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authorpetrie911 <69443847+petrie911@users.noreply.github.com>2024-05-25 12:17:03 -0500
committerGitHub <noreply@github.com>2024-05-25 12:17:03 -0500
commit0f6d7cca339705baa473b709be30e08ed85a67a6 (patch)
treeab0d5b4d19d3a46b2a0316f40f4cab194438813c /src/engine/fox_game.c
parent03ce166cca2b9d71b13b9af40cf6875698d36136 (diff)
Player and Vs docs, some improvement to ve1 boss (#259)
* playerstuff * stuff * small fixes * Torch * torch update again
Diffstat (limited to 'src/engine/fox_game.c')
-rw-r--r--src/engine/fox_game.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/engine/fox_game.c b/src/engine/fox_game.c
index a676865a..a695fa6c 100644
--- a/src/engine/fox_game.c
+++ b/src/engine/fox_game.c
@@ -405,7 +405,7 @@ void Game_Update(void) {
case GSTATE_INIT:
gGameState = GSTATE_TITLE;
gTitleState = 1;
- D_ctx_80177824 = 1;
+ gClearPlayerInfo = true;
Memory_FreeAll();
Play_ClearObjectData();
gCamCount = 1;
@@ -552,7 +552,7 @@ void Game_Update(void) {
}
} else {
for (i = 0; i < gCamCount; i++) {
- if (gPlayer[i].timer_224 != 0) {
+ if (gPlayer[i].dmgEffectTimer != 0) {
Graphics_FillRectangle(&gMasterDisp, sVsCameraULx[i], sVsCameraULy[i], sVsCameraLRx[i],
sVsCameraLRy[i], gFillScreenRed, gFillScreenGreen, gFillScreenBlue,