diff options
| author | petrie911 <69443847+petrie911@users.noreply.github.com> | 2024-04-24 23:14:49 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-25 01:14:49 -0300 |
| commit | 0c9be776da37e754a9b9422a945bf1bc5cfd7e75 (patch) | |
| tree | 645f323b60ddd6b8bd2c85adfe961003898b5190 /src/sys | |
| parent | a6b80a5825c4a9ae06223a3879c864589ff13cf1 (diff) | |
Cumulative docs update (#221)
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
Diffstat (limited to 'src/sys')
| -rw-r--r-- | src/sys/sys_fault.c | 12 | ||||
| -rw-r--r-- | src/sys/sys_joybus.c | 14 | ||||
| -rw-r--r-- | src/sys/sys_lib.c | 8 | ||||
| -rw-r--r-- | src/sys/sys_main.c | 121 | ||||
| -rw-r--r-- | src/sys/sys_timer.c | 6 |
5 files changed, 81 insertions, 80 deletions
diff --git a/src/sys/sys_fault.c b/src/sys/sys_fault.c index 864a3be7..04dc5ea4 100644 --- a/src/sys/sys_fault.c +++ b/src/sys/sys_fault.c @@ -230,12 +230,12 @@ void Fault_ThreadEntry(void* arg0) { var_s0 = 0; var_s2 = 0; - osSetEventMesg(OS_EVENT_CPU_BREAK, &gFaultMgr.msgQueue, (OSMesg) FAULT_MESG_BREAK); - osSetEventMesg(OS_EVENT_FAULT, &gFaultMgr.msgQueue, (OSMesg) FAULT_MESG_FAULT); + osSetEventMesg(OS_EVENT_CPU_BREAK, &gFaultMgr.mesgQueue, (OSMesg) FAULT_MESG_BREAK); + osSetEventMesg(OS_EVENT_FAULT, &gFaultMgr.mesgQueue, (OSMesg) FAULT_MESG_FAULT); sp40 = NULL; while (sp40 == NULL) { - osRecvMesg(&gFaultMgr.msgQueue, &sp44, OS_MESG_BLOCK); + MQ_WAIT_FOR_MESG(&gFaultMgr.mesgQueue, &sp44); sp40 = func_80007CEC(); } @@ -244,8 +244,8 @@ void Fault_ThreadEntry(void* arg0) { #if 1 // Turn this off for instant crash debugger (no button combination needed) while (var_s5 == 0) { - osSendMesg(&gSerialThreadMsgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_PRI_NORMAL); - osRecvMesg(&gControllerMsgQueue, NULL, OS_MESG_BLOCK); + osSendMesg(&gSerialThreadMesgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_NOBLOCK); + MQ_WAIT_FOR_MESG(&gControllerMesgQueue, NULL); Controller_UpdateInput(); switch (var_s0) { case 0: @@ -332,7 +332,7 @@ void Fault_Init(void) { gFaultMgr.fb = (FrameBuffer*) (PHYS_TO_K0(osMemSize) - sizeof(FrameBuffer)); gFaultMgr.width = SCREEN_WIDTH; gFaultMgr.height = SCREEN_HEIGHT; - osCreateMesgQueue(&gFaultMgr.msgQueue, &gFaultMgr.msg, 1); + osCreateMesgQueue(&gFaultMgr.mesgQueue, &gFaultMgr.msg, 1); osCreateThread(&gFaultMgr.thread, THREAD_ID_FAULT, Fault_ThreadEntry, 0, gFaultMgr.stack + sizeof(gFaultMgr.stack), 127); osStartThread(&gFaultMgr.thread); diff --git a/src/sys/sys_joybus.c b/src/sys/sys_joybus.c index ea64bb6a..cbdbf1ce 100644 --- a/src/sys/sys_joybus.c +++ b/src/sys/sys_joybus.c @@ -88,33 +88,33 @@ void Controller_ReadData(void) { } } else { osContStartReadData(&gSerialEventQueue); - osRecvMesg(&gSerialEventQueue, NULL, OS_MESG_BLOCK); + MQ_WAIT_FOR_MESG(&gSerialEventQueue, NULL); osContGetReadData(sNextController); } - osSendMesg(&gControllerMsgQueue, (OSMesg) SI_CONT_READ_DONE, OS_MESG_PRI_NORMAL); + osSendMesg(&gControllerMesgQueue, (OSMesg) SI_CONT_READ_DONE, OS_MESG_NOBLOCK); } void Save_ReadData(void) { if ((gStartNMI == 0) && (Save_ReadEeprom(&gSaveIOBuffer) == 0)) { - osSendMesg(&gSaveMsgQueue, (OSMesg) SI_SAVE_SUCCESS, OS_MESG_PRI_NORMAL); + osSendMesg(&gSaveMesgQueue, (OSMesg) SI_SAVE_SUCCESS, OS_MESG_NOBLOCK); return; } - osSendMesg(&gSaveMsgQueue, (OSMesg) SI_SAVE_FAILED, OS_MESG_PRI_NORMAL); + osSendMesg(&gSaveMesgQueue, (OSMesg) SI_SAVE_FAILED, OS_MESG_NOBLOCK); } void Save_WriteData(void) { if ((gStartNMI == 0) && (Save_WriteEeprom(&gSaveIOBuffer) == 0)) { - osSendMesg(&gSaveMsgQueue, (OSMesg) SI_SAVE_SUCCESS, OS_MESG_PRI_NORMAL); + osSendMesg(&gSaveMesgQueue, (OSMesg) SI_SAVE_SUCCESS, OS_MESG_NOBLOCK); return; } - osSendMesg(&gSaveMsgQueue, (OSMesg) SI_SAVE_FAILED, OS_MESG_PRI_NORMAL); + osSendMesg(&gSaveMesgQueue, (OSMesg) SI_SAVE_FAILED, OS_MESG_NOBLOCK); } void Controller_Rumble(void) { s32 i; osContStartQuery(&gSerialEventQueue); - osRecvMesg(&gSerialEventQueue, NULL, OS_MESG_BLOCK); + MQ_WAIT_FOR_MESG(&gSerialEventQueue, NULL); osContGetQuery(sControllerStatus); for (i = 0; i < 4; i++) { diff --git a/src/sys/sys_lib.c b/src/sys/sys_lib.c index 702c3a19..9360abc0 100644 --- a/src/sys/sys_lib.c +++ b/src/sys/sys_lib.c @@ -105,15 +105,15 @@ void Lib_DmaRead(void* src, void* dst, ptrdiff_t size) { osInvalICache(dst, size); osInvalDCache(dst, size); while (size > 0x100) { - osPiStartDma(&gDmaIOMsg, 0, 0, (uintptr_t) src, dst, 0x100, &gDmaMsgQueue); + osPiStartDma(&gDmaIOMsg, 0, 0, (uintptr_t) src, dst, 0x100, &gDmaMesgQueue); size -= 0x100; src = (void*) ((uintptr_t) src + 0x100); dst = (void*) ((uintptr_t) dst + 0x100); - osRecvMesg(&gDmaMsgQueue, NULL, OS_MESG_BLOCK); + MQ_WAIT_FOR_MESG(&gDmaMesgQueue, NULL); } if (size != 0) { - osPiStartDma(&gDmaIOMsg, 0, 0, (uintptr_t) src, dst, size, &gDmaMsgQueue); - osRecvMesg(&gDmaMsgQueue, NULL, OS_MESG_BLOCK); + osPiStartDma(&gDmaIOMsg, 0, 0, (uintptr_t) src, dst, size, &gDmaMesgQueue); + MQ_WAIT_FOR_MESG(&gDmaMesgQueue, NULL); } } diff --git a/src/sys/sys_main.c b/src/sys/sys_main.c index 7ba1f708..1d16f407 100644 --- a/src/sys/sys_main.c +++ b/src/sys/sys_main.c @@ -12,32 +12,32 @@ u32 gSegments[16]; // 800E1FD0 OSMesgQueue gPiMgrCmdQueue; // 800E2010 OSMesg sPiMgrCmdBuff[50]; // 800E2028 -OSMesgQueue gDmaMsgQueue; +OSMesgQueue gDmaMesgQueue; void* sDmaMsgBuff[1]; OSIoMesg gDmaIOMsg; OSMesgQueue gSerialEventQueue; void* sSerialEventBuff[1]; -OSMesgQueue