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authorpetrie911 <69443847+petrie911@users.noreply.github.com>2024-04-24 23:14:49 -0500
committerGitHub <noreply@github.com>2024-04-25 01:14:49 -0300
commit0c9be776da37e754a9b9422a945bf1bc5cfd7e75 (patch)
tree645f323b60ddd6b8bd2c85adfe961003898b5190 /src/sys
parenta6b80a5825c4a9ae06223a3879c864589ff13cf1 (diff)
Cumulative docs update (#221)
* lights fix * names * remove header * so many names * format * more docs * makefile
Diffstat (limited to 'src/sys')
-rw-r--r--src/sys/sys_fault.c12
-rw-r--r--src/sys/sys_joybus.c14
-rw-r--r--src/sys/sys_lib.c8
-rw-r--r--src/sys/sys_main.c121
-rw-r--r--src/sys/sys_timer.c6
5 files changed, 81 insertions, 80 deletions
diff --git a/src/sys/sys_fault.c b/src/sys/sys_fault.c
index 864a3be7..04dc5ea4 100644
--- a/src/sys/sys_fault.c
+++ b/src/sys/sys_fault.c
@@ -230,12 +230,12 @@ void Fault_ThreadEntry(void* arg0) {
var_s0 = 0;
var_s2 = 0;
- osSetEventMesg(OS_EVENT_CPU_BREAK, &gFaultMgr.msgQueue, (OSMesg) FAULT_MESG_BREAK);
- osSetEventMesg(OS_EVENT_FAULT, &gFaultMgr.msgQueue, (OSMesg) FAULT_MESG_FAULT);
+ osSetEventMesg(OS_EVENT_CPU_BREAK, &gFaultMgr.mesgQueue, (OSMesg) FAULT_MESG_BREAK);
+ osSetEventMesg(OS_EVENT_FAULT, &gFaultMgr.mesgQueue, (OSMesg) FAULT_MESG_FAULT);
sp40 = NULL;
while (sp40 == NULL) {
- osRecvMesg(&gFaultMgr.msgQueue, &sp44, OS_MESG_BLOCK);
+ MQ_WAIT_FOR_MESG(&gFaultMgr.mesgQueue, &sp44);
sp40 = func_80007CEC();
}
@@ -244,8 +244,8 @@ void Fault_ThreadEntry(void* arg0) {
#if 1 // Turn this off for instant crash debugger (no button combination needed)
while (var_s5 == 0) {
- osSendMesg(&gSerialThreadMsgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_PRI_NORMAL);
- osRecvMesg(&gControllerMsgQueue, NULL, OS_MESG_BLOCK);
+ osSendMesg(&gSerialThreadMesgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_NOBLOCK);
+ MQ_WAIT_FOR_MESG(&gControllerMesgQueue, NULL);
Controller_UpdateInput();
switch (var_s0) {
case 0:
@@ -332,7 +332,7 @@ void Fault_Init(void) {
gFaultMgr.fb = (FrameBuffer*) (PHYS_TO_K0(osMemSize) - sizeof(FrameBuffer));
gFaultMgr.width = SCREEN_WIDTH;
gFaultMgr.height = SCREEN_HEIGHT;
- osCreateMesgQueue(&gFaultMgr.msgQueue, &gFaultMgr.msg, 1);
+ osCreateMesgQueue(&gFaultMgr.mesgQueue, &gFaultMgr.msg, 1);
osCreateThread(&gFaultMgr.thread, THREAD_ID_FAULT, Fault_ThreadEntry, 0, gFaultMgr.stack + sizeof(gFaultMgr.stack),
127);
osStartThread(&gFaultMgr.thread);
diff --git a/src/sys/sys_joybus.c b/src/sys/sys_joybus.c
index ea64bb6a..cbdbf1ce 100644
--- a/src/sys/sys_joybus.c
+++ b/src/sys/sys_joybus.c
@@ -88,33 +88,33 @@ void Controller_ReadData(void) {
}
} else {
osContStartReadData(&gSerialEventQueue);
