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authorpetrie911 <69443847+petrie911@users.noreply.github.com>2024-04-22 21:51:20 -0500
committerGitHub <noreply@github.com>2024-04-22 23:51:20 -0300
commit81291a0c443a8e671f9b77726bb8d6c9f0e9e674 (patch)
tree0fcff100ffdde7c3bf0d888ba4f3ba171c3c9c10 /linker_scripts
parent6bdfd2845feff128cebe9b5c71e683425f8e3a68 (diff)
More docs and renames, fox_bg now mostly figured out (#220)
* lights fix * names * remove header * so many names * format
Diffstat (limited to 'linker_scripts')
-rw-r--r--linker_scripts/us/symbol_addrs.txt2
-rw-r--r--linker_scripts/us/symbol_addrs_EBFBE0.txt2
-rw-r--r--linker_scripts/us/symbol_addrs_audio.txt4
-rw-r--r--linker_scripts/us/symbol_addrs_engine.txt120
-rw-r--r--linker_scripts/us/symbol_addrs_overlays.txt2
5 files changed, 65 insertions, 65 deletions
diff --git a/linker_scripts/us/symbol_addrs.txt b/linker_scripts/us/symbol_addrs.txt
index 46b95202..b629a9f5 100644
--- a/linker_scripts/us/symbol_addrs.txt
+++ b/linker_scripts/us/symbol_addrs.txt
@@ -128,7 +128,7 @@ Save_Checksum = 0x800C2FB0;
Save_Write = 0x800C3084;
Save_Read = 0x800C3194;
-sUnused_Overlay = 0x800CBD3C;
+sOvlUnused_Unk = 0x800CBD3C;
// hardcoded address used in sys_rdram
D_A0300000 = 0xA0300000;
diff --git a/linker_scripts/us/symbol_addrs_EBFBE0.txt b/linker_scripts/us/symbol_addrs_EBFBE0.txt
index 2cc6611a..4fe5c3c2 100644
--- a/linker_scripts/us/symbol_addrs_EBFBE0.txt
+++ b/linker_scripts/us/symbol_addrs_EBFBE0.txt
@@ -7,7 +7,7 @@ sOptionCardList = 0x801AE638; // type:OptionEntry segment:ovl_menu size:0x240
D_menu_801AE99C = 0x801AE99C; // force_migration:True segment:ovl_menu
sTimeTrialMinuteTextures = 0x801AF28C; // force_migration:True segment:ovl_menu
sPlanetList = 0x801AF7E8;// segment:ovl_menu
-spectrumAnalizerMode = 0x801B9318;// segment:ovl_menu
+spectrumAnalyzerMode = 0x801B9318;// segment:ovl_menu
D_menu_801AE998 = 0x801AE998; //size:4 segment:ovl_menu
sPaths = 0x801AFD18; // segment:ovl_menu
D_menu_801B6E50 = 0x801B6E50; // force_migration:True segment:ovl_menu
diff --git a/linker_scripts/us/symbol_addrs_audio.txt b/linker_scripts/us/symbol_addrs_audio.txt
index 865e8cb1..bf9f7536 100644
--- a/linker_scripts/us/symbol_addrs_audio.txt
+++ b/linker_scripts/us/symbol_addrs_audio.txt
@@ -467,7 +467,7 @@ Audio_ResetVoicesAndPlayers = 0x8001BC48;
Audio_ProcessPlaylist = 0x8001BD0C;
func_8001BFC0 = 0x8001BFC0;
Audio_UpdateFrequencyAnalysis = 0x8001C3EC;
-func_8001C8B8 = 0x8001C8B8;
+Audio_StartPlayerNoise = 0x8001C8B8;
func_8001CA24 = 0x8001CA24;
func_8001CB80 = 0x8001CB80;
func_8001CCDC = 0x8001CCDC;
