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authorAlejandro Asenjo Nitti <96613413+sonicdcer@users.noreply.github.com>2025-04-11 21:28:20 -0400
committerGitHub <noreply@github.com>2025-04-11 22:28:20 -0300
commit4c3fc8fd76e4a63adcb3e4fdf6e4240a4a04b1be (patch)
tree4c4246e463033fb20adb401cdc1763af61b11446 /src/port/Game.cpp
parent9fc9b3cf806b56c1a975d77dbc23c282e8304759 (diff)
Bump LUS (#190)
* Bump LUS * Disabled shader-based linear conversion on metal * Fixed missing mInterpolationIndex * Bump LUS --------- Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Diffstat (limited to 'src/port/Game.cpp')
-rw-r--r--src/port/Game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/port/Game.cpp b/src/port/Game.cpp
index 18a4c312..ef7894be 100644
--- a/src/port/Game.cpp
+++ b/src/port/Game.cpp
@@ -1,6 +1,6 @@
#include <libultraship.h>
-#include <Fast3D/gfx_pc.h>
+#include <Fast3D/interpreter.h>
#include "Engine.h"
extern "C" {