- osRecvMesg(&gSerialEventQueue, NULL, OS_MESG_BLOCK);
+ MQ_WAIT_FOR_MESG(&gSerialEventQueue, NULL);
osContGetReadData(sNextController);
}
- osSendMesg(&gControllerMsgQueue, (OSMesg) SI_CONT_READ_DONE, OS_MESG_PRI_NORMAL);
+ osSendMesg(&gControllerMesgQueue, (OSMesg) SI_CONT_READ_DONE, OS_MESG_NOBLOCK);
}
void Save_ReadData(void) {
if ((gStartNMI == 0) && (Save_ReadEeprom(&gSaveIOBuffer) == 0)) {
- osSendMesg(&gSaveMsgQueue, (OSMesg) SI_SAVE_SUCCESS, OS_MESG_PRI_NORMAL);
+ osSendMesg(&gSaveMesgQueue, (OSMesg) SI_SAVE_SUCCESS, OS_MESG_NOBLOCK);
return;
}
- osSendMesg(&gSaveMsgQueue, (OSMesg) SI_SAVE_FAILED, OS_MESG_PRI_NORMAL);
+ osSendMesg(&gSaveMesgQueue, (OSMesg) SI_SAVE_FAILED, OS_MESG_NOBLOCK);
}
void Save_WriteData(void) {
if ((gStartNMI == 0) && (Save_WriteEeprom(&gSaveIOBuffer) == 0)) {
- osSendMesg(&gSaveMsgQueue, (OSMesg) SI_SAVE_SUCCESS, OS_MESG_PRI_NORMAL);
+ osSendMesg(&gSaveMesgQueue, (OSMesg) SI_SAVE_SUCCESS, OS_MESG_NOBLOCK);
return;
}
- osSendMesg(&gSaveMsgQueue, (OSMesg) SI_SAVE_FAILED, OS_MESG_PRI_NORMAL);
+ osSendMesg(&gSaveMesgQueue, (OSMesg) SI_SAVE_FAILED, OS_MESG_NOBLOCK);
}
void Controller_Rumble(void) {
s32 i;
osContStartQuery(&gSerialEventQueue);
- osRecvMesg(&gSerialEventQueue, NULL, OS_MESG_BLOCK);
+ MQ_WAIT_FOR_MESG(&gSerialEventQueue, NULL);
osContGetQuery(sControllerStatus);
for (i = 0; i < 4; i++) {
diff --git a/src/sys/sys_lib.c b/src/sys/sys_lib.c
index 702c3a19..9360abc0 100644
--- a/src/sys/sys_lib.c
+++ b/src/sys/sys_lib.c
@@ -105,15 +105,15 @@ void Lib_DmaRead(void* src, void* dst, ptrdiff_t size) {
osInvalICache(dst, size);
osInvalDCache(dst, size);
while (size > 0x100) {
- osPiStartDma(&gDmaIOMsg, 0, 0, (uintptr_t) src, dst, 0x100, &gDmaMsgQueue);
+ osPiStartDma(&gDmaIOMsg, 0, 0, (uintptr_t) src, dst, 0x100, &gDmaMesgQueue);
size -= 0x100;
src = (void*) ((uintptr_t) src + 0x100);
dst = (void*) ((uintptr_t) dst + 0x100);
- osRecvMesg(&gDmaMsgQueue, NULL, OS_MESG_BLOCK);
+ MQ_WAIT_FOR_MESG(&gDmaMesgQueue, NULL);
}
if (size != 0) {
- osPiStartDma(&gDmaIOMsg, 0, 0, (uintptr_t) src, dst, size, &gDmaMsgQueue);
- osRecvMesg(&gDmaMsgQueue, NULL, OS_MESG_BLOCK);
+ osPiStartDma(&gDmaIOMsg, 0, 0, (uintptr_t) src, dst, size, &gDmaMesgQueue);
+ MQ_WAIT_FOR_MESG(&gDmaMesgQueue, NULL);
}
}
diff --git a/src/sys/sys_main.c b/src/sys/sys_main.c
index 7ba1f708..1d16f407 100644
--- a/src/sys/sys_main.c
+++ b/src/sys/sys_main.c
@@ -12,32 +12,32 @@ u32 gSegments[16]; // 800E1FD0
OSMesgQueue gPiMgrCmdQueue; // 800E2010
OSMesg sPiMgrCmdBuff[50]; // 800E2028
-OSMesgQueue gDmaMsgQueue;
+OSMesgQueue gDmaMesgQueue;
void* sDmaMsgBuff[1];
OSIoMesg gDmaIOMsg;
OSMesgQueue gSerialEventQueue;
void* sSerialEventBuff[1];
-OSMesgQueue gMainThreadMsgQueue;