@@ -490,7 +490,7 @@ func_8001D520 = 0x8001D520;
func_8001D638 = 0x8001D638;
func_8001D6DC = 0x8001D6DC;
func_8001D780 = 0x8001D780;
-func_8001D8A8 = 0x8001D8A8;
+Audio_SetVolume = 0x8001D8A8;
Audio_PlaySoundTest = 0x8001D8F4;
Audio_PlaySequenceDistorted = 0x8001D9E0;
Audio_PlaySoundTestTrack = 0x8001DA90;
diff --git a/linker_scripts/us/symbol_addrs_engine.txt b/linker_scripts/us/symbol_addrs_engine.txt
index 86fb770e..2d93d445 100644
--- a/linker_scripts/us/symbol_addrs_engine.txt
+++ b/linker_scripts/us/symbol_addrs_engine.txt
@@ -150,10 +150,10 @@ Message_DisplayScrollingText = 0x800C2D3C;
Message_IsPrintingChar = 0x800C2F30;
// fox_bg
-D_bg_800C9DBC = 0x800C9DBC;//size:39
-D_bg_800C9D94 = 0x800C9D94;//size:39
-D_bg_800C9CC4 = 0x800C9CC4;
-D_bg_800C9CF8 = 0x800C9CF8;
+sKaSunColors = 0x800C9DBC;//size:39
+sSunColors = 0x800C9D94;//size:39
+sSunShifts = 0x800C9CC4;
+sKaSunShifts = 0x800C9CF8;
// fox_boss
func_boss_8004319C = 0x8004319C;
@@ -208,7 +208,7 @@ ItemMeteoWarp_Draw = 0x8005CDA8;
func_edisplay_8005D008 = 0x8005D008;
func_edisplay_8005D1F0 = 0x8005D1F0;
func_edisplay_8005D3CC = 0x8005D3CC;
-Object_80_Draw = 0x8005D654;
+Scenery_Draw = 0x8005D654;
Sprite_Draw = 0x8005D8B8;
Actor_DrawOnRails = 0x8005D954;
Actor_DrawAllRange = 0x8005DBC0;
@@ -222,8 +222,8 @@ Object_ClampSfxSource = 0x8005F030;
func_edisplay_8005F0E8 = 0x8005F0E8;
func_edisplay_8005F1EC = 0x8005F1EC;
func_edisplay_8005F290 = 0x8005F290;
-Object_58_Draw = 0x8005F2F4;
-func_edisplay_8005F670 = 0x8005F670;
+Scenery360_Draw = 0x8005F2F4;
+Display_SetSecondLight = 0x8005F670;
func_edisplay_8005F9DC = 0x8005F9DC;
Object_DrawAll = 0x8005FB70;
Effect_DrawAll = 0x8006046C;
@@ -257,13 +257,13 @@ Object_Kill = 0x80060FBC;
func_enmy_80060FE4 = 0x80060FE4;
func_enmy_80061148 = 0x80061148;
Object_SetInfo = 0x800612B8;
-Object_80_Initialize = 0x80061364;
+Scenery_Initialize = 0x80061364;
Sprite_Initialize = 0x80061394;
Actor_Initialize = 0x800613C4;
Boss_Initialize = 0x80061404;
Item_Initialize = 0x80061444;
Effect_Initialize = 0x80061474;
-Object_80_Load = 0x800614B4;
+Scenery_Load = 0x800614B4;
Sprite_Load = 0x800615A0;
Actor_Load = 0x8006168C;
Boss_Load = 0x80061778;
@@ -333,13 +333,13 @@ Sprite_UpdateDoodad = 0x80068FE0;
Object_Dying = 0x800690D0;
Actor_Move = 0x800693E8;
Boss_Move = 0x80069658;
-Object80_Move = 0x800696F8;
+Scenery_Move = 0x800696F8;
Sprite_Move = 0x80069858;
Effect_Move = 0x80069924;
Item_Move = 0x80069A10;
Actor_Update = 0x80069AAC;
Boss_Update = 0x80069CBC;
-Object_80_Update = 0x80069DF4;
+Scenery_Update = 0x80069DF4;
Sprite_Update = 0x80069E88;
Item_Update = 0x80069F30;
