| Age | Commit message (Collapse) | Author |
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* ast_zoness
* format
* ast_solar
* post merge resolving and format
* remove ast_solar
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* ast_zoness
* format
* remove ast_zoness.h
* change name to D_ZO_601996C
* rename to yaml and use vec3f array
* prevent_bss_reordering in fox_edisplay
* format
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Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
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(#190)
* Matched ast_fortuna
* Added FO prefix into every asset
* Fully matched PR
* Removed katina from assets.h
* WIP ast_venom_2
* Debinarized ast_venom_2
* Removed venom_2 from assets.h
* Renamed VE1 to VE1B
* Matched ast_venom_1
* Renamed to D_VE1
* Renamed venom_1 boss assets back to D_VE1
* Fixed merge conflicts
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* progress
* remove header
* - '#include "sf64level.h"'
* MatchPoint
* asset analysis complete, here it comes. Wheeeeeh
* comment
* correction
* some missile docs
* format
* preparations for ast_bolse extraction
* Matchpoint
* Jackpot
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* WIP ast_title assets
* Fixed format
* macbeth
* title
* title
* bss
* small fix
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Co-authored-by: KiritoDv <kiritodev01@gmail.com>
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* complete?
* done
* remove header
* ast_corneria.yaml prepared
* progress
* more progress
* progress
* finished?
* fix duplicated symbol
* matchpoint
* add torch.hash.yml to git ignore
* progress replacing symbol use
* Ready ?
* fix bss reordering issues
* remove redundant entry in gitignore
* remove externs
* we don't need these anymore, libultra is finished
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* macbeth
* fix
* forgot header
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* yaml
* ti
* hud
* a
* torch
* forgot header
* fix?
* format
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* env
* format
* syms
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* splits
* torch
* torch again
* headers
* merges
* format
* matches
* commit
* colpoly
* SY
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* Matchpoint
* remove symbols from undef
* remove header
* comments
* var rename
* remove header
* first asset
* progress
* progress
* progress, should be matching. Torch bug?
* comments
* update torch with Peter's fix
* PRINTF
* replace symbol usage
* todo comment
* D_SX_6000000 usage
* progress
* Matchpoint
* progress replacing symbol usage (apo apo ahora)
* remove headers
* va bene
* format
* remove header
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* splits
* torch
* torch again
* headers
* merges
* format
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other than 6 (#173)
* splits
* torch
* torch again
* headers
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* progress
* progress
* progress
* progress
* progress
* progress
* progress
* finished?
* remove unnecessary header
* rename to map
* remove header
* rename to ast_map
* problem with torch
* Matchpoint
* take out pads and update Torch
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* split up
* format
* torch
* headers
* just keep going
* torch
* names and such
* format
* remove headers
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* Matchpoint
* remove header
* remove comments
* add ENMY_SPACE_ to every symbol
* missed one
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* split up
* format
* torch
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* remove header
* Matchpoint
* remove unnecessary externs
* Matchpoint (2 blobs)
* Asset analysis complete, here it comes!
* bye bye header
* MISSION ACCOMPLISHED
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* a start
* some things
* format
* hitboxes
* soon
* fixes and such
* Torch
* one fix
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* Arwing completely extracted ( With Issues )
* Fixed remaining issues
* Fixed remaining issues
* Fixed last one
* Renamed D_3000000 to use blue_marine
* Fixed missing declarations on fox_hud
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* progress
* progress
* progress
* update torch
* progress
* Matchpoint
* bye header
* remove unnecessary externs
* comment
* Animation extraction
* include Animations
* a couple more animations
* clean up
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* initial
* progress so far
* progress
* progress
* progress
* progress
* more progress
* more progress
* progress so far
* comment out BLOB
* comment
* D_8015DF0
* Matchpoint
* matching
* update torch again
* verbose Torch
* remove comments
* fix
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* progress
* goodbye ast_font.h
* progress
* progress
* progress
* progress
* progress
* progress
* progress
* Matchpoint
* comments
* comment
* ast_font debinarized
* add header to files
* cleanup
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* begin
* progress
* progress
* Matchpoint
* clean up unnecessary externs
* dec
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Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
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* Matching
* remove unnecessary header
* fix
* add rule to extract textures as PNGs
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* try
* progress
* hasta la vista, baby
* ast_warp_zone matching
* remove symbols from linker
* new version of Torch
* ast_warp_zone
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* assets and such
* here goes
* here goes again
* once more
* once more
* type fixing
* type fixing
* type fixing
* here goes
* here goes
* format
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(#130)
* stuff
* fixes
* addrs
* new header
* its bss time
* format and such
* fake symbols begone
* whoops forgot pragmas
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* func_ending_8018CE20
* progress
* func_ending_8018D638
* func_ending_8018D814
* func_ending_8018DA0C
* func_ending_8018DCB4
* func_ending_8018E1B8
* func_ending_8018E7B8
* func_ending_8018F2A8
* func_ending_8018F64C
* func_ending_8018FC60
* func_ending_80190274
* func_ending_80190648
* func_ending_80190778
* func_ending_80190CF0
* func_ending_80191234
* func_ending_80191294
* func_ending_80191710
* func_ending_80191C7C
* func_ending_80192164
* func_ending_80192290
* func_ending_8019237C
* func_ending_801926D4
* .
* everything matches
* MISSION ACCOMPLISHED
* review
* ultratype
* LEVEL_UNK_M1
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* stuff
* stuff
* temps
* matched
* so complete
* merge and clean
* format
* graphics macros
* aq
* more stuff
* oh god the clam
* limbdraw
* headers?
* format, name changes
* enums
* merge and format
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* stuff
* stuff
* temps
* matched
* so complete
* merge and clean
* format
* graphics macros
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* match remaining funcs
* arg renames and cleanup pt 1
* hex pass, id to enum and some basic docs
* data, bss and format
* change file name
* commit pr suggestions
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* names
* format 1
* more names
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