+OSMesgQueue gMainThreadMesgQueue;
void* sMainThreadMsgBuff[32];
-OSMesgQueue gTaskMsgQueue;
+OSMesgQueue gTaskMesgQueue;
void* sTaskMsgBuff[16];
-OSMesgQueue gAudioVImsgQueue;
+OSMesgQueue gAudioVImesgQueue;
void* sAudioVImsgBuff[1];
-OSMesgQueue gAudioTaskMsgQueue;
+OSMesgQueue gAudioTaskMesgQueue;
void* sAudioTaskMsgBuff[1];
-OSMesgQueue gGfxVImsgQueue;
+OSMesgQueue gGfxVImesgQueue;
void* sGfxVImsgBuff[4];
-OSMesgQueue gGfxTaskMsgQueue;
+OSMesgQueue gGfxTaskMesgQueue;
void* sGfxTaskMsgBuff[2];
-OSMesgQueue gSerialThreadMsgQueue;
+OSMesgQueue gSerialThreadMesgQueue;
void* sSerialThreadMsgBuff[8];
-OSMesgQueue gControllerMsgQueue;
+OSMesgQueue gControllerMesgQueue;
void* sControllerMsgBuff[1];
-OSMesgQueue gSaveMsgQueue;
+OSMesgQueue gSaveMesgQueue;
void* sSaveMsgBuff[1];
-OSMesgQueue gTimerTaskMsgQueue;
+OSMesgQueue gTimerTaskMesgQueue;
void* sTimerTaskMsgBuff[16];
-OSMesgQueue gTimerWaitMsgQueue;
+OSMesgQueue gTimerWaitMesgQueue;
void* sTimerWaitMsgBuff[1];
GfxPool gGfxPools[2];
@@ -107,28 +107,28 @@ void Audio_ThreadEntry(void* arg0) {
Audio_InitSounds();
task = AudioThread_CreateTask();
if (task != NULL) {
- task->msgQueue = &gAudioTaskMsgQueue;
+ task->mesgQueue = &gAudioTaskMesgQueue;
task->msg = (OSMesg) TASK_MESG_1;
osWritebackDCacheAll();
- osSendMesg(&gTaskMsgQueue, task, OS_MESG_PRI_NORMAL);
+ osSendMesg(&gTaskMesgQueue, task, OS_MESG_NOBLOCK);
}
while (1) {
task = AudioThread_CreateTask();
if (task != NULL) {
- task->msgQueue = &gAudioTaskMsgQueue;
+ task->mesgQueue = &gAudioTaskMesgQueue;
task->msg = (OSMesg) TASK_MESG_1;
osWritebackDCacheAll();
}
- osRecvMesg(&gAudioTaskMsgQueue, NULL, OS_MESG_NOBLOCK);
+ MQ_GET_MESG(&gAudioTaskMesgQueue, NULL);
if (task != NULL) {
- osSendMesg(&gTaskMsgQueue, task, OS_MESG_PRI_NORMAL);
+ osSendMesg(&gTaskMesgQueue, task, OS_MESG_NOBLOCK);
}
- osRecvMesg(&gAudioVImsgQueue, NULL, OS_MESG_BLOCK);
+ MQ_WAIT_FOR_MESG(&gAudioVImesgQueue, NULL);
}
}
void Graphics_SetTask(void) {
- gGfxTask->msgQueue = &gGfxTaskMsgQueue;
+ gGfxTask->mesgQueue = &gGfxTaskMesgQueue;
gGfxTask->msg = (OSMesg) TASK_MESG_2;
gGfxTask->task.t.type = M_GFXTASK;
gGfxTask->task.t.flags = 0;
@@ -147,7 +147,7 @@ void Graphics_SetTask(void) {
gGfxTask->task.t.yield_data_ptr = (u64*) &gOSYieldData;
gGfxTask->task.t.yield_data_size = OS_YIELD_DATA_SIZE;
osWritebackDCacheAll();
- osSendMesg(&gTaskMsgQueue, gGfxTask, OS_MESG_PRI_NORMAL);
+ osSendMesg(&gTaskMesgQueue, gGfxTask, OS_MESG_NOBLOCK);
}
void Graphics_InitializeTask(u32 frameCount) {
@@ -200,7 +200,7 @@ void SerialInterface_ThreadEntry(void* arg0) {
Controller_Init();
while (1) {
- osRecvMesg(&gSerialThreadMsgQueue, &sp34, OS_MESG_BLOCK);
+ MQ_WAIT_FOR_MESG(&gSerialThreadMesgQueue, &sp34);
