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authorKiritoDv <kiritodev01@gmail.com>2025-01-16 11:28:47 -0600
committerKiritoDv <kiritodev01@gmail.com>2025-01-16 11:28:47 -0600
commitf0a0773a1c0ae620bfe40bca28c49359b3ee11bd (patch)
tree23ec87984d0fc9d924f456edb8a734d5380af7dc /src/port/ui/ImguiUI.cpp
parentd2839767da439d17dcf43d42906b4e3855952a95 (diff)
Added an option to disable gamma boost
Diffstat (limited to 'src/port/ui/ImguiUI.cpp')
-rw-r--r--src/port/ui/ImguiUI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/port/ui/ImguiUI.cpp b/src/port/ui/ImguiUI.cpp
index b858cf47..b2330021 100644
--- a/src/port/ui/ImguiUI.cpp
+++ b/src/port/ui/ImguiUI.cpp
@@ -376,10 +376,10 @@ void DrawSettingsMenu(){
}
UIWidgets::PaddedEnhancementCheckbox("Enable Alternative Assets", "gEnhancements.Mods.AlternateAssets");
+ UIWidgets::EnhancementCheckbox("Enable Gamma Boost (Needs reload)", "gGraphics.GammaMode", false, "Gamma Boost is disabled in the current build of the game", UIWidgets::CheckboxGraphics::Cross, true);
// If more filters are added to LUS, make sure to add them to the filters list here
ImGui::Text("Texture Filter (Needs reload)");
-
UIWidgets::EnhancementCombobox("gTextureFilter", filters, 0);
UIWidgets::Spacer(0);