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authorpetrie911 <69443847+petrie911@users.noreply.github.com>2024-05-11 15:53:37 -0500
committerGitHub <noreply@github.com>2024-05-11 17:53:37 -0300
commit0dbbf453f93f9f1b3e3d95fbfd96caf85c85ddf7 (patch)
tree186e6d9c15cf82eaf87609b6ab0227306680c283 /linker_scripts
parent5bda92de97922f060c2c7ad032aca686bdd1715c (diff)
More actor docs. starting on event IDs (#238)
* id start * stuff * comp and cam * add errors
Diffstat (limited to 'linker_scripts')
-rw-r--r--linker_scripts/us/symbol_addrs_engine.txt52
1 files changed, 26 insertions, 26 deletions
diff --git a/linker_scripts/us/symbol_addrs_engine.txt b/linker_scripts/us/symbol_addrs_engine.txt
index 8cb30781..73707f79 100644
--- a/linker_scripts/us/symbol_addrs_engine.txt
+++ b/linker_scripts/us/symbol_addrs_engine.txt
@@ -197,7 +197,7 @@ func_edisplay_8005B848 = 0x8005B848;
func_edisplay_8005B9A4 = 0x8005B9A4;
func_edisplay_8005BA30 = 0x8005BA30;
func_edisplay_8005BAAC = 0x8005BAAC;
-func_edisplay_8005BAB4 = 0x8005BAB4;
+Object_SetShadowDL = 0x8005BAB4;
ItemCheckpoint_Draw = 0x8005C5F0;
ItemSilverRing_Draw = 0x8005C900;
ItemSilverStar_Draw = 0x8005C9C0;
@@ -348,18 +348,18 @@ TexturedLine_UpdateAll = 0x8006A38C;
Object_Update = 0x8006A3E8;
// fox_enmy2
-D_800D0DBC = 0x800D0DBC;//size:24
+sEventTexLineColors = 0x800D0DBC;//size:24
// fox_game
-D_game_80161A10 = 0x80161A10;
-D_game_80161A14 = 0x80161A14;
+gNextVsViewScale = 0x80161A10;
+gVsViewScale = 0x80161A14;
gPlayerInactive = 0x80161A18; //size:0x10
-D_game_80161A28 = 0x80161A28;
+gVsMenuSelection = 0x80161A28;
gShowHud = 0x80161A2C;
gNextLevelPhase = 0x80161A2E;
gNextLevel = 0x80161A30;
gNextGameState = 0x80161A32;
-D_game_80161A34 = 0x80161A34;
+gLastGameState = 0x80161A34;
gBgColor = 0x80161A36;
gBlurAlpha = 0x80161A38;
gGameStandby = 0x80161A39;
@@ -402,7 +402,7 @@ gArwingSpeed = 0x80161A54;
D_play_80161A5C = 0x80161A5C;
gScreenFlashTimer = 0x80161A60;
gDropHitCountItem = 0x80161A62;
-D_play_80161A64 = 0x80161A64;
+sPlayWingSplash = 0x80161A64;
sEnvironment = 0x80161A68;
gVenomHardClear = 0x800D2F68; //type:u8
@@ -489,8 +489,8 @@ D_ctx_801779A8 = 0x801779A8;
gCsCamAtY = 0x801779B8;
gCsCamAtZ = 0x801779C0;
gChargeTimers = 0x801779C8;
-gPlayerCamEye = 0x801779D8;
-gPlayerCamAt = 0x801779E8;
+gPlayCamEye = 0x801779D8;
+gPlayCamAt = 0x801779E8;
gExpertMode = 0x801779F8;
gUturnDownTimers = 0x80177A00;
D_ctx_80177A10 = 0x80177A10;//size:0x28
@@ -499,9 +499,9 @@ D_ctx_80177A48 = 0x80177A48;//size:0x28
gLoopDownTimers = 0x80177A70;//size:0x10
gCsFrameCount = 0x80177A80;
gLoopBoostTimers = 0x80177A88;//size:0x10
-D_ctx_80177A98 = 0x80177A98;
+gDrawGround = 0x80177A98;
gMuzzleFlashScale = 0x80177AA0;
-D_ctx_80177AB0 = 0x80177AB0;
+gDrawBackdrop = 0x80177AB0;
gShieldAlpha = 0x80177AB8;
gAqDrawMode = 0x80177AC8;
