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authorKiritoDv <kiritodev01@gmail.com>2024-05-20 16:25:45 -0600
committerSonic Dreamcaster <alejandro.asenjo88@gmail.com>2024-09-17 20:16:46 -0300
commit7c801d33d995869cbba2d0127919128489ae7d2a (patch)
treea7220a77f2fccbfada34a014731eef21853c7596 /src/engine/fox_game.c
parent6248c70be1dd61b87ce9a5a9a65f3666f814a47c (diff)
Repo upstreamed
Diffstat (limited to 'src/engine/fox_game.c')
-rw-r--r--src/engine/fox_game.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/engine/fox_game.c b/src/engine/fox_game.c
index 22ad8f87..5c55069d 100644
--- a/src/engine/fox_game.c
+++ b/src/engine/fox_game.c
@@ -114,7 +114,6 @@ void Game_SetGameState(void) {
gSceneSetup = 0;
gFillScreenColor = gBgColor = 0;
gPathProgress = 0.0f;
-
if ((gCurrentLevel == LEVEL_VENOM_2) && (gLevelPhase == 2)) {
gFillScreenColor = gBgColor = 0xFFFF; // 248, 248, 248
gFillScreenRed = gFillScreenGreen = gFillScreenBlue = 255;
@@ -343,7 +342,6 @@ void Game_Update(void) {
u8 soundMode;
Game_SetGameState();
-
if (gGameStandby) {
Game_InitStandbyDL(&gUnkDisp1);
gGameStandby = false;
@@ -440,14 +438,12 @@ void Game_Update(void) {
gVersusStage = 0;
gVsPointsToWin = 3;
gBlurAlpha = 255;
-
for (i = 0; i < ARRAY_COUNT(gLeveLClearStatus); i++) {
gLeveLClearStatus[i] = 0;
}
gExpertMode = false;
gOptionSoundMode = gSaveFile.save.data.soundMode;
-
switch (gOptionSoundMode) {
case OPTIONSOUND_STEREO:
soundMode = SOUNDMODE_STEREO;
@@ -463,12 +459,10 @@ void Game_Update(void) {
soundMode = SOUNDMODE_STEREO;
break;
}
-
SEQCMD_SET_SOUND_MODE(soundMode);
gVolumeSettings[AUDIO_TYPE_MUSIC] = gSaveFile.save.data.musicVolume;
gVolumeSettings[AUDIO_TYPE_VOICE] = gSaveFile.save.data.voiceVolume;
gVolumeSettings[AUDIO_TYPE_SFX] = gSaveFile.save.data.sfxVolume;
-
if (gVolumeSettings[AUDIO_TYPE_MUSIC] > 99) {
gVolumeSettings[AUDIO_TYPE_MUSIC] = 99;
}