Effect_Update = 0x80069FD4;
@@ -356,13 +356,13 @@ D_game_80161A14 = 0x80161A14;
gPlayerInactive = 0x80161A18; //size:0x10
D_game_80161A28 = 0x80161A28;
gShowHud = 0x80161A2C;
-gNextLevelStage = 0x80161A2E;
+gNextLevelPhase = 0x80161A2E;
gNextLevel = 0x80161A30;
gNextGameState = 0x80161A32;
D_game_80161A34 = 0x80161A34;
gBgColor = 0x80161A36;
gBlurAlpha = 0x80161A38;
-D_game_80161A39 = 0x80161A39;
+gGameStandby = 0x80161A39;
gFovY = 0x80161A3C;
gProjectNear = 0x80161A40;
gProjectFar = 0x80161A44;
@@ -372,17 +372,17 @@ sVsCameraULx = 0x800D2874;
sVsCameraLRx = 0x800D2884;
sVsCameraULy = 0x800D2894;
sVsCameraLRy = 0x800D28A4;
-sOverlaySetups = 0x800D28B4;
+sLevelSceneIds = 0x800D28B4;
Game_Initialize = 0x800A18B0;
Game_SetGameState = 0x800A1980;
-func_game_800A1B6C = 0x800A1B6C;
-func_game_800A1C14 = 0x800A1C14;
-func_game_800A1E68 = 0x800A1E68;
-func_game_800A1F44 = 0x800A1F44;
-func_game_800A1FB0 = 0x800A1FB0;
+Game_ChangeScene = 0x800A1B6C;
+Game_InitMasterDL = 0x800A1C14;
+Game_InitStandbyDL = 0x800A1E68;
+Game_InitFullViewport = 0x800A1F44;
+Game_InitViewport = 0x800A1FB0;
Game_Draw = 0x800A24DC;
-func_game_800A25DC = 0x800A25DC;
+Game_SetScene = 0x800A25DC;
Game_Update = 0x800A26C0;
func_game_800A3608 = 0x800A3608;
@@ -404,7 +404,7 @@ gScreenFlashTimer = 0x80161A60;
gDropHitCountItem = 0x80161A62;
D_play_80161A64 = 0x80161A64;
sEnvSettings = 0x80161A68;
-D_play_800D2F68 = 0x800D2F68; //type:u8
+gVenomHardClear = 0x800D2F68; //type:u8
// fox_context
D_ctx_80161A70 = 0x80161A70;
@@ -421,7 +421,7 @@ gSavedHitCount = 0x80161A9C;
gLifeCount = 0x80161AA0;
gLaserStrength = 0x80161AA8;//size:0x10
D_ctx_80161AB8 = 0x80161AB8;
-gObjects80 = 0x80161B00; //size:0x1900
+gScenery = 0x80161B00; //size:0x1900
gSprites = 0x80163400; //size:0xBE0
gActors = 0x80163FE0; //size:0xB130
gBosses = 0x8016F110; //size:0x1020
@@ -437,15 +437,15 @@ gActor194yPos = 0x80176878;
gActor194zPos = 0x80176B98;
gActor194xRot = 0x80176EB8;
gActor194yRot = 0x801771D8;
-gOverlaySetup = 0x801774F8;
+gSceneId = 0x801774F8;
gActor194zRot = 0x80177500;
-gOverlayStage = 0x80177820;
+gSceneSetup = 0x80177820;
D_ctx_80177824 = 0x80177824;
gEnemyShotSpeed = 0x80177828;
D_ctx_8017782C = 0x8017782C;
-D_ctx_80177830 = 0x80177830;
+gShowLevelClearStatusScreen = 0x80177830;
gGameState = 0x80177834;
-gLevelStatusScreenTimer = 0x80177838;
+gLevelStartStatusScreenTimer = 0x80177838;
gNextGameStateTimer = 0x8017783C;
gLevelClearScreenTimer = 0x80177840;
gOptionMenuStatus = 0x8017784C; //type:OptionState
@@ -454,7 +454,7 @@ D_ctx_80177850 = 0x80177850;
gPlayState = 0x80177854;
D_ctx_80177858 = 0x80177858;
D_ctx_80177868 = 0x80177868;
