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-rw-r--r--src/engine/fox_game.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/engine/fox_game.c b/src/engine/fox_game.c
index f96b1d9c..8ce626c8 100644
--- a/src/engine/fox_game.c
+++ b/src/engine/fox_game.c
@@ -630,16 +630,16 @@ void Game_Update(void) {
}
RCP_SetupDL(&gMasterDisp, SETUPDL_83);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
- Graphics_DisplaySmallText(10, 180, 1.0f, 1.0f, "SAM_HIGH:");
- Graphics_DisplaySmallNumber(90, 180, samples_high + audBuffer);
- Graphics_DisplaySmallText(10, 190, 1.0f, 1.0f, "SAM_LOW:");
- Graphics_DisplaySmallNumber(90, 190, samples_low + audBuffer);
- Graphics_DisplaySmallText(10, 200, 1.0f, 1.0f, "AUDIOBUF:");
- Graphics_DisplaySmallNumber(90, 200, audBuffer);
- Graphics_DisplaySmallText(10, 210, 1.0f, 1.0f, "AUDIOSPEC:");
- Graphics_DisplaySmallNumber(90, 210, gAudioSpecId);
- Graphics_DisplaySmallText(10, 220, 1.0f, 1.0f, "TICKS:");
- Graphics_DisplaySmallNumber(90, 220, gAudioBufferParams.ticksPerUpdate);
+ // Graphics_DisplaySmallText(10, 180, 1.0f, 1.0f, "SAM_HIGH:");
+ // Graphics_DisplaySmallNumber(90, 180, samples_high + audBuffer);
+ // Graphics_DisplaySmallText(10, 190, 1.0f, 1.0f, "SAM_LOW:");
+ // Graphics_DisplaySmallNumber(90, 190, samples_low + audBuffer);
+ // Graphics_DisplaySmallText(10, 200, 1.0f, 1.0f, "AUDIOBUF:");
+ // Graphics_DisplaySmallNumber(90, 200, audBuffer);
+ // Graphics_DisplaySmallText(10, 210, 1.0f, 1.0f, "AUDIOSPEC:");
+ // Graphics_DisplaySmallNumber(90, 210, gAudioSpecId);
+ // Graphics_DisplaySmallText(10, 220, 1.0f, 1.0f, "TICKS:");
+ // Graphics_DisplaySmallNumber(90, 220, gAudioBufferParams.ticksPerUpdate);
if (gControllerPress[0].button & L_JPAD) {
// audBuffer-=1;
} else if (gControllerPress[0].button & R_JPAD) {