switch ((s32) sp34) {
case SI_READ_CONTROLLER:
@@ -223,7 +223,7 @@ void Timer_ThreadEntry(void* arg0) {
void* sp24;
while (1) {
- osRecvMesg(&gTimerTaskMsgQueue, &sp24, OS_MESG_BLOCK);
+ MQ_WAIT_FOR_MESG(&gTimerTaskMesgQueue, &sp24);
Timer_CompleteTask(sp24);
}
}
@@ -234,7 +234,7 @@ void Graphics_ThreadEntry(void* arg0) {
u8 validVIsPerFrame;
Game_Initialize();
- osSendMesg(&gSerialThreadMsgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_PRI_NORMAL);
+ osSendMesg(&gSerialThreadMesgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_NOBLOCK);
Graphics_InitializeTask(gSysFrameCount);
{
gSPSegment(gUnkDisp1++, 0, 0);
@@ -250,10 +250,10 @@ void Graphics_ThreadEntry(void* arg0) {
while (1) {
gSysFrameCount++;
Graphics_InitializeTask(gSysFrameCount);
- osRecvMesg(&gControllerMsgQueue, NULL, OS_MESG_BLOCK);
- osSendMesg(&gSerialThreadMsgQueue, (OSMesg) SI_RUMBLE, OS_MESG_PRI_NORMAL);
+ MQ_WAIT_FOR_MESG(&gControllerMesgQueue, NULL);
+ osSendMesg(&gSerialThreadMesgQueue, (OSMesg) SI_RUMBLE, OS_MESG_NOBLOCK);
Controller_UpdateInput();
- osSendMesg(&gSerialThreadMsgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_PRI_NORMAL);
+ osSendMesg(&gSerialThreadMesgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_NOBLOCK);
if (gControllerPress[3].button & U_JPAD) {
Main_SetVIMode();
}
@@ -270,7 +270,7 @@ void Graphics_ThreadEntry(void* arg0) {
gDPFullSync(gMasterDisp++);
gSPEndDisplayList(gMasterDisp++);
}
- osRecvMesg(&gGfxTaskMsgQueue, NULL, OS_MESG_BLOCK);
+ MQ_WAIT_FOR_MESG(&gGfxTaskMesgQueue, NULL);
Graphics_SetTask();
if (gFillScreen == 0) {
osViSwapBuffer(&gFrameBuffers[(gSysFrameCount - 1) % 3]);
@@ -278,9 +278,9 @@ void Graphics_ThreadEntry(void* arg0) {
func_80007FE4(&gFrameBuffers[(gSysFrameCount - 1) % 3], SCREEN_WIDTH, 16);
visPerFrame = MIN(gVIsPerFrame, 4);
- validVIsPerFrame = MAX(visPerFrame, gGfxVImsgQueue.validCount + 1);
+ validVIsPerFrame = MAX(visPerFrame, gGfxVImesgQueue.validCount + 1);
for (i = 0; i < validVIsPerFrame; i += 1) { // Can't be ++
- osRecvMesg(&gGfxVImsgQueue, NULL, OS_MESG_BLOCK);
+ MQ_WAIT_FOR_MESG(&gGfxVImesgQueue, NULL);
}
Audio_Update();
@@ -288,38 +288,39 @@ void Graphics_ThreadEntry(void* arg0) {
}
void Main_InitMesgQueues(void) {
- osCreateMesgQueue(&gDmaMsgQueue, sDmaMsgBuff, ARRAY_COUNT(sDmaMsgBuff));
- osCreateMesgQueue(&gTaskMsgQueue, sTaskMsgBuff, ARRAY_COUNT(sTaskMsgBuff));
- osCreateMesgQueue(&gAudioVImsgQueue, sAudioVImsgBuff, ARRAY_COUNT(sAudioVImsgBuff));
- osCreateMesgQueue(&gAudioTaskMsgQueue, sAudioTaskMsgBuff, ARRAY_COUNT(sAudioTaskMsgBuff));
- osCreateMesgQueue(&gGfxVImsgQueue, sGfxVImsgBuff, ARRAY_COUNT(sGfxVImsgBuff));
- osCreateMesgQueue(&gGfxTaskMsgQueue, sGfxTaskMsgBuff, ARRAY_COUNT(sGfxTaskMsgBuff));