gHasShield = 0x80177AD0;
@@ -519,7 +519,7 @@ gMissionMedal = 0x80177BB0;
gControllerRumbleTimers = 0x80177BD0;
gPlanetPathStatus = 0x80177BD8;
gPlayerScores = 0x80177C30;
-D_ctx_80177C50 = 0x80177C50;
+gCircleWipeFrame = 0x80177C50;
D_ctx_80177C58 = 0x80177C58;
gOptionSoundMode = 0x80177C74;
gVolumeSettings = 0x80177C80;
@@ -558,7 +558,7 @@ gTeamArrowsViewPos = 0x80177E98;
gFormationInitPos = 0x80177F10;
D_ctx_80177F20 = 0x80177F20; //size:0xF4
D_ctx_80178028 = 0x80178028; //size:0xF4
-D_ctx_8017812C = 0x8017812C;
+gGroundClipMode = 0x8017812C;
D_ctx_80178130 = 0x80178130; //size:0xF4
gCurrentLevel = 0x80178234;
D_ctx_80178238 = 0x80178238;//size:0x3D type:u8
@@ -566,7 +566,7 @@ gLevelPhase = 0x8017827C;
gPlayer = 0x80178280;
gBossActive = 0x80178284;
gStarOffsetsX = 0x80178288;
-D_ctx_8017828C = 0x8017828C;
+gKillEventActors = 0x8017828C;
gStarOffsetsY = 0x80178290;
gUseDynaFloor = 0x80178294;
gStarFillColors = 0x80178298;
@@ -575,7 +575,7 @@ gCurrentRadioPortrait = 0x801782A4;
gScenery360 = 0x801782A8;
gRadioStateTimer = 0x801782AC;
gRadioMouthTimer = 0x801782B4;
-D_ctx_801782B8 = 0x801782B8;
+gDrawSmallRocks = 0x801782B8;
D_ctx_801782BC = 0x801782BC;
D_ctx_801782C0 = 0x801782C0;
D_ctx_801782D0 = 0x801782D0;
@@ -583,7 +583,7 @@ D_ctx_801782D4 = 0x801782D4;
gRadioMsgCharIndex = 0x801782D8;
gRadioMsgId = 0x801782E8;
gMsgCharIsPrinting = 0x801782F8;
-D_ctx_801782FC = 0x801782FC;
+gDynaFloorTimer = 0x801782FC;
gHideRadio = 0x80178300;
gRadioMsg = 0x80178308;
gLevelObjects = 0x80178310;
@@ -614,15 +614,15 @@ gStarCount = 0x80178410;
gStarfieldX = 0x80178420;
gStarfieldY = 0x80178424;
gStarfieldRoll = 0x80178428;
-D_ctx_8017842C = 0x8017842C;
-D_ctx_80178430 = 0x80178430;
-D_ctx_80178440 = 0x80178440;
-D_ctx_80178444 = 0x80178444;
-D_ctx_80178448 = 0x80178448;
+gStarfieldScrollX = 0x8017842C;
+gStarfieldScrollY = 0x80178430;
+gBossDeathCamAtX = 0x80178440;
+gBossDeathCamAtY = 0x80178444;
+gBossDeathCamAtZ = 0x80178448;
gCameraShakeY = 0x8017847C;
gCameraShake = 0x80178480;
gLoadLevelObjects = 0x80178488;
-D_ctx_801784A4 = 0x801784A4;
+gZOSnakeWaypointCount = 0x801784A4;
gGroundType = 0x801784AC;
gLight1xRot = 0x801784B8;
gLight1yRot = 0x801784BC;
@@ -728,12 +728,12 @@ Player_ArwingBank = 0x800ADA28;
Player_UseTankJets = 0x800ADD98;
Player_UpdatePath = 0x800ADF58;
Player_CheckBounds360 = 0x800AE278;
-Player_ArwingMove360 = 0x800AE4A4;
+Player_MoveArwing360 = 0x800AE4A4;
Player_PerformLoop = 0x800AECAC;
-Player_ArwingMoveOnRails = 0x800AF07C;
-Player_TankMove360 = 0x800AF928;
+Player_MoveArwingOnRails = 0x800AF07C;
+Player_MoveTank360 = 0x800AF928;
Player_OnFootUpdateSpeed = 0x800B00C0;
-Player_OnFootMove = 0x800B0194;
+Player_MoveOnFoot = 0x800B0194;
Player_Setup = 0x800B0F50;
Player_UpdateArwingRoll = 0x800B2130;
Player_UpdateTankRoll = 0x800B22C0;