gMainThreadMsgQueue; +OSMesgQueue gMainThreadMesgQueue; void* sMainThreadMsgBuff[32]; -OSMesgQueue gTaskMsgQueue; +OSMesgQueue gTaskMesgQueue; void* sTaskMsgBuff[16]; -OSMesgQueue gAudioVImsgQueue; +OSMesgQueue gAudioVImesgQueue; void* sAudioVImsgBuff[1]; -OSMesgQueue gAudioTaskMsgQueue; +OSMesgQueue gAudioTaskMesgQueue; void* sAudioTaskMsgBuff[1]; -OSMesgQueue gGfxVImsgQueue; +OSMesgQueue gGfxVImesgQueue; void* sGfxVImsgBuff[4]; -OSMesgQueue gGfxTaskMsgQueue; +OSMesgQueue gGfxTaskMesgQueue; void* sGfxTaskMsgBuff[2]; -OSMesgQueue gSerialThreadMsgQueue; +OSMesgQueue gSerialThreadMesgQueue; void* sSerialThreadMsgBuff[8]; -OSMesgQueue gControllerMsgQueue; +OSMesgQueue gControllerMesgQueue; void* sControllerMsgBuff[1]; -OSMesgQueue gSaveMsgQueue; +OSMesgQueue gSaveMesgQueue; void* sSaveMsgBuff[1]; -OSMesgQueue gTimerTaskMsgQueue; +OSMesgQueue gTimerTaskMesgQueue; void* sTimerTaskMsgBuff[16]; -OSMesgQueue gTimerWaitMsgQueue; +OSMesgQueue gTimerWaitMesgQueue; void* sTimerWaitMsgBuff[1]; GfxPool gGfxPools[2]; @@ -107,28 +107,28 @@ void Audio_ThreadEntry(void* arg0) { Audio_InitSounds(); task = AudioThread_CreateTask(); if (task != NULL) { - task->msgQueue = &gAudioTaskMsgQueue; + task->mesgQueue = &gAudioTaskMesgQueue; task->msg = (OSMesg) TASK_MESG_1; osWritebackDCacheAll(); - osSendMesg(&gTaskMsgQueue, task, OS_MESG_PRI_NORMAL); + osSendMesg(&gTaskMesgQueue, task, OS_MESG_NOBLOCK); } while (1) { task = AudioThread_CreateTask(); if (task != NULL) { - task->msgQueue = &gAudioTaskMsgQueue; + task->mesgQueue = &gAudioTaskMesgQueue; task->msg = (OSMesg) TASK_MESG_1; osWritebackDCacheAll(); } - osRecvMesg(&gAudioTaskMsgQueue, NULL, OS_MESG_NOBLOCK); + MQ_GET_MESG(&gAudioTaskMesgQueue, NULL); if (task != NULL) { - osSendMesg(&gTaskMsgQueue, task, OS_MESG_PRI_NORMAL); + osSendMesg(&gTaskMesgQueue, task, OS_MESG_NOBLOCK); } - osRecvMesg(&gAudioVImsgQueue, NULL, OS_MESG_BLOCK); + MQ_WAIT_FOR_MESG(&gAudioVImesgQueue, NULL); } } void Graphics_SetTask(void) { - gGfxTask->msgQueue = &gGfxTaskMsgQueue; + gGfxTask->mesgQueue = &gGfxTaskMesgQueue; gGfxTask->msg = (OSMesg) TASK_MESG_2; gGfxTask->task.t.type = M_GFXTASK; gGfxTask->task.t.flags = 0; @@ -147,7 +147,7 @@ void Graphics_SetTask(void) { gGfxTask->task.t.yield_data_ptr = (u64*) &gOSYieldData; gGfxTask->task.t.yield_data_size = OS_YIELD_DATA_SIZE; osWritebackDCacheAll(); - osSendMesg(&gTaskMsgQueue, gGfxTask, OS_MESG_PRI_NORMAL); + osSendMesg(&gTaskMesgQueue, gGfxTask, OS_MESG_NOBLOCK); } void Graphics_InitializeTask(u32 frameCount) { @@ -200,7 +200,7 @@ void SerialInterface_ThreadEntry(void* arg0) { Controller_Init(); while (1) { - osRecvMesg(&gSerialThreadMsgQueue, &sp34, OS_MESG_BLOCK); + MQ_WAIT_FOR_MESG(&gSerialThreadMesgQueue, &sp34); switch ((s32) sp34) { case SI_READ_CONTROLLER: @@ -223,7 +223,7 @@ void Timer_ThreadEntry(void* arg0) { void* sp24; while (1) { - osRecvMesg(&gTimerTaskMsgQueue, &sp24, OS_MESG_BLOCK); + MQ_WAIT_FOR_MESG(&gTimerTaskMesgQueue, &sp24); Timer_CompleteTask(sp24); } } @@ -234,7 +234,7 @@ void Graphics_ThreadEntry(void* arg0) { u8 validVIsPerFrame; Game_Initialize(); - osSendMesg(&gSerialThreadMsgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_PRI_NORMAL); + osSendMesg(&gSerialThreadMesgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_NOBLOCK); Graphics_InitializeTask(gSysFrameCount); { gSPSegment(gUnkDisp1++, 0, 0); @@ -250,10 +250,10 @@ void Graphics_ThreadEntry(void* arg0) { while (1) { gSysFrameCount++; Graphics_InitializeTask(gSysFrameCount); - osRecvMesg(&gControllerMsgQueue, NULL, OS_MESG_BLOCK); - osSendMesg(&gSerialThreadMsgQueue, (OSMesg) SI_RUMBLE, OS_MESG_PRI_NORMAL); + MQ_WAIT_FOR_MESG(&gControllerMesgQueue, NULL); + osSendMesg(&gSerialThreadMesgQueue, (OSMesg) SI_RUMBLE, OS_MESG_NOBLOCK); Controller_UpdateInput(); - osSendMesg(&gSerialThreadMsgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_PRI_NORMAL); + osSendMesg(&gSerialThreadMesgQueue, (OSMesg) SI_READ_CONTROLLER, OS_MESG_NOBLOCK); if (gControllerPress[3].button & U_JPAD) { Main_SetVIMode(); } @@ -270,7 +270,7 @@ void Graphics_ThreadEntry(void* arg0) { gDPFullSync(gMasterDisp++); gSPEndDisplayList(gMasterDisp++); } - osRecvMesg(&gGfxTaskMsgQueue, NULL, OS_MESG_BLOCK); + MQ_WAIT_FOR_MESG(&gGfxTaskMesgQueue, NULL); Graphics_SetTask(); if (gFillScreen == 0) { osViSwapBuffer(&gFrameBuffers[(gSysFrameCount - 1) % 3]); @@ -278,9 +278,9 @@ void Graphics_ThreadEntry(void* arg0) { func_80007FE4(&gFrameBuffers[(gSysFrameCount - 1) % 3], SCREEN_WIDTH, 16); visPerFrame = MIN(gVIsPerFrame, 4); - validVIsPerFrame = MAX(visPerFrame, gGfxVImsgQueue.validCount + 1); + validVIsPerFrame = MAX(visPerFrame, gGfxVImesgQueue.validCount + 1); for (i = 0; i < validVIsPerFrame; i += 1) { // Can't be ++ - osRecvMesg(&gGfxVImsgQueue, NULL, OS_MESG_BLOCK); + MQ_WAIT_FOR_MESG(&gGfxVImesgQueue, NULL); } Audio_Update(); @@ -288,38 +288,39 @@ void Graphics_ThreadEntry(void* arg0) { } void Main_InitMesgQueues(void) { - osCreateMesgQueue(&gDmaMsgQueue, sDmaMsgBuff, ARRAY_COUNT(sDmaMsgBuff)); - osCreateMesgQueue(&gTaskMsgQueue, sTaskMsgBuff, ARRAY_COUNT(sTaskMsgBuff)); - osCreateMesgQueue(&gAudioVImsgQueue, sAudioVImsgBuff, ARRAY_COUNT(sAudioVImsgBuff)); - osCreateMesgQueue(&gAudioTaskMsgQueue, sAudioTaskMsgBuff, ARRAY_COUNT(sAudioTaskMsgBuff)); - osCreateMesgQueue(&gGfxVImsgQueue, sGfxVImsgBuff, ARRAY_COUNT(sGfxVImsgBuff)); - osCreateMesgQueue(&gGfxTaskMsgQueue, sGfxTaskMsgBuff, ARRAY_COUNT(sGfxTaskMsgBuff)); + osCreateMesgQueue(&gDmaMesgQueue, sDmaMsgBuff, ARRAY_COUNT(sDmaMsgBuff)); + osCreateMesgQueue(&gTaskMesgQueue, sTaskMsgBuff, ARRAY_COUNT(sTaskMsgBuff)); + osCreateMesgQueue(&gAudioVImesgQueue, sAudioVImsgBuff, ARRAY_COUNT(sAudioVImsgBuff)); + osCreateMesgQueue(&gAudioTaskMesgQueue, sAudioTaskMsgBuff, ARRAY_COUNT(sAudioTaskMsgBuff)); + osCreateMesgQueue(&gGfxVImesgQueue, sGfxVImsgBuff, ARRAY_COUNT(sGfxVImsgBuff)); + osCreateMesgQueue(&gGfxTaskMesgQueue, sGfxTaskMsgBuff, ARRAY_COUNT(sGfxTaskMsgBuff)); osCreateMesgQueue(&gSerialEventQueue, sSerialEventBuff, ARRAY_COUNT(sSerialEventBuff)); osSetEventMesg(OS_EVENT_SI, &gSerialEventQueue, NULL); - osCreateMesgQueue(&gMainThreadMsgQueue, sMainThreadMsgBuff, ARRAY_COUNT(sMainThreadMsgBuff)); - osViSetEvent(&gMainThreadMsgQueue, (OSMesg) EVENT_MESG_VI, 1); - osSetEventMesg(OS_EVENT_SP, &gMainThreadMsgQueue, (OSMesg) EVENT_MESG_SP); - osSetEventMesg(OS_EVENT_DP, &gMainThreadMsgQueue, (OSMesg) EVENT_MESG_DP); - osSetEventMesg(OS_EVENT_PRENMI, &gMainThreadMsgQueue, (OSMesg) EVENT_MESG_PRENMI); - osCreateMesgQueue(&gTimerTaskMsgQueue, sTimerTaskMsgBuff, ARRAY_COUNT(sTimerTaskMsgBuff)); - osCreateMesgQueue(&gTimerWaitMsgQueue, sTimerWaitMsgBuff, ARRAY_COUNT(sTimerWaitMsgBuff)); - osCreateMesgQueue(&gSerialThreadMsgQueue, sSerialThreadMsgBuff, ARRAY_COUNT(sSerialThreadMsgBuff)); - osCreateMesgQueue(&gControllerMsgQueue, sControllerMsgBuff, ARRAY_COUNT(sControllerMsgBuff)); - osCreateMesgQueue(&gSaveMsgQueue, sSaveMsgBuff, ARRAY_COUNT(sSaveMsgBuff)); + osCreateMesgQueue(&gMainThreadMesgQueue, sMainThreadMsgBuff, ARRAY_COUNT(sMainThreadMsgBuff)); + osViSetEvent(&gMainThreadMesgQueue, (OSMesg) EVENT_MESG_VI, 1); + osSetEventMesg(OS_EVENT_SP, &gMainThreadMesgQueue, (OSMesg) EVENT_MESG_SP); + osSetEventMesg(OS_EVENT_DP, &gMainThreadMesgQueue, (OSMesg) EVENT_MESG_DP); + osSetEventMesg(OS_EVENT_PRENMI, &gMainThreadMesgQueue, (OSMesg) EVENT_MESG_PRENMI); + osCreateMesgQueue(&gTimerTaskMesgQueue, sTimerTaskMsgBuff, ARRAY_COUNT(sTimerTaskMsgBuff)); + osCreateMesgQueue(&gTimerWaitMesgQueue, sTimerWaitMsgBuff, ARRAY_COUNT(sTimerWaitMsgBuff)); + osCreateMesgQueue(&gSerialThreadMesgQueue, sSerialThreadMsgBuff, ARRAY_COUNT(sSerialThreadMsgBuff)); + osCreateMesgQueue(&gControllerMesgQueue, sControllerMsgBuff, ARRAY_COUNT(sControllerMsgBuff)); + osCreateMesgQueue(&gSaveMesgQueue, sSaveMsgBuff, ARRAY_COUNT(sSaveMsgBuff)); } void Main_HandleRDP(void) { - SPTask** var_v1 = sGfxTasks; + SPTask** task = sGfxTasks; u8 i; - if ((*var_v1)->msgQueue != NULL) { - osSendMesg((*var_v1)->msgQueue, (*var_v1)->msg, OS_MESG_PRI_NORMAL); + if ((*task)->mesgQueue != NULL) { + osSendMesg((*task)->mesgQueue, (*task)->msg, OS_MESG_NOBLOCK); } - (*var_v1)->state = SPTASK_STATE_FINISHED_DP; - for (i = 0; i < ARRAY_COUNT(sGfxTasks) - 1; i += 1, var_v1++) { - *var_v1 = *(var_v1 + 1); + (*task)->state = SPTASK_STATE_FINISHED_DP; + + for (i = 0; i < ARRAY_COUNT(sGfxTasks) - 1; i += 1, task++) { + *task = *(task + 1); } - *var_v1 = NULL; + *task = NULL; } void Main_HandleRSP(void) { @@ -333,8 +334,8 @@ void Main_HandleRSP(void) { } else { task->state = SPTASK_STATE_FINISHED; if (task->task.t.type == M_AUDTASK) { - if (task->msgQueue != NULL) { - osSendMesg(task->msgQueue, task->msg, OS_MESG_PRI_NORMAL); + if (task->mesgQueue != NULL) { + osSendMesg(task->mesgQueue, task->msg, OS_MESG_NOBLOCK); } sAudioTasks[0] = NULL; } @@ -361,7 +362,7 @@ void Main_GetNewTasks(void) { newAudioTask = sNewAudioTasks; newGfxTask = sNewGfxTasks; - while (osRecvMesg(&gTaskMsgQueue, &spTaskMsg, OS_MESG_NOBLOCK) != MSG_QUEUE_EMPTY) { + while (MQ_GET_MESG(&gTaskMesgQueue, &spTaskMsg)) { newTask = (SPTask*) spTaskMsg; newTask->state = SPTASK_STATE_NOT_STARTED; @@ -421,7 +422,7 @@ void Main_StartNextTask(void) { } void Main_ThreadEntry(void* arg0) { - OSMesg ogMsg; + OSMesg osMesg; u8 mesg; osCreateThread(&gAudioThread, THREAD_ID_AUDIO, Audio_ThreadEntry, arg0, @@ -440,13 +441,13 @@ void Main_ThreadEntry(void* arg0) { Main_InitMesgQueues(); while (true) { - osRecvMesg(&gMainThreadMsgQueue, &ogMsg, OS_MESG_BLOCK); - mesg = (u32) ogMsg; + MQ_WAIT_FOR_MESG(&gMainThreadMesgQueue, &osMesg); + mesg = (u32) osMesg; switch (mesg) { case EVENT_MESG_VI: - osSendMesg(&gAudioVImsgQueue, (OSMesg) EVENT_MESG_VI, OS_MESG_PRI_NORMAL); - osSendMesg(&gGfxVImsgQueue, (OSMesg) EVENT_MESG_VI, OS_MESG_PRI_NORMAL); + osSendMesg(&gAudioVImesgQueue, (OSMesg) EVENT_MESG_VI, OS_MESG_NOBLOCK); + osSendMesg(&gGfxVImesgQueue, (OSMesg) EVENT_MESG_VI, OS_MESG_NOBLOCK); Main_GetNewTasks(); break; case EVENT_MESG_SP: diff --git a/src/sys/sys_timer.c b/src/sys/sys_timer.c index 6e33932e..c3ffaa17 100644 --- a/src/sys/sys_timer.c +++ b/src/sys/sys_timer.c @@ -23,7 +23,7 @@ s32 Timer_CreateTask(u64 time, TimerAction action, s32* address, s32 value) { task->action = action; task->address = address; task->value = value; - return osSetTimer(&task->timer, time, 0, &gTimerTaskMsgQueue, task); + return osSetTimer(&task->timer, time, 0, &gTimerTaskMesgQueue, task); } void Timer_Increment(s32* address, s32 value) { @@ -45,6 +45,6 @@ void Timer_Wait(u64 time) { OSTimer timer; OSMesg dummy; - osSetTimer(&timer, time, 0, &gTimerWaitMsgQueue, NULL); - osRecvMesg(&gTimerWaitMsgQueue, &dummy, OS_MESG_BLOCK); + osSetTimer(&timer, time, 0, &gTimerWaitMesgQueue, NULL); + MQ_WAIT_FOR_MESG(&gTimerWaitMesgQueue, &dummy); } |
