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authorSonic Dreamcaster <alejandro.asenjo88@gmail.com>2024-10-23 11:22:44 -0300
committerSonic Dreamcaster <alejandro.asenjo88@gmail.com>2024-10-23 11:22:44 -0300
commitadc561891a0d249071ea8f61c840116fcda2fa99 (patch)
tree8d464e9a4738dc7be832992453a940b0e8c116d0 /src/engine/fox_display.c
parent520d49705e15894f73d6e765587005a3766cc024 (diff)
some tags and hit64 cheats
Diffstat (limited to 'src/engine/fox_display.c')
-rw-r--r--src/engine/fox_display.c67
1 files changed, 66 insertions, 1 deletions
diff --git a/src/engine/fox_display.c b/src/engine/fox_display.c
index 15785c65..14936f69 100644
--- a/src/engine/fox_display.c
+++ b/src/engine/fox_display.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "mods/hit64.c"
#include "assets/ast_arwing.h"
#include "assets/ast_allies.h"
#include "assets/ast_landmaster.h"
@@ -88,16 +89,27 @@ void Display_DrawHelpAlert(void) {
sp74 = -M_PI / 2;
}
Matrix_Push(&gGfxMatrix);
+
+ // @port: Tag the transform.
+ FrameInterpolation_RecordOpenChild("Display_DrawHelpAlert", sp7C);
+
Matrix_Translate(gGfxMatrix, sp78, 0.0f, -50.0f, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, sp74, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.03f, 0.03f, 0.03f, MTXF_APPLY);
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, D_1023700);
Matrix_Pop(&gGfxMatrix);
+
+ // @port Pop the transform id.
+ FrameInterpolation_RecordCloseChild();
break;
case true:
Matrix_Push(&gGfxMatrix);
+
+ // @port: Tag the transform.
+ FrameInterpolation_RecordOpenChild("Display_DrawHelpAlert", sp7C);
+
Matrix_Translate(gGfxMatrix, 20.0f, 0.0f, -50.0f, MTXF_APPLY);
Matrix_RotateZ(gGfxMatrix, -M_PI / 2, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 0.03f, 0.03f, 0.03f, MTXF_APPLY);
@@ -112,6 +124,9 @@ void Display_DrawHelpAlert(void) {
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, D_1023700);
Matrix_Pop(&gGfxMatrix);
+
+ // @port Pop the transform id.
+ FrameInterpolation_RecordCloseChild();
break;
}
@@ -243,6 +258,10 @@ void Display_OnFootFalco_PostLimbDraw(s32 limbIndex, Vec3f* rot, void* data) {
void Display_OnFootMuzzleFlash(Player* player) {
Matrix_Push(&gGfxMatrix);
+
+ // @port: Tag the transform.
+ FrameInterpolation_RecordOpenChild("Display_OnFootMuzzleFlash", player->num);
+
Matrix_Copy(gGfxMatrix, &gIdentityMatrix);
if ((player->state_1C8 == PLAYERSTATE_1C8_ACTIVE) && (player->csTimer != 0)) {
Matrix_Translate(gGfxMatrix, D_display_801613B0[player->num].x, D_display_801613B0[player->num].y,
@@ -255,6 +274,9 @@ void Display_OnFootMuzzleFlash(Player* player) {
gSPDisplayList(gMasterDisp++, D_versus_302D240);
}
Matrix_Pop(&gGfxMatrix);
+
+ // @port Pop the transform id.
+ FrameInterpolation_RecordCloseChild();
}
void Display_OnFootCharacter(Player* player) {
@@ -291,6 +313,9 @@ void Display_Landmaster(Player* player) {
Matrix_Push(&gGfxMatrix);
+ // @port: Tag the transform.
+ FrameInterpolation_RecordOpenChild("Display_Landmaster", player->num);
+
if (!gVersusMode) {
gSPDisplayList(gMasterDisp++, aLandmasterModelDL);
} else {
@@ -328,6 +353,9 @@ void Display_Landmaster(Player* player) {
Matrix_MultVec3f(gGfxMatrix, &sp4C, &D_display_80161548[player->num]);
Matrix_Pop(&gGfxMatrix);
+
+ // @port Pop the transform id.
+ FrameInterpolation_RecordCloseChild();
}
Gfx* sFaceDL[] = { aAwFoxHeadDL, aAwFalcoHeadDL, aAwSlippyHeadDL, aAwPeppyHeadDL };
@@ -340,6 +368,10 @@ f32 sPlayerShadowing = 0.0f;
void Display_LandmasterMuzzleFlash(Player* player) {
Matrix_Push(&gGfxMatrix);
+
+ // @port: Tag the transform.
+ FrameInterpolation_RecordOpenChild("Display_LandmasterMuzzleFlash", player->num);
+
if ((player->state_1C8 == PLAYERSTATE_1C8_ACTIVE) && (player->unk_1A0 != 0)) {
Matrix_Translate(gGfxMatrix, D_display_80161548[player->num].x, D_display_80161548[player->num].y,
D_display_80161548[player->num].z, MTXF_APPLY);
@@ -361,6 +393,9 @@ void Display_LandmasterMuzzleFlash(Player* player) {
}
}
Matrix_Pop(&gGfxMatrix);
+
+ // @port Pop the transform id.
