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authorSonic Dreamcaster <alejandro.asenjo88@gmail.com>2025-02-21 15:01:57 -0300
committerSonic Dreamcaster <alejandro.asenjo88@gmail.com>2025-02-21 15:01:57 -0300
commit648cd21e92d7f1409444a998319c7d43454a8e58 (patch)
tree55ed50ca54444435ab060109b2e16e7870c475a6 /src/port/ui/ImguiUI.cpp
parent1c98b1966b1ebacd73dba44ed6ffb06b69ac556c (diff)
fine tune comments
Diffstat (limited to 'src/port/ui/ImguiUI.cpp')
-rw-r--r--src/port/ui/ImguiUI.cpp14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/port/ui/ImguiUI.cpp b/src/port/ui/ImguiUI.cpp
index 829b45ec..a3eac37f 100644
--- a/src/port/ui/ImguiUI.cpp
+++ b/src/port/ui/ImguiUI.cpp
@@ -673,7 +673,7 @@ void DrawDebugMenu() {
.tooltip = "Disable starfield interpolation to increase performance on slower CPUs"
});
UIWidgets::CVarCheckbox("Disable Gamma Boost (Needs reload)", "gGraphics.GammaMode", {
- .tooltip = "Gamma Boost is disabled in the current build of the game",
+ .tooltip = "Disables the game's Built-in Gamma Boost. Useful for modders",
.defaultValue = false
});
@@ -711,18 +711,22 @@ void DrawDebugMenu() {
});
UIWidgets::CVarCheckbox("Speed Control", "gDebugSpeedControl", {
- .tooltip = "Control the Arwing speed"
+ .tooltip = "Arwing speed control. Use D-PAD Left and Right to Increase/Decrease the Arwing Speed, D-PAD Down to stop movement."
});
UIWidgets::CVarCheckbox("Debug Ending", "gDebugEnding", {
.tooltip = "Jump to credits at the main menu"
});
- UIWidgets::CVarCheckbox("Press L to toggle Debug Pause", "gLToDebugPause");
- if (CVarGetInteger("gLToDebugPause", 0)){
+ UIWidgets::CVarCheckbox("Debug Pause", "gLToDebugPause", {
+ .tooltip = "Press L to toggle Debug Pause"
+ });
+ if (CVarGetInteger("gLToDebugPause", 0)) {
ImGui::Dummy(ImVec2(22.0f, 0.0f));
ImGui::SameLine();
- UIWidgets::CVarCheckbox("Pressing L again advances one frame instead", "gLToFrameAdvance");
+ UIWidgets::CVarCheckbox("Frame Advance", "gLToFrameAdvance", {
+ .tooltip = "Pressing L again advances one frame instead"
+ });
}
if (CVarGetInteger(StringHelper::Sprintf("gCheckpoint.%d.Set", gCurrentLevel).c_str(), 0)) {