-D_ctx_80177870 = 0x80177870;
+gPlayerForms = 0x80177870;
gLevelMode = 0x80177880;
gHandicap = 0x80177888;
gDrawMode = 0x80177898;
@@ -474,7 +474,7 @@ gTeamDamage = 0x80177910;
gBrakeButton = 0x80177928;
gNextPlanetPath = 0x80177930;
gShootButton = 0x80177938;
-gGroundLevel = 0x80177940;
+gGroundHeight = 0x80177940;
gBombButton = 0x80177948;
D_ctx_80177950 = 0x80177950;
D_ctx_80177958 = 0x80177958;
@@ -502,16 +502,16 @@ D_Timer_80177A88 = 0x80177A88;//size:0x10
D_ctx_80177A98 = 0x80177A98;
D_ctx_80177AA0 = 0x80177AA0;
D_ctx_80177AB0 = 0x80177AB0;
-D_ctx_80177AB8 = 0x80177AB8;
-D_ctx_80177AC8 = 0x80177AC8;
-D_ctx_80177AD0 = 0x80177AD0;
+gShieldAlpha = 0x80177AB8;
+gAqDrawMode = 0x80177AC8;
+gHasShield = 0x80177AD0;
D_ctx_80177AE0 = 0x80177AE0;
-D_ctx_80177AE8 = 0x80177AE8;
+gShieldTimer = 0x80177AE8;
gMainController = 0x80177AF8;
-D_ctx_80177B00 = 0x80177B00;
+gVsLockOnTimers = 0x80177B00;
D_ctx_80177B40 = 0x80177B40;
-D_Timer_80177B44 = 0x80177B44;
-gCurrentPlanet = 0x80177B48;
+gStartAndrossFightTimer = 0x80177B44;
+gMissionNumber = 0x80177B48;
D_ctx_80177B50 = 0x80177B50;
D_ctx_80177B70 = 0x80177B70;
D_ctx_80177B90 = 0x80177B90;
@@ -521,7 +521,7 @@ gPlanetPathStatus = 0x80177BD8;
D_ctx_80177C30 = 0x80177C30;
D_ctx_80177C50 = 0x80177C50;
D_ctx_80177C58 = 0x80177C58;
-gSoundMode = 0x80177C74;
+gOptionSoundMode = 0x80177C74;
gVolumeSettings = 0x80177C80;
gBgmSeqId = 0x80177C90;
D_ctx_80177C94 = 0x80177C94;
@@ -562,17 +562,17 @@ D_ctx_8017812C = 0x8017812C;
D_ctx_80178130 = 0x80178130; //size:0xF4
gCurrentLevel = 0x80178234;
D_ctx_80178238 = 0x80178238;//size:0x3D type:u8
-gLevelStage = 0x8017827C;
+gLevelPhase = 0x8017827C;
gPlayer = 0x80178280;
gBossActive = 0x80178284;
-D_ctx_80178288 = 0x80178288;
+gStarOffsetsX = 0x80178288;
D_ctx_8017828C = 0x8017828C;
-D_ctx_80178290 = 0x80178290;
+gStarOffsetsY = 0x80178290;
D_ctx_80178294 = 0x80178294;
-D_ctx_80178298 = 0x80178298;
+gStarFillColors = 0x80178298;
gRadioState = 0x8017829C;
D_ctx_801782A4 = 0x801782A4;
-gObjects58 = 0x801782A8;
+gScenery360 = 0x801782A8;
D_Timer_801782AC = 0x801782AC;
D_Timer_801782B4 = 0x801782B4;
D_ctx_801782B8 = 0x801782B8;
@@ -597,23 +597,23 @@ gFillScreenGreen = 0x80178350;
gFillScreenBlue = 0x80178354;
gFillScreenAlphaTarget = 0x80178358;
gFillScreenAlphaStep = 0x8017835C;
-D_ctx_80178360 = 0x80178360;
-D_ctx_80178364 = 0x80178364;
-D_ctx_80178368 = 0x80178368;
-D_ctx_8017836C = 0x8017836C;
-D_ctx_80178370 = 0x80178370;
-gPlayerFillScreenAlphas = 0x80178380;
-gPlayerFillScreenReds = 0x80178390;
-gPlayerFillScreenGreens = 0x801783A0;
-gPlayerFillScreenBlues = 0x801783B0;
