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authorSonic Dreamcaster <alejandro.asenjo88@gmail.com>2025-05-24 22:54:49 -0300
committerSonic Dreamcaster <alejandro.asenjo88@gmail.com>2025-05-24 22:54:49 -0300
commitff0f36552cf24b3573a89637da1b5d452dd01083 (patch)
treec1a3eedefd81bd16a89775ddd75a8bddff7e6207 /src/port/Engine.cpp
parent923cc7697db34b96d2fca7d47086b0164db032c4 (diff)
Render parallelization Enabled by default
Diffstat (limited to 'src/port/Engine.cpp')
-rw-r--r--src/port/Engine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp
index a2c16ca8..a5340e85 100644
--- a/src/port/Engine.cpp
+++ b/src/port/Engine.cpp
@@ -522,7 +522,7 @@ void GameEngine::ProcessGfxCommands(Gfx* commands) {
if (wnd != nullptr) {
wnd->SetTargetFps(fps);
- wnd->SetMaximumFrameLatency(CVarGetInteger("gRenderParallelization", 0) ? 2 : 1);
+ wnd->SetMaximumFrameLatency(CVarGetInteger("gRenderParallelization", 1) ? 2 : 1);
}
// When the gfx debugger is active, only run with the final mtx