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authorSonic Dreamcaster <alejandro.asenjo88@gmail.com>2025-02-13 01:08:53 -0300
committerAlejandro Asenjo Nitti <96613413+sonicdcer@users.noreply.github.com>2025-02-13 11:00:24 -0500
commitc6f37df35f423efa20db428d4f5770774739553f (patch)
treed8a745759853fc0ec3d826956dae65f3115788e1 /src/engine/fox_bg.c
parentfd8e94fd5af1b6863f83853ce5d5f6824c8e1776 (diff)
Fortuna Katina Bolse Venom 2 360 floors initial fix
Diffstat (limited to 'src/engine/fox_bg.c')
-rw-r--r--src/engine/fox_bg.c144
1 files changed, 120 insertions, 24 deletions
diff --git a/src/engine/fox_bg.c b/src/engine/fox_bg.c
index d90fc2ff..0eca76a6 100644
--- a/src/engine/fox_bg.c
+++ b/src/engine/fox_bg.c
@@ -44,10 +44,26 @@ f32 gAndrossUnkAlpha = 0.0f;
u16 gBolseDynamicGround = true;
s32 D_bg_800C9C38 = 0; // unused?
static f32 sGroundPositions360x_FIX[] = {
- 5999.0f, -5999.0f, 5999.0f, -5999.0f, /* 5999.0f * 2.0f, 5999.0f * 2.0f, -5999.0f * 2.0f, -5999.0f * 2.0f,*/
+ 5999.0f, -5999.0f, 5999.0f, -5999.0f, // Center pieces X : 0 - 3
+ 5999.0f * 3.0f, // lower right corner piece : 4
+ 5999.0f * 1.0f, -5999.0f * 1.0f, // Lower middle pieces : 5 - 6
+ -5999.0f * 3.0f, // lower left corner piece : 7
+ -5999.0f * 3.0f, // upper left corner piece : 8
+ -5999.0f * 1.0f, +5999.0f * 1.0f, // Upper middle pieces X : 9 - 10
+ +5999.0f * 3.0f, // upper right corner piece : 11
+ -5999.0f * 3.0f, -5999.0f * 3.0f, // Side left pieces : 12 - 13
+ +5999.0f * 3.0f, +5999.0f * 3.0f, // Side Right pieces : 14 - 15
};
static f32 sGroundPositions360z_FIX[] = {
- 5999.0f, 5999.0f, -5999.0f, -5999.0f, /* 5999.0f * 2.0f, 5999.0f * 2.0f, -5999.0f * 2.0f, -5999.0f * 2.0f,*/
+ 5999.0f, 5999.0f, -5999.0f, -5999.0f, // Center pieces Z
+ 5999.0f * 3.0f, // lower right corner piece : 4
+ 5999.0f * 3.0f, +5999.0f * 3.0f, // Lower pieces Z : 5 - 6
+ 5999.0f * 3.0f, // lower left corner piece : 7
+ -5999.0f * 3.0f, -5999.0f * 3.0f, // Upper pieces X : 9 - 11
+ -5999.0f * 3.0f, // upper right corner piece : 12
+ -5999.0f * 3.0f, // upper left corner piece : 8
+ -5999.0f * 1.0f, 5999.0f * 1.0f, // Side left pieces
+ -5999.0f * 1.0f, 5999.0f * 1.0f, // Side Right pieces
};
u16 gStarColors[16] = {
0x108B, 0x108B, 0x1087, 0x1089, 0x39FF, 0x190D, 0x108B, 0x1089,
@@ -1177,6 +1193,16 @@ void Background_DrawGround(void) {
u32 temp_s0;
u16* sp1C4;
Gfx* sp1C0;
+ f32 temp_fv1;
+ f32 temp_fa0;
+ bool sQuadrantX1 = false;
+ bool sQuadrantZ1 = false;
+ bool sQuadrantX2 = false;
+ bool sQuadrantZ2 = false;
+ bool sQuadrantX3 = false;
+ bool sQuadrantZ3 = false;
+ bool sQuadrantX4 = false;
+ bool sQuadrantZ4 = false;
if ((gCurrentLevel != LEVEL_VENOM_2) && ((gPlayer[0].cam.eye.y > 4000.0f) || !gDrawGround)) {
return;
@@ -1198,8 +1224,6 @@ void Background_DrawGround(void) {
if (gLevelMode == LEVELMODE_ALL_RANGE) {
Vec3f sp1B4;
Vec3f sp1A8;
- f32 temp_fv1;
- f32 temp_fa0;
sp1D4 = 0.0f;
gPlayer[gPlayerNum].xPath = 0.0f;
@@ -1214,31 +1238,50 @@ void Background_DrawGround(void) {
temp_fv1 = gPlayer[gPlayerNum].cam.eye.x + sp1A8.x;
temp_fa0 = gPlayer[gPlayerNum].cam.eye.z + sp1A8.z;
+ // printf("X: %f\n Z: %f\n\n", temp_fv1, temp_fa0);
+
if (temp_fv1 > 6000.0f) {
- gPlayer[gPlayerNum].xPath = 12000.0f;
+ // gPlayer[gPlayerNum].xPath = 12000.0f;
+ //printf("X QUADRANT 1 ");
+ sQuadrantX1 = true;
}
if (temp_fv1 > 18000.0f) {
- gPlayer[gPlayerNum].xPath = 24000.0f;
+ // gPlayer[gPlayerNum].xPath = 24000.0f;
+ //printf("X QUADRANT 2 ");
+ sQuadrantX2 = true;
}
if (temp_fv1 < -6000.0f) {