+ FrameInterpolation_RecordCloseChild();
}
void Display_LandmasterThrusters(Player* player) {
@@ -587,6 +622,10 @@ void Display_ArwingWings(ArwingInfo* arwing) {
if (drawFace != 0) {
Matrix_Push(&gGfxMatrix);
+
+ // @port: Tag the transform.
+ FrameInterpolation_RecordOpenChild("ArwingCharFace", arwing->drawFace);
+
Matrix_Translate(gGfxMatrix, 0.0f, 6.4f, -16.5f, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, arwing->teamFaceYrot * M_DTOR, MTXF_APPLY);
Matrix_RotateX(gGfxMatrix, arwing->teamFaceXrot * M_DTOR, MTXF_APPLY);
@@ -604,6 +643,9 @@ void Display_ArwingWings(ArwingInfo* arwing) {
gSPDisplayList(gMasterDisp++, sFaceDL[drawFace - 1]);
}
Matrix_Pop(&gGfxMatrix);
+
+ // @port Pop the transform id.
+ FrameInterpolation_RecordCloseChild();
}
Matrix_Translate(gGfxMatrix, 0.0f, 17.2f, -25.8f, MTXF_APPLY);
@@ -636,6 +678,10 @@ void Display_Unused(f32 arg0, f32 arg1, UNK_TYPE arg2, UNK_TYPE arg3) {
void Display_CockpitGlass(void) {
Matrix_Push(&gGfxMatrix);
+
+ // @port: Tag the transform.
+ FrameInterpolation_RecordOpenChild("Display_CockpitGlass", 0);
+
Matrix_Copy(gGfxMatrix, &D_display_80161418[0]);
Matrix_Translate(gGfxMatrix, 0.0f, D_display_800CA290, D_display_800CA294, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, D_display_800CA28C, D_display_800CA28C, D_display_800CA28C, MTXF_APPLY);
@@ -646,6 +692,9 @@ void Display_CockpitGlass(void) {
gSPDisplayList(gMasterDisp++, D_arwing_30194E0);
gSPSetGeometryMode(gMasterDisp++, G_CULL_BACK);
Matrix_Pop(&gGfxMatrix);
+
+ // @port Pop the transform id.
+ FrameInterpolation_RecordCloseChild();
}
void Display_Arwing(Player* player, s32 reflectY) {
@@ -711,7 +760,7 @@ void Display_Reticle(Player* player) {
(((gGameState == GSTATE_PLAY) && (player->state_1C8 == PLAYERSTATE_1C8_ACTIVE)) ||
(gGameState == GSTATE_MENU))) {
for (i = 0; i < 2; i++) {
- FrameInterpolation_RecordOpenChild("Reticle", i);
+ FrameInterpolation_RecordOpenChild("Reticle", (player->num << 16) + i);
FrameInterpolation_RecordMarker(__FILE__, __LINE__);
translate = &D_display_801613E0[i];
Matrix_Push(&gGfxMatrix);
@@ -890,6 +939,10 @@ void Display_BarrelRollShield(Player* player) {
}
Matrix_Push(&gGfxMatrix);
+
+ // @port: Tag the transform.
+ FrameInterpolation_RecordOpenChild("BarrelRollShield", 0);
+
Matrix_Translate(gGfxMatrix, player->pos.x + dest.x, player->pos.y + dest.y,
player->trueZpos + player->zPath + dest.z, MTXF_APPLY);
Matrix_RotateY(gGfxMatrix, -gPlayer[gPlayerNum].camYaw, MTXF_APPLY);
@@ -910,13 +963,21 @@ void Display_BarrelRollShield(Player* player) {
gDPSetPrimColor(gMasterDisp++, 0x00, 0x00, 255, 255, 255, player->barrelRollAlpha);
gDPSetEnvColor(gMasterDisp++, 0, 0, 160, player->barrelRollAlpha);
gSPDisplayList(gMasterDisp++, aBarrelRollTex);
+
Matrix_Pop(&gGfxMatrix);
+
+ // @port Pop the transform id.
+ FrameInterpolation_RecordCloseChild();
}
}
void Display_UnusedShield(Player* player) {
if (gShieldAlpha[player->num] > 1.0f) {
Matrix_Push(&gGfxMatrix);
+
+ // @port: Tag the transform.
+ FrameInterpolation_RecordOpenChild("Display_UnusedShield", 0);
+
Matrix_Copy(gGfxMatrix, &D_display_80161418[player->num]);
Matrix_Translate(gGfxMatrix, 0.0f, -5.0f, 10.0f, MTXF_APPLY);
Matrix_Scale(gGfxMatrix, 2.5f, 1.6f, 2.5f, MTXF_APPLY);
@@ -926,6 +987,9 @@ void Display_UnusedShield(Player* player) {
gDPSetEnvColor(gMasterDisp++, 255, 0, 255, (s32) gShieldAlpha[player->num]);
gSPDisplayList(gMasterDisp++, aUnusedShieldDL);
Matrix_Pop(&gGfxMatrix);
+
+ // @port Pop the transform id.
+ FrameInterpolation_RecordCloseChild();
Lib_Texture_Scroll(aUnusedShieldTex, 32, 32, 3);
Lib_Texture_Scroll(aUnusedShieldTex, 32, 32, 3);
}
@@ -2029,6 +2093,7 @@ void Display_Update(void) {
}
gLaserStrength[0] = 2;
}
+ Hit64_Main();
// background testing
#if 0
RCP_SetupDL(&gMasterDisp, SETUPDL_83);