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path: root/include/macros.h
AgeCommit message (Expand)Author
2024-12-24Updated vs decompKiritoDv
2024-09-17Fixed sf64 clear screen buffer for widescreenKiritoDv
2024-09-17Merge branch 'master' into otrKiritoDv
2024-07-06Sector Z, Fortuna & General Docs (#261)Alejandro Asenjo Nitti
2024-05-25Player and Vs docs, some improvement to ve1 boss (#259)petrie911
2024-05-03Start on sfx IDs (#227)petrie911
2024-04-11Script and hitbox docs, update torch (#210)petrie911
2024-04-06First ingame bootKiritoDv
2024-04-06Attempt to fix math weirdness on WindowsKiritoDv
2024-04-06The game is fucking runningKiritoDv
2024-04-06First compilation, we just need more stupid assetsKiritoDv
2024-03-12Add Script Factory. Also some colpoly docs and vector cleanup (#161)petrie911
2024-03-01audio_general, audio data import, naming lots of audio functions (#144)petrie911
2024-02-19docs and such (#137)petrie911
2024-02-18sys_audio_C870.c Initial work (#135)Alejandro Asenjo Nitti
2024-02-16Import main, context, and option bss. Refactor headers. Some enum cleanup. (#...petrie911
2024-02-14Match Libultra (#120)Lywx
2024-02-10Finished Ve1, added permuter macros, fixed an error in Player struct (#121)petrie911
2024-02-02fox_aq decomped, some type cleanup (#112)petrie911
2024-01-28Rand and degree macros (#110)petrie911
2024-01-23Partial Sector Y decomp (#103)inspectredc
2024-01-13fox_effects decompiled (#77)Ryan Myers
2024-01-10fox_versus decompiled, introduce first_diff.py to the project, fixed fox_opti...Alejandro Asenjo Nitti
2023-12-0997F80, A4290, and A48B0 matching, started bss import on engine. (#47)petrie911
2023-11-15names and namespaces cleaned up (#23)petrie911
2023-11-13fox_rcp (#20)Alejandro Asenjo Nitti
2023-11-07Non-audio threads. Some data importation. (#17)petrie911
2023-10-17guLookAt & guLookAtF matchingAlejandro Javier Asenjo Nitti
2023-10-16add ARRAY_COUNT macroAlejandro Javier Asenjo Nitti
2023-10-13fix warningsAlejandro Javier Asenjo Nitti
2023-10-13Libultra headersAlejandro Javier Asenjo Nitti