diff options
| author | Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com> | 2024-08-15 11:54:53 -0300 |
|---|---|---|
| committer | Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com> | 2024-08-15 11:54:53 -0300 |
| commit | a1134c296a66145a0381f8b0701ab407d2f09a14 (patch) | |
| tree | 9ad086186037063c42b0eee5b9ae57cc0c36e573 /linker_scripts | |
| parent | 92ccdeb991bf0419c39b3051208c0ab35954039e (diff) | |
actor docs
Diffstat (limited to 'linker_scripts')
| -rw-r--r-- | linker_scripts/us/rev1/symbol_addrs_assets.txt | 6 | ||||
| -rw-r--r-- | linker_scripts/us/rev1/symbol_addrs_engine.txt | 6 |
2 files changed, 6 insertions, 6 deletions
diff --git a/linker_scripts/us/rev1/symbol_addrs_assets.txt b/linker_scripts/us/rev1/symbol_addrs_assets.txt index cb8cdc4c..6c36a3a3 100644 --- a/linker_scripts/us/rev1/symbol_addrs_assets.txt +++ b/linker_scripts/us/rev1/symbol_addrs_assets.txt @@ -55,9 +55,9 @@ gHeadsetPanVolume = 0x800DD280; // size:0x200 type:f32 gStereoPanVolume = 0x800DD480; // size:0x200 type:f32 gDefaultPanVolume = 0x800DD680; // size:0x200 type:f32 -D_AQ_6000AE4 = 0x06000AE4; -D_AQ_6002628 = 0x06002628; -D_AQ_60260EC = 0x060260EC; +aAqSquidAnim = 0x06000AE4; +aAqAnglerFishAnim = 0x06002628; +aAqSpindlyFishAnim = 0x060260EC; D_AQ_60314AC = 0x060314AC; D_TI1_70067C4 = 0x70067C4; aTi1DesertCrawlerSkel = 0x7006990; diff --git a/linker_scripts/us/rev1/symbol_addrs_engine.txt b/linker_scripts/us/rev1/symbol_addrs_engine.txt index 2a10a0ce..e622ea48 100644 --- a/linker_scripts/us/rev1/symbol_addrs_engine.txt +++ b/linker_scripts/us/rev1/symbol_addrs_engine.txt @@ -171,8 +171,8 @@ Graphics_SetScaleMtx = 0x8005980C; Sprite168_Draw = 0x80059850; Object_dummy_800598DC = 0x800598DC; MeteoBall_Draw = 0x800598E8; -ActorHopBot_PostLimbDraw = 0x800599A4; -ActorHopBot_Draw = 0x80059A24; +MeHopBot_PostLimbDraw = 0x800599A4; +MeHopBot_Draw = 0x80059A24; MeteoTunnel_Draw = 0x80059AEC; Scenery_DrawTitaniaBones = 0x80059B20; func_edisplay_80059BB0 = 0x80059BB0; @@ -189,7 +189,7 @@ func_edisplay_8005A088 = 0x8005A088; ActorDebris_Draw = 0x8005A094; Actor_DrawEngineAndContrails = 0x8005ADAC; Actor_DrawEngineGlow = 0x8005B1E8; -func_edisplay_8005B388 = 0x8005B388; +ActorTeamArwing_Draw = 0x8005B388; MeMolarRock_Draw = 0x8005B6A4; MeMeteor2_Draw = 0x8005B71C; MeLaserCannon1_Draw = 0x8005B7CC; |
