diff options
Diffstat (limited to 'src/port')
| -rw-r--r-- | src/port/hooks/Events.h | 3 | ||||
| -rw-r--r-- | src/port/hooks/list/ActionEvent.h | 17 | ||||
| -rw-r--r-- | src/port/mods/PortEnhancements.c | 13 |
3 files changed, 32 insertions, 1 deletions
diff --git a/src/port/hooks/Events.h b/src/port/hooks/Events.h index 30afe9ec..3f53a7d1 100644 --- a/src/port/hooks/Events.h +++ b/src/port/hooks/Events.h @@ -2,4 +2,5 @@ #include "list/EngineEvent.h" #include "list/ActorEvent.h" -#include "list/ItemEvent.h"
\ No newline at end of file +#include "list/ItemEvent.h" +#include "list/ActionEvent.h"
\ No newline at end of file diff --git a/src/port/hooks/list/ActionEvent.h b/src/port/hooks/list/ActionEvent.h new file mode 100644 index 00000000..333c6453 --- /dev/null +++ b/src/port/hooks/list/ActionEvent.h @@ -0,0 +1,17 @@ +#pragma once + +#include "sf64player.h" +#include "port/hooks/impl/EventSystem.h" + +DEFINE_EVENT(PlayerActionBoostEvent, Player* player;); + +DEFINE_EVENT(PlayerActionBrakeEvent, Player* player;); + +DEFINE_EVENT(PlayerActionPreShootEvent, Player* player; LaserStrength laser;); +DEFINE_EVENT(PlayerActionPostShootEvent, Player* player; LaserStrength laser;); + +DEFINE_EVENT(PlayerActionPreShootChargedEvent, Player* player;); +DEFINE_EVENT(PlayerActionPostShootChargedEvent, Player* player;); + +DEFINE_EVENT(PlayerActionPreBombEvent, Player* player;); +DEFINE_EVENT(PlayerActionPostBombEvent, Player* player;);
\ No newline at end of file diff --git a/src/port/mods/PortEnhancements.c b/src/port/mods/PortEnhancements.c index b2559422..84bfba62 100644 --- a/src/port/mods/PortEnhancements.c +++ b/src/port/mods/PortEnhancements.c @@ -193,6 +193,19 @@ void PortEnhancements_Register() { REGISTER_EVENT(ObjectUpdateEvent); REGISTER_EVENT(ObjectDrawEvent); REGISTER_EVENT(ObjectDestroyEvent); + + // Register player action events + REGISTER_EVENT(PlayerActionBoostEvent); + REGISTER_EVENT(PlayerActionBrakeEvent); + + REGISTER_EVENT(PlayerActionPreShootEvent); + REGISTER_EVENT(PlayerActionPostShootEvent); + + REGISTER_EVENT(PlayerActionPreShootChargedEvent); + REGISTER_EVENT(PlayerActionPostShootChargedEvent); + + REGISTER_EVENT(PlayerActionPreBombEvent); + REGISTER_EVENT(PlayerActionPostBombEvent); } void PortEnhancements_Exit() { |
