diff options
| author | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2025-05-25 18:22:04 -0300 |
|---|---|---|
| committer | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2025-05-25 18:22:04 -0300 |
| commit | 995cb87475b796f7f931b7c43e9243cf1d36e5d1 (patch) | |
| tree | 4ffc144b0cc41fe9edd0cbcd919cc1c17109adc0 /src/port/ui/ImguiUI.cpp | |
| parent | e77d7741288ceccb3a5936adf72bcd9c0499839c (diff) | |
OpenGL Apply Point Filtering to UI Elements
Diffstat (limited to 'src/port/ui/ImguiUI.cpp')
| -rw-r--r-- | src/port/ui/ImguiUI.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/port/ui/ImguiUI.cpp b/src/port/ui/ImguiUI.cpp index be909fc6..f488aedf 100644 --- a/src/port/ui/ImguiUI.cpp +++ b/src/port/ui/ImguiUI.cpp @@ -513,9 +513,7 @@ void DrawSettingsMenu(){ ImGui::Text("Texture Filter (Needs reload)"); UIWidgets::EnhancementCombobox("gTextureFilter", filters, 0); - if (Ship::Context::GetInstance()->GetConfig()->GetString("Window.Backend.Name") != windowBackendNames[Ship::WindowBackend::FAST3D_SDL_OPENGL]) { - UIWidgets::PaddedEnhancementCheckbox("Apply Point Filtering to UI Elements", "gHUDPointFiltering", true, false, false, "", UIWidgets::CheckboxGraphics::Cross, true); - } + UIWidgets::PaddedEnhancementCheckbox("Apply Point Filtering to UI Elements", "gHUDPointFiltering", true, false, false, "", UIWidgets::CheckboxGraphics::Cross, true); UIWidgets::Spacer(0); Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->DrawSettings(); |