-D_ctx_801783D0 = 0x801783D0;
-D_ctx_801783D4 = 0x801783D4;
+gLight3R = 0x80178360;
+gLight3G = 0x80178364;
+gLight3B = 0x80178368;
+gLight3Brightness = 0x8017836C;
+gLight3x = 0x80178370;
+gPlayerGlareAlphas = 0x80178380;
+gPlayerGlareReds = 0x80178390;
+gPlayerGlareGreens = 0x801783A0;
+gPlayerGlareBlues = 0x801783B0;
+gSunViewX = 0x801783D0;
+gSunViewY = 0x801783D4;
gFogNear = 0x801783D8;
gFogFar = 0x801783DC;
-D_ctx_80178410 = 0x80178410;
-D_ctx_80178420 = 0x80178420;
-D_ctx_80178424 = 0x80178424;
-D_ctx_80178428 = 0x80178428;
+gStarCount = 0x80178410;
+gStarfieldX = 0x80178420;
+gStarfieldY = 0x80178424;
+gStarfieldRoll = 0x80178428;
D_ctx_8017842C = 0x8017842C;
D_ctx_80178430 = 0x80178430;
D_ctx_80178440 = 0x80178440;
@@ -673,7 +673,7 @@ func_play_800A3FEC = 0x800A3FEC;
func_play_800A4460 = 0x800A4460;
func_play_800A46A0 = 0x800A46A0;
func_play_800A4C40 = 0x800A4C40;
-Object_58_Initialize = 0x800A4F4C;
+Scenery360_Initialize = 0x800A4F4C;
func_play_800A4F7C = 0x800A4F7C;
func_play_800A5330 = 0x800A5330;
func_play_800A5338 = 0x800A5338;
@@ -681,7 +681,7 @@ func_play_800A55B0 = 0x800A55B0;
func_play_800A57E0 = 0x800A57E0;
Play_Setup = 0x800A5844;
func_play_800A594C = 0x800A594C;
-func_play_800A5D6C = 0x800A5D6C;
+Play_SetupStarfield = 0x800A5D6C;
func_play_800A5EBC = 0x800A5EBC;
func_play_800A5FA0 = 0x800A5FA0;
func_play_800A6028 = 0x800A6028;
@@ -743,7 +743,7 @@ func_play_800B2C00 = 0x800B2C00;
func_play_800B3010 = 0x800B3010;
func_play_800B3314 = 0x800B3314;
func_play_800B39E0 = 0x800B39E0;
-func_play_800B40AC = 0x800B40AC;
+Player_UpdateShields = 0x800B40AC;
func_play_800B415C = 0x800B415C;
func_play_800B41E0 = 0x800B41E0;
func_play_800B41EC = 0x800B41EC;
@@ -768,7 +768,7 @@ func_play_800B86A4 = 0x800B86A4;
Play_Main = 0x800B86CC;
D_tank_800C9F2C = 0x800C9F2C;
-gHitboxNone = 0x800CBF34;
+gNoHitbox = 0x800CBF34;
D_bg_8015F970 = 0x8015F970;
D_bg_8015F984 = 0x8015F984;
D_ctx_8017796C = 0x8017796C;
diff --git a/linker_scripts/us/symbol_addrs_overlays.txt b/linker_scripts/us/symbol_addrs_overlays.txt
index bbf1054b..ed319ef1 100644
--- a/linker_scripts/us/symbol_addrs_overlays.txt
+++ b/linker_scripts/us/symbol_addrs_overlays.txt
@@ -89,7 +89,7 @@ Zoness_8019B1F0 = 0x8019B1F0;//segment:ovl_i3
Zoness_8019B810 = 0x8019B810;//segment:ovl_i3
Zoness_8019C200 = 0x8019C200;//segment:ovl_i3
Zoness_Actor247_Init = 0x8019D060;//segment:ovl_i3
-Solar_801A7930 = 0x801A7930;//segment:ovl_i3
+Solar_LevelComplete = 0x801A7930;//segment:ovl_i3
Aquas_801A9448 = 0x801A9448;//segment:ovl_i3
Aquas_801A94EC = 0x801A94EC;//segment:ovl_i3
Aquas_801A958C = 0x801A958C;//segment:ovl_i3