+ osCreateMesgQueue(&gDmaMesgQueue, sDmaMsgBuff, ARRAY_COUNT(sDmaMsgBuff));
+ osCreateMesgQueue(&gTaskMesgQueue, sTaskMsgBuff, ARRAY_COUNT(sTaskMsgBuff));
+ osCreateMesgQueue(&gAudioVImesgQueue, sAudioVImsgBuff, ARRAY_COUNT(sAudioVImsgBuff));
+ osCreateMesgQueue(&gAudioTaskMesgQueue, sAudioTaskMsgBuff, ARRAY_COUNT(sAudioTaskMsgBuff));
+ osCreateMesgQueue(&gGfxVImesgQueue, sGfxVImsgBuff, ARRAY_COUNT(sGfxVImsgBuff));
+ osCreateMesgQueue(&gGfxTaskMesgQueue, sGfxTaskMsgBuff, ARRAY_COUNT(sGfxTaskMsgBuff));
osCreateMesgQueue(&gSerialEventQueue, sSerialEventBuff, ARRAY_COUNT(sSerialEventBuff));
osSetEventMesg(OS_EVENT_SI, &gSerialEventQueue, NULL);
- osCreateMesgQueue(&gMainThreadMsgQueue, sMainThreadMsgBuff, ARRAY_COUNT(sMainThreadMsgBuff));
- osViSetEvent(&gMainThreadMsgQueue, (OSMesg) EVENT_MESG_VI, 1);
- osSetEventMesg(OS_EVENT_SP, &gMainThreadMsgQueue, (OSMesg) EVENT_MESG_SP);
- osSetEventMesg(OS_EVENT_DP, &gMainThreadMsgQueue, (OSMesg) EVENT_MESG_DP);
- osSetEventMesg(OS_EVENT_PRENMI, &gMainThreadMsgQueue, (OSMesg) EVENT_MESG_PRENMI);
- osCreateMesgQueue(&gTimerTaskMsgQueue, sTimerTaskMsgBuff, ARRAY_COUNT(sTimerTaskMsgBuff));
- osCreateMesgQueue(&gTimerWaitMsgQueue, sTimerWaitMsgBuff, ARRAY_COUNT(sTimerWaitMsgBuff));
- osCreateMesgQueue(&gSerialThreadMsgQueue, sSerialThreadMsgBuff, ARRAY_COUNT(sSerialThreadMsgBuff));
- osCreateMesgQueue(&gControllerMsgQueue, sControllerMsgBuff, ARRAY_COUNT(sControllerMsgBuff));
- osCreateMesgQueue(&gSaveMsgQueue, sSaveMsgBuff, ARRAY_COUNT(sSaveMsgBuff));
+ osCreateMesgQueue(&gMainThreadMesgQueue, sMainThreadMsgBuff, ARRAY_COUNT(sMainThreadMsgBuff));
+ osViSetEvent(&gMainThreadMesgQueue, (OSMesg) EVENT_MESG_VI, 1);
+ osSetEventMesg(OS_EVENT_SP, &gMainThreadMesgQueue, (OSMesg) EVENT_MESG_SP);
+ osSetEventMesg(OS_EVENT_DP, &gMainThreadMesgQueue, (OSMesg) EVENT_MESG_DP);
+ osSetEventMesg(OS_EVENT_PRENMI, &gMainThreadMesgQueue, (OSMesg) EVENT_MESG_PRENMI);
+ osCreateMesgQueue(&gTimerTaskMesgQueue, sTimerTaskMsgBuff, ARRAY_COUNT(sTimerTaskMsgBuff));
+ osCreateMesgQueue(&gTimerWaitMesgQueue, sTimerWaitMsgBuff, ARRAY_COUNT(sTimerWaitMsgBuff));
+ osCreateMesgQueue(&gSerialThreadMesgQueue, sSerialThreadMsgBuff, ARRAY_COUNT(sSerialThreadMsgBuff));
+ osCreateMesgQueue(&gControllerMesgQueue, sControllerMsgBuff, ARRAY_COUNT(sControllerMsgBuff));
+ osCreateMesgQueue(&gSaveMesgQueue, sSaveMsgBuff, ARRAY_COUNT(sSaveMsgBuff));
}
void Main_HandleRDP(void) {
- SPTask** var_v1 = sGfxTasks;
+ SPTask** task = sGfxTasks;
u8 i;
- if ((*var_v1)->msgQueue != NULL) {
- osSendMesg((*var_v1)->msgQueue, (*var_v1)->msg, OS_MESG_PRI_NORMAL);
+ if ((*task)->mesgQueue != NULL) {
