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2024-12-06disable versus mode for nowSonic Dreamcaster
2024-11-27re-enable Sfx JukeboxSonic Dreamcaster
2024-11-27MODS_FPS_COUNTER: we don't need this anymoreSonic Dreamcaster
2024-11-18Added spawner mod as an option on developerKiritoDv
2024-11-17add boss killer moduleSonic Dreamcaster
2024-11-16update level selectSonic Dreamcaster
2024-10-17map taggingSonic Dreamcaster
2024-09-17Set ram mod as enabled by defaultKiritoDv
2024-09-17Fixed all remaining compilation issuesKiritoDv
2024-09-17Repo upstreamedKiritoDv
2024-09-17Merge branch 'master' into otrKiritoDv
2024-08-15actor docsAlejandro Javier Asenjo Nitti
2024-08-12General docs (#269)Alejandro Asenjo Nitti
* fox_display.c DOCS * PRINTF * actor->destroy boolean * corneria docs * Boss->unk_04C to Boss->animFrame * aCoGrangaWalkingAnim * more corneria docs * Spawner * Spawner code refined * Spawner description * Actor Spawn guard * Molar Rock (name by @inspectredc) * more docs * actor docs * initial disassembly config for lodgenet * correct vram addresses for lodgenet * Actor Docs * More actor docs * more actor docs * correction * correction * more actor docs * Preliminary work for Effect documentation * Change Init for Setup * fox_play cleanup and defake * fox_zo function names * fox_so function renaming * more object docs * venom 1 actors * actor docs * some fox_bo docs * some fox_fo corrections * fox_ma obj->this * fox_ma renamings * fox_ma docs * fox_ti Actors * revert permuter settings to ido * some renames on fox_andross.c * fox_sy actors * object names * corrections * some effect comments * fix AudioTable struct and data to avoid UB * uintptr_t in audio * audio load changes * event id enum usage in fox_sy * clear padding in sPlaylists * HUD_FoBase_ExplodeCs * HUD
2024-05-25Player and Vs docs, some improvement to ve1 boss (#259)petrie911
* playerstuff * stuff * small fixes * Torch * torch update again
2024-05-20cheats (#257)petrie911
2024-05-08Add quick boot and add ram editing to object ram watch (#236)petrie911
* upgrades * one cleanup * streamlining * whoops mods * more ub * cast cleanup
2024-05-05SFX Ids complete and upgraded level select (#231)petrie911
* sfx banks * better level select * left the mods on * new description for level select
2024-05-03Start on sfx IDs (#227)petrie911
* sfx stuff * sfxIds
2024-05-01In-game ram watch mod + upgraded jukebox (#225)petrie911
* new mods * Torch
2024-04-20MOD: FPS COUNTER (#216)Alejandro Asenjo Nitti
* progress * working * move to Play_Draw * remove mods.h include from fox_hud * fix name * __floatundisf needed by GCC * Improve level select * __floatundisf in yaml for GCC * jump directly to level loading in Map_LevelSelect * comments * fix level select * AVOID_UB in audio * stable flags * fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911 * fox_map fix * move frame counter a few pixels to the right * format * add measurement correction for overclocked N64s
2024-04-06Ported mods as enhancements and impl reset buttonKiritoDv
2024-01-12[MOD] Level Select & Sound Effects Jukebox (#76)Alejandro Asenjo Nitti
* level select mod * map name * move mod to c file * Sfx Jukebox * fix bank boundaries * fix * expert modes * co-authored-by @petrie911 * add sfx