- gPlayer[gPlayerNum].xPath = -12000.0f;
+ // gPlayer[gPlayerNum].xPath = -12000.0f;
+ //printf("X QUADRANT 3 ");
+ sQuadrantX3 = true;
}
if (temp_fv1 < -18000.0f) {
- gPlayer[gPlayerNum].xPath = -24000.0f;
+ // gPlayer[gPlayerNum].xPath = -24000.0f;
+ //printf("X QUADRANT 4 ");
+ sQuadrantX4 = true;
}
if (temp_fa0 > 6000.0f) {
- sp1D4 = 12000.0f;
+ // sp1D4 = 12000.0f;
+ //printf("Z QUADRANT 1 ");
+ sQuadrantZ1 = true;
}
if (temp_fa0 > 18000.0f) {
- sp1D4 = 24000.0f;
+ // sp1D4 = 24000.0f;
+ // printf("Z QUADRANT 2 ");
+ sQuadrantZ2 = true;
}
if (temp_fa0 < -6000.0f) {
- sp1D4 = -12000.0f;
+ // sp1D4 = -12000.0f;
+ //printf("Z QUADRANT 3 ");
+ sQuadrantZ3 = true;
}
if (temp_fa0 < -18000.0f) {
- sp1D4 = -24000.0f;
+ // sp1D4 = -24000.0f;
+ // printf("Z QUADRANT 4 ");
+ sQuadrantZ4 = true;
}
+ // printf("\n");
}
Matrix_Push(&gGfxMatrix);
@@ -1737,21 +1780,75 @@ void Background_DrawGround(void) {
RCP_SetupDL_20(gFogRed, gFogGreen, gFogBlue, gFogAlpha, gFogNear, gFogFar);
}
- skipInterpolationGround = prevPlayerPath != gPlayer[gPlayerNum].xPath;
- skipInterpolationGround2 = prevPlayerPath2 != sp1D4;
-
- if (skipInterpolationGround || skipInterpolationGround2) {
- // @port Skip interpolation
- FrameInterpolation_ShouldInterpolateFrame(false);
- }
+ printf("Player X: %f ", gPlayer[0].pos.x);
+ printf("Player Z: %f ", gPlayer[0].pos.z);
+ printf("\n");
for (i = 0; i < ARRAY_COUNT(sGroundPositions360x_FIX); i++) {
- if (!skipInterpolationGround && !skipInterpolationGround2) {
- // @port: Tag the transform.
- FrameInterpolation_RecordOpenChild("360Ground", i);
+ const f32 dist = 4000.0f;
+
+ #if 1
+ // lower right corner piece Z + X +
+ if ((i == 4) && gPlayer[0].pos.z < -dist && gPlayer[0].pos.x < -dist) {
+ continue;
+ }
+ // lower left corner piece Z + X -
+ if ((i == 7) && gPlayer[0].pos.z < -dist && gPlayer[0].pos.x > dist) {
+ continue;
+ }
+
+ // upper left corner piece Z - X -
+ if ((i == 8) && gPlayer[0].pos.z > dist && gPlayer[0].pos.x > dist) {
+ continue;
+ }
+
+ // upper right corner piece Z - X +
+ if ((i == 11) && gPlayer[0].pos.z > dist && gPlayer[0].pos.x < -dist) {
+ continue;
}
+ // Lower middle pieces
+ if ((i >= 5 && i <= 6) && gPlayer[0].pos.z < -dist) {
+ continue;
+ }
+
+ // Upper middle pieces
+ if ((i >= 9 && i <= 11) && gPlayer[0].pos.z > dist) {
+ continue;
+ }
+
+ // Side Left pieces
+ if ((i >= 12 && i <= 13) && gPlayer[0].pos.x > dist) {
+ continue;
+ }
+
+ // Side Right pieces
+ if ((i >= 14 && i <= 15) && gPlayer[0].pos.x < -dist) {
+ continue;
+ }
+ #else
+ f32 xDist = sGroundPositions360x_FIX[i] + gPlayer[0].pos.x;
+ f32 zDist = sGroundPositions360z_FIX[i] + gPlayer[0].pos.z;
+ f32 xPDist = gPlayer[0].pos.x;
+ f32 zPDist = gPlayer[0].pos.z;
+
+ if (xDist > xPDist || zDist > zPDist) {
+ continue;
+ }
+ #endif
+
+ // if ((i == 4 || i == 5) && !sQuadrantX1 && !sQuadrantZ1) {
+ // continue;
+ // }
+
+ //if (i == 5 && !sQuadrantX3 && !sQuadrantZ1) {
+ // continue;
+ //}
+
Matrix_Push(&gGfxMatrix);
+
+ FrameInterpolation_RecordOpenChild("360Ground", i);
+
Matrix_Translate(gGfxMatrix, sGroundPositions360x_FIX[i], 0.0f, sGroundPositions360z_FIX[i],
MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
@@ -1766,10 +1863,9 @@ void Background_DrawGround(void) {
gSPDisplayList(gMasterDisp++, D_VE2_6010700);
}
- if (!skipInterpolationGround && !skipInterpolationGround2) {
+
// @port: Tag the transform.
FrameInterpolation_RecordCloseChild();
- }
Matrix_Pop(&gGfxMatrix);
}
if (skipInterpolationGround || skipInterpolationGround2) {