+ osSendMesg((*task)->mesgQueue, (*task)->msg, OS_MESG_NOBLOCK);
}
- (*var_v1)->state = SPTASK_STATE_FINISHED_DP;
- for (i = 0; i < ARRAY_COUNT(sGfxTasks) - 1; i += 1, var_v1++) {
- *var_v1 = *(var_v1 + 1);
+ (*task)->state = SPTASK_STATE_FINISHED_DP;
+
+ for (i = 0; i < ARRAY_COUNT(sGfxTasks) - 1; i += 1, task++) {
+ *task = *(task + 1);
}
- *var_v1 = NULL;
+ *task = NULL;
}
void Main_HandleRSP(void) {
@@ -333,8 +334,8 @@ void Main_HandleRSP(void) {
} else {
task->state = SPTASK_STATE_FINISHED;
if (task->task.t.type == M_AUDTASK) {
- if (task->msgQueue != NULL) {
- osSendMesg(task->msgQueue, task->msg, OS_MESG_PRI_NORMAL);
+ if (task->mesgQueue != NULL) {
+ osSendMesg(task->mesgQueue, task->msg, OS_MESG_NOBLOCK);
}
sAudioTasks[0] = NULL;
}
@@ -361,7 +362,7 @@ void Main_GetNewTasks(void) {
newAudioTask = sNewAudioTasks;
newGfxTask = sNewGfxTasks;
- while (osRecvMesg(&gTaskMsgQueue, &spTaskMsg, OS_MESG_NOBLOCK) != MSG_QUEUE_EMPTY) {
+ while (MQ_GET_MESG(&gTaskMesgQueue, &spTaskMsg)) {
newTask = (SPTask*) spTaskMsg;
newTask->state = SPTASK_STATE_NOT_STARTED;
@@ -421,7 +422,7 @@ void Main_StartNextTask(void) {
}
void Main_ThreadEntry(void* arg0) {
- OSMesg ogMsg;
+ OSMesg osMesg;
u8 mesg;
osCreateThread(&gAudioThread, THREAD_ID_AUDIO, Audio_ThreadEntry, arg0,
@@ -440,13 +441,13 @@ void Main_ThreadEntry(void* arg0) {
Main_InitMesgQueues();
while (true) {
- osRecvMesg(&gMainThreadMsgQueue, &ogMsg, OS_MESG_BLOCK);
- mesg = (u32) ogMsg;
+ MQ_WAIT_FOR_MESG(&gMainThreadMesgQueue, &osMesg);
+ mesg = (u32) osMesg;
switch (mesg) {
case EVENT_MESG_VI:
- osSendMesg(&gAudioVImsgQueue, (OSMesg) EVENT_MESG_VI, OS_MESG_PRI_NORMAL);
- osSendMesg(&gGfxVImsgQueue, (OSMesg) EVENT_MESG_VI, OS_MESG_PRI_NORMAL);
+ osSendMesg(&gAudioVImesgQueue, (OSMesg) EVENT_MESG_VI, OS_MESG_NOBLOCK);
+ osSendMesg(&gGfxVImesgQueue, (OSMesg) EVENT_MESG_VI, OS_MESG_NOBLOCK);
Main_GetNewTasks();
break;
case EVENT_MESG_SP:
diff --git a/src/sys/sys_timer.c b/src/sys/sys_timer.c
index 6e33932e..c3ffaa17 100644
--- a/src/sys/sys_timer.c
+++ b/src/sys/sys_timer.c
@@ -23,7 +23,7 @@ s32 Timer_CreateTask(u64 time, TimerAction action, s32* address, s32 value) {
task->action = action;
task->address = address;
task->value = value;
- return osSetTimer(&task->timer, time, 0, &gTimerTaskMsgQueue, task);
+ return osSetTimer(&task->timer, time, 0, &gTimerTaskMesgQueue, task);
}
void Timer_Increment(s32* address, s32 value) {
@@ -45,6 +45,6 @@ void Timer_Wait(u64 time) {
OSTimer timer;
OSMesg dummy;
- osSetTimer(&timer, time, 0, &gTimerWaitMsgQueue, NULL);
- osRecvMesg(&gTimerWaitMsgQueue, &dummy, OS_MESG_BLOCK);
+ osSetTimer(&timer, time, 0, &gTimerWaitMesgQueue, NULL);
+ MQ_WAIT_FOR_MESG(&gTimerWaitMesgQueue, &dummy);
}