 0x80161A38; gGameStandby = 0x80161A39; @@ -402,7 +402,7 @@ gArwingSpeed = 0x80161A54; D_play_80161A5C = 0x80161A5C; gScreenFlashTimer = 0x80161A60; gDropHitCountItem = 0x80161A62; -D_play_80161A64 = 0x80161A64; +sPlayWingSplash = 0x80161A64; sEnvironment = 0x80161A68; gVenomHardClear = 0x800D2F68; //type:u8 @@ -489,8 +489,8 @@ D_ctx_801779A8 = 0x801779A8; gCsCamAtY = 0x801779B8; gCsCamAtZ = 0x801779C0; gChargeTimers = 0x801779C8; -gPlayerCamEye = 0x801779D8; -gPlayerCamAt = 0x801779E8; +gPlayCamEye = 0x801779D8; +gPlayCamAt = 0x801779E8; gExpertMode = 0x801779F8; gUturnDownTimers = 0x80177A00; D_ctx_80177A10 = 0x80177A10;//size:0x28 @@ -499,9 +499,9 @@ D_ctx_80177A48 = 0x80177A48;//size:0x28 gLoopDownTimers = 0x80177A70;//size:0x10 gCsFrameCount = 0x80177A80; gLoopBoostTimers = 0x80177A88;//size:0x10 -D_ctx_80177A98 = 0x80177A98; +gDrawGround = 0x80177A98; gMuzzleFlashScale = 0x80177AA0; -D_ctx_80177AB0 = 0x80177AB0; +gDrawBackdrop = 0x80177AB0; gShieldAlpha = 0x80177AB8; gAqDrawMode = 0x80177AC8; gHasShield = 0x80177AD0; @@ -519,7 +519,7 @@ gMissionMedal = 0x80177BB0; gControllerRumbleTimers = 0x80177BD0; gPlanetPathStatus = 0x80177BD8; gPlayerScores = 0x80177C30; -D_ctx_80177C50 = 0x80177C50; +gCircleWipeFrame = 0x80177C50; D_ctx_80177C58 = 0x80177C58; gOptionSoundMode = 0x80177C74; gVolumeSettings = 0x80177C80; @@ -558,7 +558,7 @@ gTeamArrowsViewPos = 0x80177E98; gFormationInitPos = 0x80177F10; D_ctx_80177F20 = 0x80177F20; //size:0xF4 D_ctx_80178028 = 0x80178028; //size:0xF4 -D_ctx_8017812C = 0x8017812C; +gGroundClipMode = 0x8017812C; D_ctx_80178130 = 0x80178130; //size:0xF4 gCurrentLevel = 0x80178234; D_ctx_80178238 = 0x80178238;//size:0x3D type:u8 @@ -566,7 +566,7 @@ gLevelPhase = 0x8017827C; gPlayer = 0x80178280; gBossActive = 0x80178284; gStarOffsetsX = 0x80178288; -D_ctx_8017828C = 0x8017828C; +gKillEventActors = 0x8017828C; gStarOffsetsY = 0x80178290; gUseDynaFloor = 0x80178294; gStarFillColors = 0x80178298; @@ -575,7 +575,7 @@ gCurrentRadioPortrait = 0x801782A4; gScenery360 = 0x801782A8; gRadioStateTimer = 0x801782AC; gRadioMouthTimer = 0x801782B4; -D_ctx_801782B8 = 0x801782B8; +gDrawSmallRocks = 0x801782B8; D_ctx_801782BC = 0x801782BC; D_ctx_801782C0 = 0x801782C0; D_ctx_801782D0 = 0x801782D0; @@ -583,7 +583,7 @@ D_ctx_801782D4 = 0x801782D4; gRadioMsgCharIndex = 0x801782D8; gRadioMsgId = 0x801782E8; gMsgCharIsPrinting = 0x801782F8; -D_ctx_801782FC = 0x801782FC; +gDynaFloorTimer = 0x801782FC; gHideRadio = 0x80178300; gRadioMsg = 0x80178308; gLevelObjects = 0x80178310; @@ -614,15 +614,15 @@ gStarCount = 0x80178410; gStarfieldX = 0x80178420; gStarfieldY = 0x80178424; gStarfieldRoll = 0x80178428; -D_ctx_8017842C = 0x8017842C; -D_ctx_80178430 = 0x80178430; -D_ctx_80178440 = 0x80178440; -D_ctx_80178444 = 0x80178444; -D_ctx_80178448 = 0x80178448; +gStarfieldScrollX = 0x8017842C; +gStarfieldScrollY = 0x80178430; +gBossDeathCamAtX = 0x80178440; +gBossDeathCamAtY = 0x80178444; +gBossDeathCamAtZ = 0x80178448; gCameraShakeY = 0x8017847C; gCameraShake = 0x80178480; gLoadLevelObjects = 0x80178488; -D_ctx_801784A4 = 0x801784A4; +gZOSnakeWaypointCount = 0x801784A4; gGroundType = 0x801784AC; gLight1xRot = 0x801784B8; gLight1yRot = 0x801784BC; @@ -728,12 +728,12 @@ Player_ArwingBank = 0x800ADA28; Player_UseTankJets = 0x800ADD98; Player_UpdatePath = 0x800ADF58; Player_CheckBounds360 = 0x800AE278; -Player_ArwingMove360 = 0x800AE4A4; +Player_MoveArwing360 = 0x800AE4A4; Player_PerformLoop = 0x800AECAC; -Player_ArwingMoveOnRails = 0x800AF07C; -Player_TankMove360 = 0x800AF928; +Player_MoveArwingOnRails = 0x800AF07C; +Player_MoveTank360 = 0x800AF928; Player_OnFootUpdateSpeed = 0x800B00C0; -Player_OnFootMove = 0x800B0194; +Player_MoveOnFoot = 0x800B0194; Player_Setup = 0x800B0F50; Player_UpdateArwingRoll = 0x800B2130; Player_UpdateTankRoll = 0x800B22C0; |
