diff options
| author | petrie911 <69443847+petrie911@users.noreply.github.com> | 2024-05-02 15:46:51 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-05-02 17:46:51 -0300 |
| commit | c9df6fda729f76607b3c1ce45cfe82a203f16d99 (patch) | |
| tree | 636d2a2ced45cfdf9cf6cfa4be5220aa827c5e79 /linker_scripts | |
| parent | 926677aa6c6cfb3b633a64c772d264e1946cc79c (diff) | |
More docs (#226)
* docs
* more docs
* forgot timers
Diffstat (limited to 'linker_scripts')
| -rw-r--r-- | linker_scripts/us/symbol_addrs.txt | 4 | ||||
| -rw-r--r-- | linker_scripts/us/symbol_addrs_engine.txt | 44 |
2 files changed, 24 insertions, 24 deletions
diff --git a/linker_scripts/us/symbol_addrs.txt b/linker_scripts/us/symbol_addrs.txt index 2f4d01f7..36afc6f2 100644 --- a/linker_scripts/us/symbol_addrs.txt +++ b/linker_scripts/us/symbol_addrs.txt @@ -59,10 +59,10 @@ D_800C90F0 = 0x800C90F0; D_800C45E0 = 0x800C45E0; D_edisplay_801615D0 = 0x801615D0;//size:0xC -D_edisplay_801615E0 = 0x801615E0;//size:0xC +sViewPos = 0x801615E0;//size:0xC gTeamEventActorIndex = 0x800CFF80;//size:0x10 -D_display_80161578 = 0x80161578;//size:0x30 +gLockOnTargetViewPos = 0x80161578;//size:0x30 D_display_800CA23C = 0x800CA23C;//size:0x18 D_display_800CA26C = 0x800CA26C;//size:0x20 D_800CA260 = 0x800CA260;//size:0xC diff --git a/linker_scripts/us/symbol_addrs_engine.txt b/linker_scripts/us/symbol_addrs_engine.txt index c60e1d9f..b2c1b0e9 100644 --- a/linker_scripts/us/symbol_addrs_engine.txt +++ b/linker_scripts/us/symbol_addrs_engine.txt @@ -165,18 +165,18 @@ gDefaultSave = 0x800D4D10; gSaveFile = 0x80178870; //size:0x200 // fox_edisplay -func_edisplay_800596C0 = 0x800596C0; -func_edisplay_800597C0 = 0x800597C0; +Object_ApplyWaterDistortion = 0x800596C0; +Object_SetCullDirection = 0x800597C0; Graphics_SetScaleMtx = 0x8005980C; Sprite168_Draw = 0x80059850; -func_edisplay_800598DC = 0x800598DC; +Object_dummy_800598DC = 0x800598DC; Actor201_Draw = 0x800598E8; -func_edisplay_800599A4 = 0x800599A4; +Actor202_PostLimbDraw = 0x800599A4; Actor202_Draw = 0x80059A24; -Obj39_Draw = 0x80059AEC; -func_edisplay_80059B20 = 0x80059B20; +MeteoTunnel_Draw = 0x80059AEC; +Scenery_DrawTitaniaBones = 0x80059B20; func_edisplay_80059BB0 = 0x80059BB0; -Obj42_Draw = 0x80059BBC; +Scenery42_Draw = 0x80059BBC; Actor196_Draw = 0x80059BF0; func_edisplay_80059C28 = 0x80059C28; Sprite167_Draw = 0x80059C34; @@ -291,7 +291,7 @@ func_enmy_80063F4C = 0x80063F4C; func_enmy_80063F58 = 0x80063F58; func_enmy_80063F74 = 0x80063F74; Object_Init = 0x80063F90; -func_enmy_800652CC = 0x800652CC; +Scenery_UpdateTitaniaBones = 0x800652CC; func_enmy_80065380 = 0x80065380; func_enmy_8006546C = 0x8006546C; func_enmy_800654E4 = 0x800654E4; @@ -311,8 +311,8 @@ func_enmy_80066E80 = 0x80066E80; Sprite167_Update = 0x80066E8C; func_enmy_80066EA8 = 0x80066EA8; func_enmy_80066EE4 = 0x80066EE4; -func_enmy_80066EF0 = 0x80066EF0; -func_enmy_800671D0 = 0x800671D0; +Item_CheckBounds = 0x80066EF0; +Item_SpinPickup = 0x800671D0; func_enmy_80067348 = 0x80067348; func_enmy_800674B4 = 0x800674B4; ActorSupplies_Update = 0x8006753C; @@ -420,7 +420,7 @@ gHitCount = 0x80161A98; gSavedHitCount = 0x80161A9C; gLifeCount = 0x80161AA0; gLaserStrength = 0x80161AA8;//size:0x10 -D_ctx_80161AB8 = 0x80161AB8; +gCullObjects = 0x80161AB8; gScenery = 0x80161B00; //size:0x1900 gSprites = 0x80163400; //size:0xBE0 gActors = 0x80163FE0; //size:0xB130 @@ -492,15 +492,15 @@ gChargeTimers = 0x801779C8; gPlayerCamEye = 0x801779D8; gPlayerCamAt = 0x801779E8; gExpertMode = 0x801779F8; -D_Timer_80177A00 = 0x80177A00; +gUturnDownTimers = 0x80177A00; D_ctx_80177A10 = 0x80177A10;//size:0x28 -D_Timer_80177A38 = 0x80177A38; +gUturnBrakeTimers = 0x80177A38; D_ctx_80177A48 = 0x80177A48;//size:0x28 -D_Timer_80177A70 = 0x80177A70;//size:0x10 +gLoopDownTimers = 0x80177A70;//size:0x10 gCsFrameCount = 0x80177A80; -D_Timer_80177A88 = 0x80177A88;//size:0x10 +gLoopBoostTimers = 0x80177A88;//size:0x10 D_ctx_80177A98 = 0x80177A98; -D_ctx_80177AA0 = 0x80177AA0; +gMuzzleFlashScale = 0x80177AA0; D_ctx_80177AB0 = 0x80177AB0; gShieldAlpha = 0x80177AB8; gAqDrawMode = 0x80177AC8; @@ -518,7 +518,7 @@ gMissionPlanet = 0x80177B90; gMissionMedal = 0x80177BB0; gControllerRumbleTimers = 0x80177BD0; gPlanetPathStatus = 0x80177BD8; -D_ctx_80177C30 = 0x80177C30; +gPlayerScores = 0x80177C30; D_ctx_80177C50 = 0x80177C50; D_ctx_80177C58 = 0x80177C58; gOptionSoundMode = 0x80177C74; @@ -530,15 +530,15 @@ D_ctx_80177C9C = 0x80177C9C; gSavedObjectLoadIndex = 0x80177CA0; D_ctx_80177CA4 = 0x80177CA4; D_ctx_80177CAC = 0x80177CAC; -D_ctx_80177CB0 = 0x80177CB0; +gSavedPathProgress = 0x80177CB0; D_ctx_80177CB4 = 0x80177CB4; D_ctx_80177CBC = 0x80177CBC; D_ctx_80177CC4 = 0x80177CC4; -D_ctx_80177CC8 = 0x80177CC8; +gPathGroundScroll = 0x80177CC8; gStarWolfTeamAlive = 0x80177CD0; // size:0x18 -D_ctx_80177D08 = 0x80177D08; +gPathVelZ = 0x80177D08; gRightWingHealth = 0x80177D10; -D_ctx_80177D20 = 0x80177D20; +gPathProgress = 0x80177D20; gLeftWingHealth = 0x80177D28; gRadioPortraitScaleY = 0x80177D38; gRightWingFlashTimer = 0x80177D40; @@ -746,7 +746,7 @@ func_play_800B39E0 = 0x800B39E0; Player_UpdateShields = 0x800B40AC; func_play_800B415C = 0x800B415C; func_play_800B41E0 = 0x800B41E0; -func_play_800B41EC = 0x800B41EC; +Player_Down = 0x800B41EC; func_play_800B42B0 = 0x800B42B0; func_play_800B44C4 = 0x800B44C4; func_play_800B46F8 = 0x800B46F8; |
